Player Matchup

Aphrodite
Aphrodite
Chikörita
Aphrodite
Level 8
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 1
Skadi
Skadi
DadadaffyDuck
Skadi
Level 18
God Stats
3W - 2L
1,498 SR
Queue Stats
17W - 25L
1,395 Elo+
Solo
Fenrir
Fenrir
Leokii
Fenrir
Level 46
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 1
Neith
Neith
Scuxxx
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 1
Amaterasu
Amaterasu
killuastrange
Amaterasu
Level 16
God Stats
4W - 14L
1,219 SR
Queue Stats
11W - 24L
1,170 Elo+
Solo
Team Averages
Level 23
1,384 SR
1,205 Elo+

VS

Team Averages
Level 33
1,559 SR
1,379 Elo+
Sun Wukong
Sun Wukong
Aealis
Sun Wukong
Level 10
God Stats
6W - 2L
1,656 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 2
Hades
Hades
Aridalis
Hades
Level 28
God Stats
6W - 5L
1,491 SR
Queue Stats
57W - 53L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
SovietCanadian
Kuzenbo
Level 15
God Stats
1W - 1L
1,520 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 2
Erlang Shen
Erlang Shen
iiPrimitive-
Erlang Shen
Level 96
God Stats
7W - 4L
1,627 SR
Queue Stats
115W - 113L
1,387 Elo+
Party 2
Neith
Neith
scarredhope
Neith
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 24L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chikörita
Aphrodite
7
0 / 2 / 0
4,554
455
1,707
4,150
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 2 / 0
5,354
535
1,443
4,547
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Leokii
Fenrir
9
3 / 4 / 1
5,423
542
4,275
8,635
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Scuxxx
Neith
8
1 / 2 / 0
4,941
494
3,798
6,566
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
killuastrange
Amaterasu
1
0 / 0 / 0
3,453
345
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aealis
Sun Wukong
10
1 / 0 / 1
5,952
595
1,829
4,453
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Aridalis
Hades
12
3 / 0 / 2
7,110
711
5,074
6,324
3,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
5,502
550
2,475
6,400
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
iiPrimitive-
Erlang Shen
11
5 / 0 / 2
7,015
702
3,524
6,289
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
5,515
552
2,442
4,689
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aealis
Sun Wukong
1
0
1
1.5
W
Hades
Aridalis
Hades
3
0
2
4
L
Aphrodite
Chikörita
Aphrodite
0
2
0
0
L
0
2
0
0
L
Fenrir
Leokii
Fenrir
3
4
1
0.88
L
Neith
Scuxxx
Neith
1
2
0
0.5
W
0
2
2
0.5
W
Erlang Shen
iiPrimitive-
Erlang Shen
5
0
2
6
L
Amaterasu
killuastrange
Amaterasu
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,223
Damage
15,344
23,898
Taken
28,155
7,666
Mitigated
15,775
8,369
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aealis
Sun Wukong
1,829
169
0
1,593
4,453
2,648
226
1,004
3,449
0
23,616
W
Hades
Aridalis
Hades
5,074
147
149
4,801
6,324
3,215
804
197
6,127
39,199
0
L
Aphrodite
Chikörita
Aphrodite
1,707
344
342
1,284
4,150
1,591
0
1,247
2,778
12,094
0
L
1,443
403
0
940
4,547
1,247
0
2,402
2,145
0
27,754
L
Fenrir
Leokii
Fenrir
4,275
1,144
0
2,312
8,635
2,910
0
2,112
6,473
0
23,155
L
Neith
Scuxxx
Neith
3,798
1,273
0
3,491
6,566
1,918
240
2,213
4,353
0
23,291
W
2,475
791
0
1,709
6,400
4,014
240
79
6,321
10,661
0
W
Erlang Shen
iiPrimitive-
Erlang Shen
3,524
1,824
0
1,523
6,289
4,507
0
227
6,062
7,805
32,657
L
Amaterasu
killuastrange
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
2,442
1,140
0
1,444
4,689
1,391
762
200
4,489
0
27,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
31,094
178
Minions Killed
267
0
Camps Cleared
0
796,741
Distance Traveled
1,008,979
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,952
595
42
4
0
193,825
0
W
Hades
7,110
711
86
9
0
202,002
1
L
Aphrodite
4,554
455
21
2
0
219,677
2
L
Skadi
5,354
535
67
7
0
183,607
2
L
Fenrir
5,423
542
44
4
0
220,760
0
L
Neith
4,941
494
46
5
0
172,697
1
W
Kuzenbo
5,502
550
10
1
0
209,395
3
W
Erlang Shen
7,015
702
74
7
0
224,043
0
L
Amaterasu
3,453
345
0
0
0
0
0
W
Neith
5,515
552
55
6
0
179,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role