Player Matchup

Neith
Neith
CrYpTiC553
Neith
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
MeatWadMan
Sun Wukong
Level 29
God Stats
5W - 4L
1,427 SR
Queue Stats
50W - 27L
1,520 Elo+
Party 2
Mulan
Mulan
Nyexus
Mulan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oceanblz
Tsukuyomi
Level 22
God Stats
11W - 6L
1,616 SR
Queue Stats
47W - 30L
1,538 Elo+
Party 2
Merlin
Merlin
banmeagain56865
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,496 Elo+

VS

Team Averages
Level 22
1,520 SR
1,514 Elo+
Chaac
Chaac
Nitesmite
Chaac
Level 21
God Stats
2W - 5L
1,385 SR
Queue Stats
32W - 28L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
Rtiky
Jormungandr
Level 29
God Stats
1W - 2L
1,355 SR
Queue Stats
97W - 90L
1,468 Elo+
Solo
Thanatos
Thanatos
Worthy_RebelYT
Thanatos
Level 26
God Stats
1W - 2L
1,377 SR
Queue Stats
62W - 63L
1,428 Elo+
Party 3
Neith
Neith
damdeleted
Neith
Level 8
God Stats
2W - 3L
1,722 SR
Queue Stats
7W - 6L
1,575 Elo+
Solo
Janus
Janus
polkapine
Janus
Level 27
God Stats
5W - 3L
1,764 SR
Queue Stats
44W - 28L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 3 / 1
6,536
436
1,987
6,748
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MeatWadMan
Sun Wukong
12
1 / 2 / 2
7,275
485
3,291
8,071
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Nyexus
Mulan
12
3 / 1 / 5
7,502
500
5,900
8,432
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Oceanblz
Tsukuyomi
15
5 / 1 / 7
8,651
577
8,895
8,195
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
17 / 1 / 0
9,986
666
14,355
10,084
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nitesmite
Chaac
8
0 / 6 / 2
5,354
357
5,014
10,717
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Rtiky
Jormungandr
13
1 / 4 / 1
7,779
519
6,480
12,421
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
2 / 8 / 0
6,759
451
2,946
11,123
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
2 / 5 / 1
6,808
454
4,160
7,483
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
polkapine
Janus
13
2 / 6 / 2
7,645
510
7,825
9,280
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
29
Kills
7
8
Deaths
29
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
1
1.17
W
Sun Wukong
MeatWadMan
Sun Wukong
1
2
2
1
L
Chaac
Nitesmite
Chaac
0
6
2
0.17
W
Mulan
Nyexus
Mulan
3
1
5
5.5
W
Tsukuyomi
Oceanblz
Tsukuyomi
5
1
7
8.5
L
Jormungandr
Rtiky
Jormungandr
1
4
1
0.38
L
Thanatos
2
8
0
0.25
W
17
1
0
17
L
Neith
2
5
1
0.5
L
Janus
polkapine
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
26,425
41,530
Taken
51,024
21,096
Mitigated
21,969
12,407
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,987
1,176
0
1,525
6,748
1,949
926
2,295
4,222
0
16,896
W
Sun Wukong
MeatWadMan
Sun Wukong
3,291
1,018
0
2,188
8,071
6,393
469
5,065
2,592
0
33,360
L
Chaac
Nitesmite
Chaac
5,014
1,021
258
3,116
10,717
5,657
266
2,679
7,750
0
18,691
W
Mulan
Nyexus
Mulan
5,900
1,673
0
1,503
8,432
6,591
92
1,248
6,933
0
39,182
W
Tsukuyomi
Oceanblz
Tsukuyomi
8,895
2,379
0
3,402
8,195
2,925
383
2,036
5,958
0
50,393
L
Jormungandr
Rtiky
Jormungandr
6,480
1,780
0
3,758
12,421
8,859
225
180
11,870
53,124
0
L
Thanatos
2,946
713
0
4,386
11,123
2,851
114
4,127
6,702
0
18,564
W
14,355
1,959
134
3,655
10,084
3,238
502
2,796
7,013
63,553
0
L
Neith
4,160
1,801
354
1,382
7,483
1,999
483
1,962
5,326
0
31,168
L
Janus
polkapine
Janus
7,825
429
0
1,253
9,280
2,603
0
4,680
4,282
58,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
34,345
399
Minions Killed
352
0
Camps Cleared
0
1,315,773
Distance Traveled
1,280,982
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,536
436
37
2
0
229,945
0
W
Sun Wukong
7,275
485
79
5
0
233,277
0
L
Chaac
5,354
357
28
2
0
227,106
1
W
Mulan
7,502
500
65
4
0
259,000
7
W
Tsukuyomi
8,651
577
95
6
0
305,064
2
L
Jormungandr
7,779
519
117
8
0
259,652
1
L
Thanatos
6,759
451
39
3
0
297,261
0
W
Merlin
9,986
666
123
8
0
288,487
9
L
Neith
6,808
454
62
4
0
218,768
5
L
Janus
7,645
510
106
7
0
278,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role