Player Matchup

Izanami
Izanami
Akkouwu
Izanami
Level 8
God Stats
1W - 2L
1,508 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 1
He Bo
He Bo
DSXD Cactus
He Bo
Level 85
God Stats
3W - 3L
1,539 SR
Queue Stats
274W - 338L
1,321 Elo+
Party 1
Hercules
Hercules
Gorlith
Hercules
Level 89
God Stats
2W - 2L
1,593 SR
Queue Stats
43W - 49L
1,466 Elo+
Solo
Hel
Hel
Jauk69
Hel
Level 56
God Stats
9W - 7L
1,614 SR
Queue Stats
130W - 134L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
QtedenNewton
Jormungandr
Level 50
God Stats
14W - 8L
1,611 SR
Queue Stats
149W - 175L
1,374 Elo+
Party 1
Team Averages
Level 58
1,573 SR
1,354 Elo+

VS

Team Averages
Level 87
1,487 SR
1,569 Elo+
Anhur
Anhur
PhiIIip
Anhur
Level 67
God Stats
4W - 6L
1,385 SR
Queue Stats
299W - 158L
1,702 Elo+
Party 3
Merlin
Merlin
PotatoBaiter247
Merlin
Level 131
God Stats
6W - 6L
1,589 SR
Queue Stats
203W - 211L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatsHeroic
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 28L
1,656 Elo+
Party 3
Thanatos
Thanatos
xLeviathan255x
Thanatos
Level 88
God Stats
19W - 23L
1,465 SR
Queue Stats
334W - 359L
1,394 Elo+
Solo
Terra
Terra
xlika
Terra
Level 119
God Stats
2W - 0L
1,495 SR
Queue Stats
151W - 133L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akkouwu
Izanami
6
0 / 7 / 0
4,014
401
3,268
7,908
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 0
5,178
518
3,346
8,516
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Gorlith
Hercules
9
0 / 2 / 0
4,779
478
1,525
6,309
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Hel
Jauk69
Hel
7
0 / 4 / 0
4,000
400
1,673
5,225
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
QtedenNewton
Jormungandr
8
1 / 5 / 0
5,213
521
2,590
6,487
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PhiIIip
Anhur
11
8 / 1 / 6
7,029
703
5,296
8,446
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 3
5,832
583
3,823
3,251
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
ThatsHeroic
Baron Samedi
11
3 / 0 / 1
6,346
635
3,967
4,524
3,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
9
6 / 0 / 4
5,960
596
5,962
7,113
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
xlika
Terra
9
4 / 1 / 11
6,065
607
6,303
9,032
3,925
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
23
23
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akkouwu
Izanami
0
7
0
0
L
1
5
0
0.2
L
Hercules
Gorlith
Hercules
0
2
0
0
L
Hel
Jauk69
Hel
0
4
0
0
W
Anhur
PhiIIip
Anhur
8
1
6
11
W
2
0
3
3.5
L
Jormungandr
QtedenNewton
Jormungandr
1
5
0
0.2
W
Baron Samedi
ThatsHeroic
Baron Samedi
3
0
1
3.5
W
Thanatos
6
0
4
8
W
Terra
xlika
Terra
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
25,351
34,445
Taken
32,366
12,257
Mitigated
13,753
8,879
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akkouwu
Izanami
3,268
2,317
0
1,266
7,908
1,352
0
3,073
4,799
0
15,639
L
3,346
268
0
2,731
8,516
1,551
0
2,012
6,388
24,024
0
L
Hercules
Gorlith
Hercules
1,525
830
0
2,262
6,309
5,741
0
3,256
3,053
0
14,898
L
Hel
Jauk69
Hel
1,673
40
391
1,230
5,225
1,320
0
2,715
2,306
11,584
0
W
Anhur
PhiIIip
Anhur
5,296
2,475
0
5,155
8,446
2,742
1,196
1,667
6,779
0
37,985
W
3,823
301
0
1,415
3,251
1,042
1,148
893
2,358
31,047
0
L
Jormungandr
QtedenNewton
Jormungandr
2,590
552
0
999
6,487
2,293
0
2,663
3,806
12,034
0
W
Baron Samedi
ThatsHeroic
Baron Samedi
3,967
611
430
1,915
4,524
3,849
0
833
3,491
30,400
0
W
Thanatos
5,962
763
0
7,449
7,113
2,195
2
2,854
4,259
0
22,931
W
Terra
xlika
Terra
6,303
1,134
621
3,619
9,032
3,925
318
1,362
7,670
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
31,232
143
Minions Killed
274
0
Camps Cleared
0
885,761
Distance Traveled
938,083
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,014
401
20
2
0
171,103
1
L
He Bo
5,178
518
55
6
0
172,680
1
L
Hercules
4,779
478
32
3
0
158,867
1
L
Hel
4,000
400
21
2
0
204,641
3
W
Anhur
7,029
703
69
7
0
170,361
0
W
Merlin
5,832
583
67
7
0
174,509
1
L
Jormungandr
5,213
521
15
2
0
178,470
2
W
Baron Samedi
6,346
635
65
7
0
178,942
2
W
Thanatos
5,960
596
43
4
0
196,175
4
W
Terra
6,065
607
30
3
0
218,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role