Player Matchup

Anhur
Anhur
Cr0W21
Anhur
Level 67
God Stats
14W - 19L
1,424 SR
Queue Stats
281W - 321L
1,496 Elo+
Solo
Discordia
Discordia
Gabi25T
Discordia
Level 118
God Stats
3W - 3L
1,573 SR
Queue Stats
61W - 69L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Maverickl87
Baron Samedi
Level 125
God Stats
7W - 5L
1,659 SR
Queue Stats
257W - 261L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
NsomNeac
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,359 Elo+
Solo
Hercules
Hercules
XARIEL71
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,531 SR
1,442 Elo+

VS

Team Averages
Level 73
1,637 SR
1,381 Elo+
Ao Kuang
Ao Kuang
God1
Ao Kuang
Level 97
God Stats
3W - 0L
1,826 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
HeyHiccup
Jing Wei
Level 51
God Stats
3W - 1L
1,477 SR
Queue Stats
44W - 47L
1,408 Elo+
Party 1
Bellona
Bellona
TheWeabooTrash
Bellona
Level 51
God Stats
1W - 0L
1,791 SR
Queue Stats
5W - 3L
1,232 Elo+
Party 1
Chang'e
Chang'e
thisuserZelda
Chang'e
Level 67
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Heimdallr
Heimdallr
xFa1lagex
Heimdallr
Level 99
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 31L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cr0W21
Anhur
9
1 / 0 / 0
5,225
475
3,068
5,917
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Gabi25T
Discordia
10
0 / 3 / 1
5,953
541
3,586
4,715
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Maverickl87
Baron Samedi
8
0 / 3 / 1
5,347
486
3,722
6,231
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
NsomNeac
Tsukuyomi
9
1 / 2 / 1
5,342
486
2,252
4,858
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
XARIEL71
Hercules
10
1 / 5 / 0
5,877
534
4,445
8,912
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
God1
Ao Kuang
12
6 / 0 / 3
7,023
638
6,103
5,634
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
HeyHiccup
Jing Wei
9
1 / 1 / 2
5,343
486
1,727
6,487
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 2
6,719
611
5,180
7,493
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
11
3 / 1 / 1
6,609
601
4,674
5,064
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
xFa1lagex
Heimdallr
8
0 / 0 / 3
5,070
461
3,020
5,172
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cr0W21
Anhur
1
0
0
1
L
Discordia
Gabi25T
Discordia
0
3
1
0.17
W
Ao Kuang
God1
Ao Kuang
6
0
3
7.5
W
Jing Wei
HeyHiccup
Jing Wei
1
1
2
2
L
Baron Samedi
Maverickl87
Baron Samedi
0
3
1
0.17
L
Tsukuyomi
NsomNeac
Tsukuyomi
1
2
1
0.75
W
3
1
2
4
L
Hercules
XARIEL71
Hercules
1
5
0
0.2
W
Chang'e
3
1
1
3.5
W
Heimdallr
xFa1lagex
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
20,704
30,633
Taken
29,850
13,100
Mitigated
12,522
8,301
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cr0W21
Anhur
3,068
862
0
2,672
5,917
1,698
0
2,024
3,845
0
21,728
L
Discordia
Gabi25T
Discordia
3,586
43
0
231
4,715
1,442
0
2,207
2,402
42,267
0
W
Ao Kuang
God1
Ao Kuang
6,103
2,039
0
3,267
5,634
1,698
437
589
5,045
29,726
0
W
Jing Wei
HeyHiccup
Jing Wei
1,727
967
0
2,865
6,487
1,587
0
2,840
3,647
0
21,453
L
Baron Samedi
Maverickl87
Baron Samedi
3,722
373
137
1,890
6,231
3,783
0
2,776
3,363
18,741
0
L
Tsukuyomi
NsomNeac
Tsukuyomi
2,252
510
0
917
4,858
2,609
0
1,864
2,889
5,508
22,388
W
5,180
2,339
0
2,192
7,493
6,218
599
179
7,314
0
28,982
L
Hercules
XARIEL71
Hercules
4,445
2,228
0
2,454
8,912
3,568
0
1,577
7,035
0
26,313
W
Chang'e
4,674
408
320
3,266
5,064
1,628
654
1,432
3,632
36,973
0
W
Heimdallr
xFa1lagex
Heimdallr
3,020
1,246
330
2,510
5,172
1,391
0
2,438
2,734
0
20,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
30,764
277
Minions Killed
281
0
Camps Cleared
0
1,024,182
Distance Traveled
1,087,319
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,225
475
57
5
0
186,963
2
L
Discordia
5,953
541
80
7
0
200,363
1
W
Ao Kuang
7,023
638
59
5
0
239,013
4
W
Jing Wei
5,343
486
46
4
0
197,571
1
L
Baron Samedi
5,347
486
17
2
0
202,368
1
L
Tsukuyomi
5,342
486
56
5
0
228,880
6
W
Bellona
6,719
611
66
6
0
234,825
0
L
Hercules
5,877
534
67
6
0
205,608
5
W
Chang'e
6,609
601
70
6
0
209,297
1
W
Heimdallr
5,070
461
40
4
0
206,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role