Player Matchup

Thor
Thor
Myrxn--
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
WyaLue
Scylla
Level 8
God Stats
0W - 4L
1,267 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 2
Artemis
Artemis
kdhxncho
Artemis
Level 8
God Stats
0W - 3L
1,404 SR
Queue Stats
0W - 10L
1,100 Elo+
Party 2
Team Averages
Level 7
1,391 SR
1,244 Elo+

VS

Team Averages
Level 57
1,418 SR
1,379 Elo+
Hera
Hera
Hipnoticx-
Hera
Level 28
God Stats
2W - 2L
1,558 SR
Queue Stats
17W - 15L
1,411 Elo+
Party 1
Tyr
Tyr
ImBeta-Haze
Tyr
Level 100
God Stats
1W - 0L
1,259 SR
Queue Stats
91W - 89L
1,375 Elo+
Party 1
Poseidon
Poseidon
SpankingMcSpanky
Poseidon
Level 43
God Stats
28W - 21L
1,437 SR
Queue Stats
92W - 90L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Myrxn--
Thor
6
0 / 11 / 0
6,593
507
236
10,319
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
WyaLue
Scylla
11
1 / 4 / 1
7,743
596
3,743
9,755
2,927
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
kdhxncho
Artemis
10
1 / 5 / 1
7,585
583
6,749
10,445
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
9,700
746
13,185
7,071
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 8
9,560
735
4,697
6,051
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
9 / 3 / 6
9,781
752
8,167
6,206
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
20
20
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
5
0
8
9
L
Thor
Myrxn--
Thor
0
11
0
0
W
9
3
6
4
L
Scylla
WyaLue
Scylla
1
4
1
0.38
L
Artemis
kdhxncho
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,728
Damage
26,049
30,519
Taken
19,328
13,199
Mitigated
8,643
1,090
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,185
2,600
599
2,649
7,071
2,502
455
1,735
5,336
52,236
0
W
4,697
736
0
1,590
6,051
4,211
446
1,031
5,020
0
24,753
L
Thor
Myrxn--
Thor
236
38
0
318
10,319
4,069
0
7,864
2,151
1,148
4,022
W
8,167
637
318
1,969
6,206
1,930
714
1,548
4,658
28,295
0
L
Scylla
WyaLue
Scylla
3,743
560
0
0
9,755
2,927
255
7,471
2,134
21,275
0
L
Artemis
kdhxncho
Artemis
6,749
2,868
355
417
10,445
6,203
384
5,525
4,673
3,229
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,921
Gold Earned
29,041
48
Minions Killed
145
0
Camps Cleared
0
409,551
Distance Traveled
626,376
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,700
746
63
5
0
208,348
0
W
Tyr
9,560
735
28
2
0
234,278
3
L
Thor
6,593
507
5
0
0
110,287
0
W
Poseidon
9,781
752
54
4
0
183,750
2
L
Scylla
7,743
596
13
1
0
143,437
0
L
Artemis
7,585
583
30
2
0
155,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role