Player Matchup

Bellona
Bellona
Celticfrost8207
Bellona
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
6W - 2L
1,632 Elo+
Solo
Olorun
Olorun
NC Gus4i20
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Solo
Izanami
Izanami
RawlyRawh
Izanami
Level 18
God Stats
7W - 3L
1,521 SR
Queue Stats
13W - 7L
1,388 Elo+
Party 2
Geb
Geb
junnyboi93
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,312 Elo+
Party 2
Fenrir
Fenrir
lShrimp Beastl
Fenrir
Level 28
God Stats
3W - 2L
1,408 SR
Queue Stats
14W - 15L
1,314 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,425 Elo+

VS

Team Averages
Level 15
1,614 SR
1,412 Elo+
Heimdallr
Heimdallr
ACiDAsHRaT
Heimdallr
Level 6
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Bastet
Bastet
I lik3 KOALAS
Bastet
Level 19
God Stats
1W - 1L
1,722 SR
Queue Stats
34W - 33L
1,307 Elo+
Solo
Cerberus
Cerberus
PomMarshall
Cerberus
Level 27
God Stats
5W - 10L
1,340 SR
Queue Stats
46W - 43L
1,375 Elo+
Party 1
Anubis
Anubis
RobVanTam1
Anubis
Level 18
God Stats
5W - 2L
1,802 SR
Queue Stats
16W - 11L
1,529 Elo+
Party 1
Neith
Neith
Simeks26
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
7,184
653
5,253
5,483
4,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
NC Gus4i20
Olorun
7
0 / 4 / 3
4,889
444
2,096
5,030
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
RawlyRawh
Izanami
9
1 / 2 / 2
5,627
512
3,973
6,821
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
4,751
432
1,445
4,804
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 4 / 2
5,936
540
4,888
10,088
2,753
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACiDAsHRaT
Heimdallr
9
1 / 3 / 7
5,835
530
3,915
6,370
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
5,206
473
2,891
7,847
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
PomMarshall
Cerberus
10
8 / 1 / 0
6,633
603
5,971
8,862
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
RobVanTam1
Anubis
7
4 / 1 / 0
5,315
483
1,961
1,954
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Simeks26
Neith
8
1 / 6 / 0
4,947
450
3,705
5,985
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
14
14
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ACiDAsHRaT
Heimdallr
1
3
7
1.5
W
8
0
0
8
L
0
3
1
0.17
W
Olorun
NC Gus4i20
Olorun
0
4
3
0.38
L
Cerberus
PomMarshall
Cerberus
8
1
0
8
W
Izanami
RawlyRawh
Izanami
1
2
2
1
L
Anubis
RobVanTam1
Anubis
4
1
0
4
L
Neith
Simeks26
Neith
1
6
0
0.17
W
0
4
2
0.25
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
18,443
32,226
Taken
31,018
14,797
Mitigated
10,214
8,074
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ACiDAsHRaT
Heimdallr
3,915
2,153
0
1,918
6,370
1,957
764
873
5,472
0
18,885
W
5,253
1,372
0
1,169
5,483
4,853
960
0
5,483
0
23,808
L
2,891
940
0
1,292
7,847
1,834
0
60
7,587
0
20,404
W
Olorun
NC Gus4i20
Olorun
2,096
808
0
1,103
5,030
1,273
387
1,385
3,645
9,205
0
L
Cerberus
PomMarshall
Cerberus
5,971
372
417
3,814
8,862
4,178
168
1,564
7,273
26,266
0
W
Izanami
RawlyRawh
Izanami
3,973
3,154
0
2,191
6,821
1,688
610
2,152
4,669
0
28,864
L
Anubis
RobVanTam1
Anubis
1,961
13
0
426
1,954
689
627
357
1,597
15,176
0
L
Neith
Simeks26
Neith
3,705
2,297
0
214
5,985
1,556
69
687
5,123
0
14,061
W
1,445
269
0
0
4,804
4,230
0
1,447
3,357
13,116
0
W
4,888
1,540
321
3,290
10,088
2,753
0
2,948
7,140
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
27,936
170
Minions Killed
188
0
Camps Cleared
0
909,428
Distance Traveled
862,963
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,835
530
43
4
0
183,205
0
W
Bellona
7,184
653
52
5
0
187,272
0
L
Bastet
5,206
473
48
4
0
217,063
2
W
Olorun
4,889
444
12
1
0
166,162
2
L
Cerberus
6,633
603
44
4
0
200,628
2
W
Izanami
5,627
512
56
5
0
167,312
0
L
Anubis
5,315
483
32
3
0
87,882
0
L
Neith
4,947
450
21
2
0
174,185
1
W
Geb
4,751
432
26
2
0
184,365
0
W
Fenrir
5,936
540
24
2
0
204,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role