Player Matchup

Chronos
Chronos
Bunyinzz
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
CappanLF
Ao Kuang
Level 23
God Stats
21W - 10L
1,715 SR
Queue Stats
37W - 23L
1,666 Elo+
Solo
Eset
Eset
GuardenBell
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
M1DMA1IN
Fenrir
Level 29
God Stats
1W - 2L
1,311 SR
Queue Stats
140W - 119L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Quijang
Kukulkan
Level 27
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,609 Elo+

VS

Team Averages
Level 21
1,651 SR
1,572 Elo+
Merlin
Merlin
DivineChoice
Merlin
Level 20
God Stats
7W - 3L
1,680 SR
Queue Stats
38W - 28L
1,533 Elo+
Solo
Chernobog
Chernobog
Ragingwater123
Chernobog
Level 25
God Stats
4W - 0L
1,922 SR
Queue Stats
90W - 55L
1,633 Elo+
Solo
Yemoja
Yemoja
Sincerest
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Solo
Nemesis
Nemesis
captainkeke
Nemesis
Level 29
God Stats
16W - 5L
1,685 SR
Queue Stats
78W - 58L
1,576 Elo+
Solo
Bellona
Bellona
ilikefoooooood
Bellona
Level 18
God Stats
3W - 3L
1,466 SR
Queue Stats
35W - 24L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bunyinzz
Chronos
9
3 / 1 / 0
5,374
537
4,580
4,330
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
CappanLF
Ao Kuang
7
0 / 5 / 2
4,398
440
3,170
6,777
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 2
6,024
602
2,706
5,246
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
M1DMA1IN
Fenrir
10
3 / 3 / 2
6,028
603
3,552
8,060
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Quijang
Kukulkan
6
0 / 7 / 1
4,286
429
1,959
5,051
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 3 / 1
6,295
630
3,100
5,041
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Ragingwater123
Chernobog
9
3 / 3 / 2
5,990
599
3,817
6,679
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Sincerest
Yemoja
9
2 / 0 / 2
5,798
580
2,477
4,311
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
captainkeke
Nemesis
11
1 / 1 / 2
5,997
600
1,688
5,238
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
10 / 0 / 0
7,593
759
6,084
5,039
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
20
20
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bunyinzz
Chronos
3
1
0
3
L
Ao Kuang
CappanLF
Ao Kuang
0
5
2
0.2
W
Merlin
4
3
1
1.5
L
1
4
2
0.5
L
Fenrir
M1DMA1IN
Fenrir
3
3
2
1.33
L
Kukulkan
Quijang
Kukulkan
0
7
1
0.07
W
Chernobog
Ragingwater123
Chernobog
3
3
2
1.33
W
Yemoja
Sincerest
Yemoja
2
0
2
3
W
Nemesis
captainkeke
Nemesis
1
1
2
2
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,967
Damage
17,166
29,464
Taken
26,308
8,277
Mitigated
14,502
7,616
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bunyinzz
Chronos
4,580
1,395
0
1,834
4,330
1,041
0
1,148
3,172
26,369
0
L
Ao Kuang
CappanLF
Ao Kuang
3,170
1,046
0
1,447
6,777
1,742
0
2,376
4,297
8,326
0
W
Merlin
3,100
385
0
805
5,041
1,437
0
2,104
2,833
25,601
0
L
2,706
196
0
827
5,246
1,537
0
1,073
4,091
31,044
0
L
Fenrir
M1DMA1IN
Fenrir
3,552
716
0
3,508
8,060
2,713
0
1,158
6,699
0
28,264
L
Kukulkan
Quijang
Kukulkan
1,959
436
0
0
5,051
1,244
0
329
4,572
14,815
0
W
Chernobog
Ragingwater123
Chernobog
3,817
2,606
0
1,807
6,679
2,209
0
4,550
2,089
0
28,387
W
Yemoja
Sincerest
Yemoja
2,477
517
472
1,597
4,311
2,778
0
2,872
1,439
10,668
0
W
Nemesis
captainkeke
Nemesis
1,688
502
0
1,219
5,238
2,980
0
1,242
3,881
8,243
27,253
W
6,084
1,267
0
821
5,039
5,098
916
1,388
3,651
4,397
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
31,673
206
Minions Killed
287
0
Camps Cleared
0
866,261
Distance Traveled
928,536
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,374
537
48
5
0
176,802
1
L
Ao Kuang
4,398
440
18
2
0
140,873
0
W
Merlin
6,295
630
57
6
0
187,196
2
L
Eset
6,024
602
66
7
0
176,479
4
L
Fenrir
6,028
603
59
6
0
200,718
0
L
Kukulkan
4,286
429
15
2
0
171,389
0
W
Chernobog
5,990
599
60
6
0
162,156
1
W
Yemoja
5,798
580
17
2
0
171,378
3
W
Nemesis
5,997
600
73
7
0
194,173
1
W
Bellona
7,593
759
80
8
0
213,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role