Player Matchup

Set
Set
Goose2000
Set
Level 29
God Stats
11W - 5L
1,649 SR
Queue Stats
102W - 99L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
ImTheGayZane
Cernunnos
Level 27
God Stats
16W - 14L
1,454 SR
Queue Stats
34W - 47L
1,244 Elo+
Solo
Scylla
Scylla
Pomars
Scylla
Level 28
God Stats
4W - 4L
1,379 SR
Queue Stats
70W - 88L
1,272 Elo+
Solo
Ymir
Ymir
StanlyBottom
Ymir
Level 13
God Stats
9W - 5L
1,635 SR
Queue Stats
14W - 9L
1,490 Elo+
Party 1
Thanatos
Thanatos
themole2261
Thanatos
Level 42
God Stats
3W - 2L
1,545 SR
Queue Stats
140W - 130L
1,522 Elo+
Party 1
Team Averages
Level 28
1,532 SR
1,406 Elo+

VS

Team Averages
Level 23
1,383 SR
1,278 Elo+
Bellona
Bellona
Calliphon72
Bellona
Level 8
God Stats
0W - 3L
1,179 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo
Apollo
Apollo
SheerDuke179156
Apollo
Level 27
God Stats
2W - 4L
1,201 SR
Queue Stats
60W - 107L
1,183 Elo+
Party 2
Fenrir
Fenrir
SwillySwonka
Fenrir
Level 28
God Stats
45W - 64L
1,363 SR
Queue Stats
63W - 113L
1,156 Elo+
Party 2
Ymir
Ymir
Trippolski
Ymir
Level 24
God Stats
20W - 22L
1,503 SR
Queue Stats
50W - 56L
1,349 Elo+
Solo
Anubis
Anubis
kingswooder
Anubis
Level 26
God Stats
4W - 3L
1,672 SR
Queue Stats
13W - 15L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 2
8,670
619
11,741
10,008
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
ImTheGayZane
Cernunnos
14
2 / 2 / 0
7,983
570
6,472
7,097
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Pomars
Scylla
12
1 / 3 / 1
7,490
535
2,301
4,550
1,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 10
7,176
513
2,796
8,745
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
themole2261
Thanatos
13
7 / 1 / 4
7,995
571
7,959
9,617
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Calliphon72
Bellona
10
0 / 1 / 0
5,608
401
1,077
8,051
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 2
5,504
393
1,905
6,952
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
11
6 / 5 / 1
7,321
523
6,931
8,819
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 7 / 1
5,993
428
4,458
11,975
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
4 / 3 / 1
7,070
505
6,696
6,038
2,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
11
12
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Calliphon72
Bellona
0
1
0
0
W
11
3
2
4
W
Cernunnos
ImTheGayZane
Cernunnos
2
2
0
1
W
Scylla
Pomars
Scylla
1
3
1
0.5
L
0
5
2
0.2
W
0
3
10
1.67
L
Fenrir
6
5
1
1.3
L
1
7
1
0.21
L
Anubis
4
3
1
1.5
W
Thanatos
themole2261
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
21,067
40,017
Taken
41,835
17,052
Mitigated
20,349
15,882
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Calliphon72
Bellona
1,077
282
0
1,159
8,051
5,999
0
0
7,797
0
17,391
W
11,741
5,654
668
2,259
10,008
3,787
1,184
1,440
8,568
0
50,878
W
Cernunnos
ImTheGayZane
Cernunnos
6,472
3,030
0
3,330
7,097
2,582
2,718
103
6,869
0
38,476
W
Scylla
Pomars
Scylla
2,301
516
0
213
4,550
1,030
942
3,597
953
30,136
0
L
1,905
1,140
0
0
6,952
1,528
279
446
6,481
0
15,640
W
2,796
594
0
564
8,745
4,722
253
2,729
6,016
17,312
0
L
Fenrir
6,931
1,664
0
149
8,819
5,250
19
1,716
7,059
3,102
25,671
L
4,458
980
0
490
11,975
4,803
0
1,320
10,559
28,211
0
L
Anubis
6,696
826
0
1,999
6,038
2,769
0
1,615
4,298
30,317
0
W
Thanatos
themole2261
Thanatos
7,959
2,700
0
8,848
9,617
4,931
0
3,624
5,993
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
31,496
338
Minions Killed
217
0
Camps Cleared
0
1,218,059
Distance Traveled
1,132,046
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,608
401
33
2
0
213,754
1
W
Set
8,670
619
87
6
0
278,314
0
W
Cernunnos
7,983
570
79
6
0
209,639
0
W
Scylla
7,490
535
71
5
0
205,524
0
L
Apollo
5,504
393
38
3
0
210,045
0
W
Ymir
7,176
513
34
2
0
262,806
0
L
Fenrir
7,321
523
45
3
0
264,572
3
L
Ymir
5,993
428
48
3
0
233,094
1
L
Anubis
7,070
505
53
4
0
210,581
2
W
Thanatos
7,995
571
67
5
0
261,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role