Player Matchup

Achilles
Achilles
Avitz777
Achilles
Level 18
God Stats
1W - 4L
1,317 SR
Queue Stats
26W - 26L
1,390 Elo+
Party 1
Neith
Neith
BruTaLiveZ1004
Neith
Level 26
God Stats
1W - 4L
1,563 SR
Queue Stats
4W - 8L
1,129 Elo+
Solo
Cthulhu
Cthulhu
Cobreezyy
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,396 Elo+
Party 1
Discordia
Discordia
JayYouAyeEn
Discordia
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
93W - 93L
1,402 Elo+
Party 1
Set
Set
MakosTeszta668
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,118 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,287 Elo+

VS

Team Averages
Level 21
1,505 SR
1,387 Elo+
Agni
Agni
AsburyOutlaw
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,177 Elo+
Solo
Izanami
Izanami
BlessedCountry
Izanami
Level 26
God Stats
4W - 2L
1,674 SR
Queue Stats
55W - 44L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QUAGOAT
Tsukuyomi
Level 18
God Stats
14W - 9L
1,539 SR
Queue Stats
32W - 27L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Sar-Immaru
Ao Kuang
Level 28
God Stats
2W - 4L
1,310 SR
Queue Stats
21W - 45L
1,060 Elo+
Solo
Cthulhu
Cthulhu
xxdragunxx276
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avitz777
Achilles
18
7 / 3 / 0
11,328
515
11,554
15,889
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 4
9,280
422
8,585
12,933
4,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Cthulhu
Cobreezyy
Cthulhu
12
1 / 9 / 3
8,765
398
7,186
22,723
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
JayYouAyeEn
Discordia
16
2 / 3 / 1
9,963
453
7,648
12,009
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
8,310
378
1,847
10,407
6,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,212
510
6,335
12,662
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
18 / 3 / 8
14,422
656
32,995
22,046
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
QUAGOAT
Tsukuyomi
18
2 / 4 / 5
11,173
508
4,573
13,216
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Sar-Immaru
Ao Kuang
17
2 / 0 / 3
10,932
497
2,866
11,956
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
15
4 / 2 / 16
11,383
517
7,826
12,523
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
28
28
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Achilles
Avitz777
Achilles
7
3
0
2.33
W
18
3
8
7.33
L
2
8
4
0.5
L
Cthulhu
Cobreezyy
Cthulhu
1
9
3
0.28
L
Discordia
JayYouAyeEn
Discordia
2
3
1
0.83
L
0
5
3
0.3
W
Tsukuyomi
QUAGOAT
Tsukuyomi
2
4
5
1.13
W
Ao Kuang
Sar-Immaru
Ao Kuang
2
0
3
3.5
W
Cthulhu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
54,595
73,961
Taken
72,403
51,667
Mitigated
39,444
9,068
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,335
464
0
2,462
12,662
4,577
894
5,270
7,342
61,457
0
L
Achilles
Avitz777
Achilles
11,554
2,627
0
2,836
15,889
15,814
1,100
3,948
11,780
0
61,850
W
32,995
25,339
0
15,019
22,046
10,032
5,872
6,038
15,933
0
139,363
L
8,585
2,710
0
2,163
12,933
4,417
600
2,696
10,237
0
45,549
L
Cthulhu
Cobreezyy
Cthulhu
7,186
511
0
1,723
22,723
20,261
158
5,102
17,551
29,866
0
L
Discordia
JayYouAyeEn
Discordia
7,648
577
0
2,217
12,009
5,124
483
3,562
8,447
56,196
0
L
1,847
704
0
129
10,407
6,051
0
1,929
8,478
4,331
41,173
W
Tsukuyomi
QUAGOAT
Tsukuyomi
4,573
1,828
0
2,976
13,216
9,342
946
2,310
10,607
0
68,467
W
Ao Kuang
Sar-Immaru
Ao Kuang
2,866
719
0
8,548
11,956
4,695
550
764
11,117
66,342
0
W
Cthulhu
7,826
476
387
1,214
12,523
10,798
216
3,752
8,731
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
59,122
395
Minions Killed
535
0
Camps Cleared
0
1,767,446
Distance Traveled
1,798,685
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,212
510
121
6
0
341,535
0
L
Achilles
11,328
515
114
5
0
389,363
1
W
Izanami
14,422
656
158
7
0
355,747
5
L
Neith
9,280
422
81
4
0
309,991
1
L
Cthulhu
8,765
398
41
2
0
356,118
2
L
Discordia
9,963
453
90
4
0
353,184
5
L
Set
8,310
378
69
3
0
358,790
0
W
Tsukuyomi
11,173
508
109
5
0
361,070
2
W
Ao Kuang
10,932
497
116
5
0
356,413
0
W
Cthulhu
11,383
517
31
1
0
383,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role