Player Matchup

Vulcan
Vulcan
NeoOmni-
Vulcan
Level 151
God Stats
1W - 0L
1,626 SR
Queue Stats
41W - 21L
1,721 Elo+
Party 1
Rama
Rama
Rimyknows
Rama
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,698 Elo+
Party 1
Mulan
Mulan
TitausElite
Mulan
Level 124
God Stats
4W - 0L
1,575 SR
Queue Stats
39W - 22L
1,658 Elo+
Party 1
Team Averages
Level 101
1,567 SR
1,692 Elo+

VS

Team Averages
Level 16
1,663 SR
1,501 Elo+
Apollo
Apollo
FreeYoungRockie
Apollo
Level 15
God Stats
1W - 1L
1,821 SR
Queue Stats
9W - 12L
1,477 Elo+
Solo
Zeus
Zeus
RaT_1516
Zeus
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Cthulhu
Cthulhu
UmaGayAqui
Cthulhu
Level 28
God Stats
1W - 1L
1,476 SR
Queue Stats
6W - 13L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NeoOmni-
Vulcan
11
10 / 2 / 4
8,703
870
12,072
5,499
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
11
3 / 1 / 11
8,035
804
2,628
5,406
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 10
7,737
774
5,680
7,518
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,849
585
1,118
5,865
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
1 / 8 / 3
7,499
750
4,393
8,784
2,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
UmaGayAqui
Cthulhu
9
2 / 5 / 0
6,743
674
4,087
8,955
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Vulcan
NeoOmni-
Vulcan
10
2
4
6
L
Zeus
1
8
3
0.31
W
Rama
3
1
11
8.5
W
3
1
10
8
L
Cthulhu
UmaGayAqui
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
9,598
18,423
Taken
23,604
9,149
Mitigated
9,360
4,207
Healing
933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,118
735
0
933
5,865
1,607
0
2,689
2,928
0
14,539
W
Vulcan
NeoOmni-
Vulcan
12,072
2,502
0
750
5,499
1,830
179
1,876
3,623
31,520
0
L
Zeus
4,393
639
0
0
8,784
2,706
128
3,722
4,626
21,109
0
W
Rama
2,628
2,184
453
1,582
5,406
1,865
848
2,711
2,695
0
14,688
W
5,680
837
0
1,422
7,518
5,454
0
3,919
3,599
0
22,922
L
Cthulhu
UmaGayAqui
Cthulhu
4,087
246
0
0
8,955
5,047
0
5,168
3,550
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
20,091
106
Minions Killed
93
0
Camps Cleared
0
503,022
Distance Traveled
363,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,849
585
22
2
0
83,018
1
W
Vulcan
8,703
870
46
5
0
182,718
1
L
Zeus
7,499
750
43
4
0
128,696
1
W
Rama
8,035
804
31
3
0
155,053
3
W
Mulan
7,737
774
29
3
0
165,251
0
L
Cthulhu
6,743
674
28
3
0
152,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role