Player Matchup

Agni
Agni
Ehrenmann565
Agni
Level 157
God Stats
1W - 1L
1,772 SR
Queue Stats
537W - 513L
1,452 Elo+
Party 1
King Arthur
King Arthur
NRWsGreatest
King Arthur
Level 106
God Stats
29W - 21L
1,596 SR
Queue Stats
316W - 290L
1,481 Elo+
Party 1
Fenrir
Fenrir
Pokemouille62
Fenrir
Level 65
God Stats
2W - 1L
1,810 SR
Queue Stats
131W - 139L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
bybilirex
Kumbhakarna
Level 89
God Stats
3W - 2L
1,595 SR
Queue Stats
223W - 199L
1,477 Elo+
Solo
Izanami
Izanami
x--Nono77--x
Izanami
Level 68
God Stats
0W - 6L
1,280 SR
Queue Stats
25W - 40L
1,327 Elo+
Solo
Team Averages
Level 97
1,611 SR
1,443 Elo+

VS

Team Averages
Level 89
1,570 SR
1,462 Elo+
Nemesis
Nemesis
BIG CROW TOE
Nemesis
Level 116
God Stats
6W - 1L
1,932 SR
Queue Stats
35W - 37L
1,474 Elo+
Solo
Zeus
Zeus
BryceBrooner
Zeus
Level 99
God Stats
29W - 26L
1,533 SR
Queue Stats
443W - 436L
1,519 Elo+
Solo
Ymir
Ymir
YanoThatGuy
Ymir
Level 77
God Stats
3W - 3L
1,390 SR
Queue Stats
373W - 353L
1,509 Elo+
Solo
Hou Yi
Hou Yi
sk4pres
Hou Yi
Level 81
God Stats
51W - 58L
1,479 SR
Queue Stats
151W - 204L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
zZVanZMANZz
Zhong Kui
Level 74
God Stats
4W - 4L
1,516 SR
Queue Stats
41W - 47L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,974
554
7,204
9,783
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
NRWsGreatest
King Arthur
17
1 / 3 / 0
10,138
563
12,529
19,335
8,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 5 / 3
9,924
551
6,874
15,849
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
bybilirex
Kumbhakarna
13
2 / 2 / 7
8,525
474
4,805
14,128
11,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
x--Nono77--x
Izanami
12
1 / 4 / 6
7,659
426
9,842
11,592
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIG CROW TOE
Nemesis
18
7 / 2 / 1
10,683
594
6,893
13,382
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 5 / 2
9,945
553
12,021
10,320
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 4
7,789
433
5,856
13,196
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
sk4pres
Hou Yi
14
1 / 4 / 5
8,052
447
7,298
10,040
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
zZVanZMANZz
Zhong Kui
18
4 / 1 / 1
11,179
621
13,373
16,213
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
16
17
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BIG CROW TOE
Nemesis
7
2
1
3.75
W
4
5
2
1
L
4
3
3
1.83
L
King Arthur
NRWsGreatest
King Arthur
1
3
0
0.33
L
6
5
3
1.5
W
0
2
4
1
L
Kumbhakarna
bybilirex
Kumbhakarna
2
2
7
2.75
W
Hou Yi
sk4pres
Hou Yi
1
4
5
0.88
L
Izanami
x--Nono77--x
Izanami
1
4
6
1
W
Zhong Kui
zZVanZMANZz
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
45,441
70,687
Taken
63,151
34,627
Mitigated
39,316
21,526
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BIG CROW TOE
Nemesis
6,893
2,500
0
8,368
13,382
5,033
0
1,128
12,202
0
82,534
W
12,021
346
0
717
10,320
3,616
231
3,222
6,910
63,492
0
L
7,204
208
0
2,226
9,783
3,434
0
3,494
6,175
69,312
0
L
King Arthur
NRWsGreatest
King Arthur
12,529
2,422
0
6,693
19,335
8,684
0
11,734
6,794
0
73,712
L
6,874
2,384
0
6,854
15,849
7,007
0
4,411
11,225
0
61,042
W
5,856
1,123
0
2,754
13,196
11,001
70
3,489
9,561
31,293
0
L
Kumbhakarna
bybilirex
Kumbhakarna
4,805
393
0
1,511
14,128
11,959
0
6,033
7,943
23,229
0
W
Hou Yi
sk4pres
Hou Yi
7,298
4,051
0
3,264
10,040
3,758
1,160
3,730
6,256
0
38,269
L
Izanami
x--Nono77--x
Izanami
9,842
7,639
0
4,242
11,592
3,543
381
4,212
7,300
0
50,200
W
Zhong Kui
zZVanZMANZz
Zhong Kui
13,373
3,801
0
12,347
16,213
15,908
1,018
0
16,213
76,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
47,648
508
Minions Killed
569
0
Camps Cleared
0
1,580,247
Distance Traveled
1,583,544
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,683
594
147
8
0
411,680
5
W
Zeus
9,945
553
142
8
0
324,118
5
L
Agni
9,974
554
137
8
0
311,468
5
L
King Arthur
10,138
563
157
9
0
312,314
2
L
Fenrir
9,924
551
102
6
0
332,110
7
W
Ymir
7,789
433
32
2
0
289,392
6
L
Kumbhakarna
8,525
474
30
2
0
315,520
3
W
Hou Yi
8,052
447
75
4
0
261,002
0
L
Izanami
7,659
426
82
5
0
308,835
2
W
Zhong Kui
11,179
621
173
10
0
297,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role