Player Matchup

Xbalanque
Xbalanque
Brandood
Xbalanque
Level 29
God Stats
3W - 2L
1,411 SR
Queue Stats
27W - 23L
1,527 Elo+
Party 1
Khepri
Khepri
FYDBZDGD
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,403 Elo+
Solo
Chang'e
Chang'e
Szyael
Chang'e
Level 13
God Stats
2W - 0L
1,837 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
Zeltrech
Erlang Shen
Level 8
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo
Bellona
Bellona
laopac
Bellona
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,219 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,392 Elo+

VS

Team Averages
Level 10
1,470 SR
1,489 Elo+
Artemis
Artemis
AdamPham
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,703 Elo+
Party 2
Kali
Kali
EriolMoonLight
Kali
Level 19
God Stats
2W - 2L
1,461 SR
Queue Stats
21W - 29L
1,325 Elo+
Solo
Bellona
Bellona
HaiHonBu
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
bax223
Kukulkan
Level 16
God Stats
0W - 1L
1,387 SR
Queue Stats
6W - 15L
1,216 Elo+
Solo
Fenrir
Fenrir
redmoonlight677
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brandood
Xbalanque
19
12 / 1 / 9
13,264
1,105
25,888
11,193
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
FYDBZDGD
Khepri
18
4 / 2 / 17
13,079
1,090
9,376
14,963
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Szyael
Chang'e
17
3 / 1 / 15
11,303
942
13,920
10,678
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Zeltrech
Erlang Shen
18
0 / 3 / 19
11,242
937
11,080
14,745
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
laopac
Bellona
18
8 / 4 / 14
12,424
1,035
24,731
18,107
23,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdamPham
Artemis
16
0 / 5 / 6
10,132
844
12,790
13,842
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 6
11,601
967
9,806
21,727
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
HaiHonBu
Bellona
16
1 / 10 / 8
10,649
887
13,722
24,612
27,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
bax223
Kukulkan
17
2 / 1 / 6
11,258
938
19,517
6,815
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 4
11,115
926
8,302
22,363
14,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
27
Kills
11
11
Deaths
27
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdamPham
Artemis
0
5
6
0.6
W
Xbalanque
Brandood
Xbalanque
12
1
9
16.5
L
4
6
6
1.17
W
Khepri
FYDBZDGD
Khepri
4
2
17
6.25
L
Bellona
HaiHonBu
Bellona
1
10
8
0.5
W
Chang'e
Szyael
Chang'e
3
1
15
10.5
W
Erlang Shen
Zeltrech
Erlang Shen
0
3
19
3.17
L
Kukulkan
bax223
Kukulkan
2
1
6
5
W
Bellona
laopac
Bellona
8
4
14
3.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,995
Damage
64,137
69,686
Taken
89,359
69,544
Mitigated
62,680
18,806
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdamPham
Artemis
12,790
7,265
0
3,539
13,842
6,513
0
2,624
11,043
0
26,891
W
Xbalanque
Brandood
Xbalanque
25,888
17,319
0
0
11,193
5,114
0
2,513
8,580
0
41,646
L
9,806
3,550
0
3,397
21,727
10,477
0
7,077
14,350
0
20,810
W
Khepri
FYDBZDGD
Khepri
9,376
308
0
1,285
14,963
21,741
0
5,172
9,655
18,109
0
L
Bellona
HaiHonBu
Bellona
13,722
5,920
0
1,282
24,612
27,542
0
6,650
17,489
156
21,971
W
Chang'e
Szyael
Chang'e
13,920
1,400
9,497
3,616
10,678
7,337
0
5,599
5,004
34,405
0
W
Erlang Shen
Zeltrech
Erlang Shen
11,080
5,572
0
3,038
14,745
11,478
0
2,548
12,016
0
30,946
L
Kukulkan
bax223
Kukulkan
19,517
589
0
912
6,815
3,190
0
2,533
4,207
46,780
0
W
Bellona
laopac
Bellona
24,731
10,153
0
1,370
18,107
23,874
0
3,841
14,023
176
36,511
L
8,302
1,777
719
1,063
22,363
14,958
0
4,588
17,301
0
12,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
54,755
164
Minions Killed
160
7
Camps Cleared
4
1,245,864
Distance Traveled
1,026,942
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,132
844
37
3
0
125,351
1
W
Xbalanque
13,264
1,105
37
3
5
237,674
0
L
Kali
11,601
967
23
2
1
226,885
1
W
Khepri
13,079
1,090
15
1
1
250,800
1
L
Bellona
10,649
887
18
2
2
214,245
0
W
Chang'e
11,303
942
41
3
1
253,906
0
W
Erlang Shen
11,242
937
45
4
0
237,889
0
L
Kukulkan
11,258
938
76
6
1
228,208
0
W
Bellona
12,424
1,035
26
2
0
265,595
0
L
Fenrir
11,115
926
6
1
0
232,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role