Player Matchup

Bastet
Bastet
ImtherealPeachy
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
RipPDS
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,031 Elo+
Solo
Ra
Ra
Tych90
Ra
Level 29
God Stats
1W - 8L
1,133 SR
Queue Stats
73W - 125L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
komsxy
Cthulhu
Level 21
God Stats
10W - 10L
1,488 SR
Queue Stats
18W - 27L
1,268 Elo+
Party 2
Guan Yu
Guan Yu
vvvooonnn
Guan Yu
Level 32
God Stats
1W - 4L
1,221 SR
Queue Stats
35W - 36L
1,344 Elo+
Party 2
Team Averages
Level 18
1,368 SR
1,235 Elo+

VS

Team Averages
Level 21
1,439 SR
1,143 Elo+
Aphrodite
Aphrodite
Chikörita
Aphrodite
Level 8
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 6L
1,174 Elo+
Party 3
Skadi
Skadi
DadadaffyDuck
Skadi
Level 18
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 25L
1,380 Elo+
Party 3
Neith
Neith
Leokii
Neith
Level 46
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 6L
1,064 Elo+
Party 3
Nox
Nox
Scuxxx
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,097 Elo+
Party 3
Ra
Ra
小鹿霜儿
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,852
393
3,207
14,120
4,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
RipPDS
Heimdallr
12
1 / 6 / 5
7,871
394
7,701
13,322
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
14
1 / 7 / 3
8,959
448
5,510
13,645
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
komsxy
Cthulhu
13
3 / 6 / 2
8,498
425
4,398
17,866
16,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
vvvooonnn
Guan Yu
15
6 / 2 / 4
9,450
473
9,163
13,886
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chikörita
Aphrodite
17
1 / 0 / 14
11,349
567
8,937
9,647
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
20 / 0 / 3
13,374
669
22,715
15,692
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Leokii
Neith
14
1 / 2 / 10
9,414
471
8,019
9,329
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Scuxxx
Nox
15
3 / 4 / 4
9,810
491
8,217
10,714
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 2
9,976
499
5,287
10,289
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
26
26
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chikörita
Aphrodite
1
0
14
8
W
20
0
3
21.5
L
1
5
2
0.4
W
Neith
Leokii
Neith
1
2
10
3
L
Heimdallr
RipPDS
Heimdallr
1
6
5
0.58
W
Nox
Scuxxx
Nox
3
4
4
1.25
L
Ra
1
7
3
0.36
L
Cthulhu
komsxy
Cthulhu
3
6
2
0.67
L
Guan Yu
vvvooonnn
Guan Yu
6
2
4
4
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
53,175
72,839
Taken
55,671
52,705
Mitigated
21,584
15,527
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chikörita
Aphrodite
8,937
1,386
6,287
7,427
9,647
5,111
788
3,240
6,332
36,067
0
W
22,715
13,017
0
3,587
15,692
6,442
7,013
2,677
12,990
0
125,622
L
3,207
1,992
0
2,488
14,120
4,188
0
976
13,144
0
40,932
W
Neith
Leokii
Neith
8,019
3,915
0
3,790
9,329
3,402
2,983
1,126
8,178
0
50,867
L
Heimdallr
RipPDS
Heimdallr
7,701
3,258
0
3,014
13,322
4,735
161
3,578
9,744
0
34,786
W
Nox
Scuxxx
Nox
8,217
856
0
2,071
10,714
3,799
2,617
3,683
7,006
37,079
0
L
Ra
5,510
692
547
1,914
13,645
10,700
628
4,948
8,697
54,668
0
L
Cthulhu
komsxy
Cthulhu
4,398
393
466
567
17,866
16,002
0
8,993
8,873
29,290
0
L
Guan Yu
vvvooonnn
Guan Yu
9,163
1,096
1,640
4,891
13,886
17,080
654
3,946
9,940
0
37,998
W
5,287
1,034
416
1,283
10,289
2,830
1,327
813
9,101
48,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
53,923
331
Minions Killed
450
0
Camps Cleared
0
1,690,495
Distance Traveled
1,871,477
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,349
567
70
4
0
507,735
0
W
Skadi
13,374
669
169
8
0
410,870
0
L
Bastet
7,852
393
67
3
0
358,478
0
W
Neith
9,414
471
66
3
0
277,109
1
L
Heimdallr
7,871
394
58
3
0
339,540
3
W
Nox
9,810
491
41
2
0
331,167
3
L
Ra
8,959
448
101
5
0
284,491
0
L
Cthulhu
8,498
425
36
2
0
327,035
0
L
Guan Yu
9,450
473
69
3
0
380,951
1
W
Ra
9,976
499
104
5
0
344,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role