Player Matchup

Chang'e
Chang'e
Im_Nefelibata
Chang'e
Level 107
God Stats
41W - 19L
1,591 SR
Queue Stats
569W - 568L
1,505 Elo+
Solo
Bacchus
Bacchus
KenzyLikeFish
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,503 Elo+
Solo
Nu Wa
Nu Wa
RednekConfederat
Nu Wa
Level 48
God Stats
19W - 24L
1,492 SR
Queue Stats
169W - 206L
1,425 Elo+
Solo
Ravana
Ravana
ULT WOLFZ
Ravana
Level 39
God Stats
7W - 6L
1,516 SR
Queue Stats
113W - 100L
1,383 Elo+
Solo
Hachiman
Hachiman
Urinelle_Milch
Hachiman
Level 122
God Stats
6W - 6L
1,433 SR
Queue Stats
460W - 493L
1,418 Elo+
Solo
Team Averages
Level 84
1,506 SR
1,447 Elo+

VS

Team Averages
Level 62
1,437 SR
1,435 Elo+
Nu Wa
Nu Wa
Nicole2050
Nu Wa
Level 80
God Stats
7W - 7L
1,512 SR
Queue Stats
87W - 80L
1,518 Elo+
Party 1
Thor
Thor
adi9732
Thor
Level 38
God Stats
1W - 1L
1,656 SR
Queue Stats
110W - 113L
1,391 Elo+
Solo
Cthulhu
Cthulhu
aliabod0
Cthulhu
Level 29
God Stats
20W - 20L
1,473 SR
Queue Stats
86W - 99L
1,348 Elo+
Party 1
Ullr
Ullr
bybilirex
Ullr
Level 89
God Stats
2W - 5L
1,225 SR
Queue Stats
223W - 199L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
zZVanZMANZz
Kuzenbo
Level 74
God Stats
0W - 3L
1,321 SR
Queue Stats
41W - 47L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 4 / 2
6,687
557
4,646
8,698
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
9
2 / 1 / 1
6,199
517
3,123
7,885
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 1 / 0
7,239
603
4,982
2,682
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
ULT WOLFZ
Ravana
11
0 / 0 / 2
6,185
515
2,609
3,243
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
10
4 / 2 / 2
6,489
541
5,096
4,185
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 1 / 0
7,249
604
4,788
6,369
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
adi9732
Thor
11
1 / 3 / 2
6,565
547
3,074
9,942
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
aliabod0
Cthulhu
11
1 / 0 / 0
6,454
538
946
7,633
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
8
0 / 3 / 2
5,112
426
1,056
5,198
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
zZVanZMANZz
Kuzenbo
10
2 / 2 / 0
6,569
547
3,058
9,669
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
4
2
0.75
W
Bacchus
2
1
1
2.5
L
Nu Wa
4
1
0
4
W
1
1
0
1
W
Ravana
ULT WOLFZ
Ravana
0
0
2
1
W
Hachiman
4
2
2
2.5
L
Thor
adi9732
Thor
1
3
2
0.67
L
Cthulhu
aliabod0
Cthulhu
1
0
0
1
L
Ullr
0
3
2
0.33
L
Kuzenbo
zZVanZMANZz
Kuzenbo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
12,922
26,693
Taken
38,811
9,618
Mitigated
17,179
7,875
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,646
235
274
2,355
8,698
2,608
0
3,659
4,765
39,764
0
W
Bacchus
3,123
687
0
2,487
7,885
3,893
0
1,978
5,859
18,630
0
L
Nu Wa
4,788
1,854
0
2,074
6,369
1,985
0
3,206
2,819
45,017
0
W
4,982
1,498
0
250
2,682
810
60
739
1,807
44,424
0
W
Ravana
ULT WOLFZ
Ravana
2,609
617
0
2,009
3,243
1,027
0
939
2,191
0
29,637
W
Hachiman
5,096
2,947
0
500
4,185
1,280
248
894
3,279
0
18,506
L
Thor
adi9732
Thor
3,074
1,033
0
3,244
9,942
2,871
0
2,116
7,672
0
34,618
L
Cthulhu
aliabod0
Cthulhu
946
0
0
3,298
7,633
4,924
28
2,196
5,281
32,555
0
L
Ullr
1,056
316
0
1,531
5,198
1,589
0
1,762
3,332
0
12,930
L
Kuzenbo
zZVanZMANZz
Kuzenbo
3,058
1,278
308
2,800
9,669
5,810
56
2,961
6,606
26,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
31,949
320
Minions Killed
310
0
Camps Cleared
0
1,106,560
Distance Traveled
982,267
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,687
557
78
7
0
235,652
1
W
Bacchus
6,199
517
26
2
0
252,577
2
L
Nu Wa
7,249
604
91
8
0
198,840
3
W
Nu Wa
7,239
603
102
9
0
206,749
2
W
Ravana
6,185
515
74
6
0
271,455
2
W
Hachiman
6,489
541
40
3
0
140,127
1
L
Thor
6,565
547
81
7
0
219,958
2
L
Cthulhu
6,454
538
68
6
0
210,331
2
L
Ullr
5,112
426
23
2
0
136,579
1
L
Kuzenbo
6,569
547
47
4
0
216,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role