Player Matchup

Athena
Athena
BurningWorld
Athena
Level 80
God Stats
1W - 1L
1,842 SR
Queue Stats
46W - 50L
1,414 Elo+
Party 2
Chang'e
Chang'e
OMFGitsROB
Chang'e
Level 67
God Stats
2W - 6L
1,138 SR
Queue Stats
69W - 79L
1,359 Elo+
Solo
Izanami
Izanami
SpewpaTheRogue
Izanami
Level 103
God Stats
3W - 2L
1,457 SR
Queue Stats
483W - 504L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Zarquon27
Heimdallr
Level 88
God Stats
21W - 26L
1,518 SR
Queue Stats
357W - 433L
1,457 Elo+
Solo
Bellona
Bellona
xxAthena
Bellona
Level 69
God Stats
5W - 7L
1,320 SR
Queue Stats
63W - 63L
1,434 Elo+
Party 2
Team Averages
Level 81
1,455 SR
1,428 Elo+

VS

Team Averages
Level 109
1,561 SR
1,525 Elo+
Kuzenbo
Kuzenbo
Eryxid
Kuzenbo
Level 63
God Stats
10W - 9L
1,538 SR
Queue Stats
216W - 300L
1,444 Elo+
Solo
Sol
Sol
Otsoagreek
Sol
Level 160
God Stats
3W - 6L
1,513 SR
Queue Stats
374W - 388L
1,617 Elo+
Party 1
Anhur
Anhur
SLNTLGND
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 100L
1,496 Elo+
Party 1
Fenrir
Fenrir
WRATHI0N
Fenrir
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
201W - 205L
1,561 Elo+
Party 1
Nike
Nike
Whyw0lf437
Nike
Level 66
God Stats
1W - 0L
1,539 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 1 / 1
5,984
544
2,401
6,352
2,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
OMFGitsROB
Chang'e
8
0 / 3 / 0
5,129
466
3,273
5,666
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 0
4,946
450
1,560
5,166
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Zarquon27
Heimdallr
9
0 / 3 / 2
5,137
467
1,425
4,895
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xxAthena
Bellona
11
1 / 1 / 2
6,145
559
3,216
6,888
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eryxid
Kuzenbo
2
0 / 0 / 0
2,534
230
0
0
0
13
6 / 0 / 2
8,177
743
10,441
6,348
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
SLNTLGND
Anhur
12
2 / 1 / 1
7,306
664
2,767
5,973
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
WRATHI0N
Fenrir
11
2 / 1 / 4
6,606
601
3,275
8,157
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 1
6,299
573
3,723
5,982
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
11
11
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
2
1
1
2.5
W
Kuzenbo
Eryxid
Kuzenbo
0
0
0
0
L
Chang'e
OMFGitsROB
Chang'e
0
3
0
0
W
6
0
2
7
W
Anhur
SLNTLGND
Anhur
2
1
1
2.5
L
0
3
0
0
W
Fenrir
WRATHI0N
Fenrir
2
1
4
4
W
1
1
1
1.5
L
Heimdallr
Zarquon27
Heimdallr
0
3
2
0.33
L
Bellona
xxAthena
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,875
Damage
20,206
28,967
Taken
26,460
15,448
Mitigated
11,665
4,239
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,401
1,076
0
336
6,352
2,435
0
2,070
4,257
13,906
0
W
Kuzenbo
Eryxid
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
OMFGitsROB
Chang'e
3,273
1,114
0
1,296
5,666
4,057
0
1,676
3,748
18,988
0
W
10,441
3,416
0
2,892
6,348
3,572
5,290
897
5,451
51,176
0
W
Anhur
SLNTLGND
Anhur
2,767
866
0
2,096
5,973
1,809
0
1,088
4,885
0
33,842
L
1,560
1,026
0
1,092
5,166
1,696
0
3,884
1,282
0
21,307
W
Fenrir
WRATHI0N
Fenrir
3,275
849
0
3,878
8,157
2,629
0
780
7,377
0
27,936
W
3,723
1,150
0
970
5,982
3,655
430
3,310
2,672
0
28,612
L
Heimdallr
Zarquon27
Heimdallr
1,425
306
0
920
4,895
2,296
0
612
4,283
5,221
19,381
L
Bellona
xxAthena
Bellona
3,216
734
0
595
6,888
4,964
0
2,199
4,689
7,747
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
30,922
229
Minions Killed
307
0
Camps Cleared
0
924,124
Distance Traveled
844,003
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,984
544
19
2
0
217,378
3
W
Kuzenbo
2,534
230
0
0
0
0
0
L
Chang'e
5,129
466
42
4
0
161,031
0
W
Sol
8,177
743
109
10
0
202,703
1
W
Anhur
7,306
664
77
7
0
206,122
0
L
Izanami
4,946
450
47
4
0
128,992
2
W
Fenrir
6,606
601
60
5
0
223,481
2
W
Nike
6,299
573
61
6
0
211,697
5
L
Heimdallr
5,137
467
50
5
0
168,777
1
L
Bellona
6,145
559
71
6
0
247,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role