Player Matchup

Odin
Odin
Froylan11
Odin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
RamOlimp29
Agni
Level 106
God Stats
13W - 6L
1,557 SR
Queue Stats
169W - 154L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
Regrèt
Hou Yi
Level 125
God Stats
2W - 0L
1,762 SR
Queue Stats
47W - 43L
1,505 Elo+
Party 1
Set
Set
dartnega
Set
Level 49
God Stats
4W - 2L
1,606 SR
Queue Stats
57W - 49L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
iPropensity
Cthulhu
Level 125
God Stats
40W - 28L
1,625 SR
Queue Stats
90W - 77L
1,510 Elo+
Party 1
Team Averages
Level 89
1,610 SR
1,511 Elo+

VS

Team Averages
Level 66
1,454 SR
1,482 Elo+
Awilix
Awilix
Insurai
Awilix
Level 125
God Stats
0W - 1L
1,277 SR
Queue Stats
265W - 222L
1,580 Elo+
Party 3
Cu Chulainn
Cu Chulainn
J1n_Sakai_
Cu Chulainn
Level 17
God Stats
1W - 3L
1,365 SR
Queue Stats
30W - 18L
1,617 Elo+
Party 3
Chernobog
Chernobog
ccontrigga
Chernobog
Level 35
God Stats
8W - 5L
1,558 SR
Queue Stats
28W - 30L
1,309 Elo+
Solo
Sobek
Sobek
iOmorfia
Sobek
Level 127
God Stats
1W - 4L
1,469 SR
Queue Stats
436W - 355L
1,565 Elo+
Party 3
Poseidon
Poseidon
jamesadams151
Poseidon
Level 28
God Stats
2W - 3L
1,602 SR
Queue Stats
16W - 26L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 1 / 4
6,448
496
3,498
6,688
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 4 / 2
7,704
593
8,165
6,431
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Regrèt
Hou Yi
13
4 / 0 / 4
8,136
626
8,737
5,907
1,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 5
8,208
631
5,273
9,566
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
iPropensity
Cthulhu
13
3 / 0 / 1
7,785
599
4,171
6,319
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Insurai
Awilix
11
4 / 3 / 3
7,158
551
4,365
10,062
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
J1n_Sakai_
Cu Chulainn
14
1 / 2 / 3
8,027
617
5,583
10,121
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
ccontrigga
Chernobog
10
1 / 5 / 0
6,033
464
3,809
8,378
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
iOmorfia
Sobek
9
0 / 3 / 2
6,016
463
2,370
10,501
8,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
jamesadams151
Poseidon
11
1 / 3 / 1
6,570
505
2,097
6,516
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
0
1
4
2
L
Awilix
Insurai
Awilix
4
3
3
1.83
L
Cu Chulainn
J1n_Sakai_
Cu Chulainn
1
2
3
1.25
W
5
4
2
1.5
W
Hou Yi
Regrèt
Hou Yi
4
0
4
6
L
Chernobog
ccontrigga
Chernobog
1
5
0
0.2
W
4
2
5
3.25
L
Sobek
iOmorfia
Sobek
0
3
2
0.33
W
Cthulhu
iPropensity
Cthulhu
3
0
1
3.5
L
Poseidon
jamesadams151
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
18,224
34,911
Taken
45,578
18,198
Mitigated
22,819
8,820
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,498
506
0
720
6,688
2,632
828
1,272
5,416
0
11,803
L
Awilix
Insurai
Awilix
4,365
2,072
0
1,766
10,062
3,255
0
3,613
6,349
0
32,186
L
Cu Chulainn
J1n_Sakai_
Cu Chulainn
5,583
1,309
0
2,494
10,121
6,901
0
3,725
6,059
9,964
48,635
W
8,165
176
0
21
6,431
1,742
318
1,312
5,119
33,810
0
W
Hou Yi
Regrèt
Hou Yi
8,737
5,204
0
4,086
5,907
1,665
612
1,091
4,816
0
50,102
L
Chernobog
ccontrigga
Chernobog
3,809
2,400
0
1,499
8,378
2,728
0
1,360
6,993
0
28,828
W
5,273
2,264
0
1,384
9,566
6,218
364
1,307
8,259
0
50,349
L
Sobek
iOmorfia
Sobek
2,370
163
0
2,466
10,501
8,014
0
422
10,054
17,176
0
W
Cthulhu
iPropensity
Cthulhu
4,171
59
211
2,398
6,319
5,941
533
335
5,984
41,748
0
L
Poseidon
jamesadams151
Poseidon
2,097
232
0
530
6,516
1,921
0
2,895
3,546
34,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
33,804
365
Minions Killed
319
0
Camps Cleared
0
1,330,576
Distance Traveled
1,272,544
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,448
496
22
2
0
273,937
2
L
Awilix
7,158
551
50
4
0
266,765
1
L
Cu Chulainn
8,027
617
126
10
0
270,849
2
W
Agni
7,704
593
67
5
0
271,716
3
W
Hou Yi
8,136
626
93
7
0
244,594
0
L
Chernobog
6,033
464
48
4
0
216,011
2
W
Set
8,208
631
93
7
0
289,962
4
L
Sobek
6,016
463
23
2
0
262,111
1
W
Cthulhu
7,785
599
90
7
0
250,367
7
L
Poseidon
6,570
505
72
6
0
256,808
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role