Player Matchup

Aphrodite
Aphrodite
Oscar_Minaj
Aphrodite
Level 131
God Stats
22W - 2L
1,744 SR
Queue Stats
167W - 66L
1,738 Elo+
Party 1
Hercules
Hercules
francampillo
Hercules
Level 148
God Stats
10W - 3L
1,796 SR
Queue Stats
185W - 119L
1,710 Elo+
Party 1
Erlang Shen
Erlang Shen
gaelix5
Erlang Shen
Level 143
God Stats
2W - 1L
1,682 SR
Queue Stats
180W - 80L
1,768 Elo+
Party 1
Team Averages
Level 141
1,741 SR
1,739 Elo+

VS

Team Averages
Level 87
1,492 SR
1,513 Elo+
Loki
Loki
GriffithSekaii
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Bakasura
Bakasura
UrbanArise
Bakasura
Level 155
God Stats
2W - 4L
1,530 SR
Queue Stats
424W - 423L
1,621 Elo+
Solo
Bellona
Bellona
oskarpeca
Bellona
Level 82
God Stats
3W - 6L
1,446 SR
Queue Stats
87W - 91L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Oscar_Minaj
Aphrodite
11
2 / 1 / 6
7,356
817
6,036
4,629
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
francampillo
Hercules
11
5 / 1 / 3
8,302
922
3,696
9,775
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
gaelix5
Erlang Shen
11
2 / 3 / 7
7,195
799
5,396
11,617
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
5,383
598
954
3,632
975
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
UrbanArise
Bakasura
11
3 / 3 / 1
7,171
797
5,516
6,699
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
oskarpeca
Bellona
10
1 / 4 / 3
6,342
705
4,921
8,117
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Aphrodite
Oscar_Minaj
Aphrodite
2
1
6
5
L
Bakasura
UrbanArise
Bakasura
3
3
1
1.17
W
Hercules
francampillo
Hercules
5
1
3
6.5
W
Erlang Shen
gaelix5
Erlang Shen
2
3
7
1.83
L
Bellona
oskarpeca
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
11,391
26,021
Taken
18,448
11,927
Mitigated
12,015
14,356
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
954
316
0
0
3,632
975
0
1,185
2,311
0
4,499
W
Aphrodite
Oscar_Minaj
Aphrodite
6,036
630
4,791
3,229
4,629
1,632
780
89
4,386
33,702
0
L
Bakasura
UrbanArise
Bakasura
5,516
3,323
0
1,677
6,699
4,377
0
2,167
4,372
2,675
15,536
W
Hercules
francampillo
Hercules
3,696
965
0
2,832
9,775
5,572
794
339
9,153
0
15,996
W
Erlang Shen
gaelix5
Erlang Shen
5,396
2,777
0
3,504
11,617
4,723
1,661
761
10,262
0
24,833
L
Bellona
oskarpeca
Bellona
4,921
1,734
0
894
8,117
6,663
0
2,236
5,701
1,164
17,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
18,896
131
Minions Killed
75
0
Camps Cleared
0
509,446
Distance Traveled
431,856
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,383
598
7
1
0
89,542
0
W
Aphrodite
7,356
817
60
7
0
170,871
2
L
Bakasura
7,171
797
39
4
0
165,683
1
W
Hercules
8,302
922
32
4
0
154,574
0
W
Erlang Shen
7,195
799
39
4
0
184,001
0
L
Bellona
6,342
705
29
3
0
176,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role