Player Matchup

Danzaburou
Danzaburou
BigJeez 0
Danzaburou
Level 131
God Stats
0W - 2L
1,326 SR
Queue Stats
32W - 27L
1,584 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FOGBudoKai
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,562 Elo+
Party 2
Raijin
Raijin
Paulbqs24
Raijin
Level 46
God Stats
0W - 1L
1,249 SR
Queue Stats
23W - 13L
1,646 Elo+
Party 2
Hun Batz
Hun Batz
TrueCrime
Hun Batz
Level 123
God Stats
4W - 3L
1,671 SR
Queue Stats
14W - 19L
1,520 Elo+
Party 2
Bellona
Bellona
tHaT0NEgUY101
Bellona
Level 49
God Stats
1W - 3L
1,552 SR
Queue Stats
78W - 76L
1,509 Elo+
Solo
Team Averages
Level 95
1,460 SR
1,564 Elo+

VS

Team Averages
Level 48
1,596 SR
1,613 Elo+
Ravana
Ravana
Bigpapajayce
Ravana
Level 88
God Stats
1W - 2L
1,299 SR
Queue Stats
132W - 90L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
Subparsanta
Sun Wukong
Level 29
God Stats
6W - 0L
1,985 SR
Queue Stats
57W - 33L
1,664 Elo+
Party 1
Hachiman
Hachiman
Tazzyy
Hachiman
Level 44
God Stats
4W - 3L
1,679 SR
Queue Stats
80W - 48L
1,653 Elo+
Party 1
Scylla
Scylla
ssoeL
Scylla
Level 43
God Stats
10W - 5L
1,614 SR
Queue Stats
58W - 34L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
toxiccoms
Sylvanus
Level 35
God Stats
3W - 5L
1,404 SR
Queue Stats
15W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigJeez 0
Danzaburou
14
1 / 3 / 1
8,843
491
6,339
12,398
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
FOGBudoKai
Kumbhakarna
12
1 / 2 / 3
7,530
418
6,033
13,892
7,898
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Paulbqs24
Raijin
11
0 / 6 / 1
7,139
397
1,663
7,755
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TrueCrime
Hun Batz
13
1 / 2 / 1
8,179
454
3,134
11,975
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
3 / 4 / 0
8,897
494
11,877
15,986
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
9 / 1 / 5
11,208
623
13,560
10,253
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Subparsanta
Sun Wukong
17
2 / 1 / 6
10,477
582
10,276
12,879
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Tazzyy
Hachiman
15
2 / 3 / 0
9,447
525
8,009
11,546
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ssoeL
Scylla
15
4 / 1 / 4
9,383
521
7,772
6,086
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
toxiccoms
Sylvanus
13
0 / 0 / 3
7,978
443
3,909
8,184
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigJeez 0
Danzaburou
1
3
1
0.5
W
Ravana
9
1
5
11.5
L
Kumbhakarna
FOGBudoKai
Kumbhakarna
1
2
3
1.25
L
Raijin
Paulbqs24
Raijin
0
6
1
0.08
W
Sun Wukong
Subparsanta
Sun Wukong
2
1
6
5
W
Hachiman
Tazzyy
Hachiman
2
3
0
0.67
L
Hun Batz
TrueCrime
Hun Batz
1
2
1
0.75
W
Scylla
ssoeL
Scylla
4
1
4
6
L
Bellona
3
4
0
0.75
W
Sylvanus
toxiccoms
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
43,526
62,006
Taken
48,948
32,208
Mitigated
36,369
16,369
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigJeez 0
Danzaburou
6,339
2,395
0
4,316
12,398
4,081
1,226
2,252
9,976
0
55,328
W
Ravana
13,560
4,284
0
4,947
10,253
5,327
0
694
9,434
0
91,495
L
Kumbhakarna
FOGBudoKai
Kumbhakarna
6,033
897
533
3,423
13,892
7,898
0
2,326
11,459
30,250
0
L
Raijin
Paulbqs24
Raijin
1,663
116
0
937
7,755
2,151
0
1,735
5,893
33,107
0
W
Sun Wukong
Subparsanta
Sun Wukong
10,276
2,382
0
5,104
12,879
14,725
2,398
1,202
11,171
197
70,353
W
Hachiman
Tazzyy
Hachiman
8,009
3,931
0
3,213
11,546
4,255
869
2,182
9,339
0
60,717
L
Hun Batz
TrueCrime
Hun Batz
3,134
912
0
4,370
11,975
3,796
0
2,098
9,751
0
60,408
W
Scylla
ssoeL
Scylla
7,772
565
0
982
6,086
2,361
750
1,867
4,194
49,265
0
L
Bellona
11,877
5,184
0
2,790
15,986
14,282
0
3,025
12,363
0
50,105
W
Sylvanus
toxiccoms
Sylvanus
3,909
386
2,570
4,753
8,184
9,701
561
1,751
6,383
26,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
48,493
413
Minions Killed
566
0
Camps Cleared
0
1,505,049
Distance Traveled
1,686,599
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,843
491
115
6
0
293,744
2
W
Ravana
11,208
623
166
9
0
408,683
1
L
Kumbhakarna
7,530
418
44
2
0
365,337
1
L
Raijin
7,139
397
63
4
0
207,930
4
W
Sun Wukong
10,477
582
125
7
0
321,303
1
W
Hachiman
9,447
525
116
6
0
322,003
1
L
Hun Batz
8,179
454
93
5
0
309,413
3
W
Scylla
9,383
521
110
6
0
340,081
11
L
Bellona
8,897
494
98
5
0
328,625
3
W
Sylvanus
7,978
443
49
3
0
294,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role