Player Matchup

Cthulhu
Cthulhu
Calliphon72
Cthulhu
Level 7
God Stats
1W - 2L
1,587 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo
Achilles
Achilles
Deceived999
Achilles
Level 25
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 61L
1,323 Elo+
Party 1
Ao Kuang
Ao Kuang
MS-KingJo
Ao Kuang
Level 25
God Stats
2W - 5L
1,394 SR
Queue Stats
26W - 39L
1,306 Elo+
Party 1
Hercules
Hercules
MadClown29
Hercules
Level 6
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
scarredhope
Kukulkan
Level 18
God Stats
4W - 4L
1,817 SR
Queue Stats
18W - 24L
1,269 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,332 Elo+

VS

Team Averages
Level 25
1,427 SR
1,226 Elo+
Yemoja
Yemoja
PossesedLantern
Yemoja
Level 7
God Stats
7W - 3L
1,641 SR
Queue Stats
7W - 13L
1,206 Elo+
Party 2
Nemesis
Nemesis
UniLadd
Nemesis
Level 24
God Stats
4W - 2L
1,493 SR
Queue Stats
15W - 20L
1,269 Elo+
Solo
Janus
Janus
Xdreem
Janus
Level 29
God Stats
4W - 2L
1,472 SR
Queue Stats
82W - 80L
1,314 Elo+
Solo
Anubis
Anubis
ibottomhiim
Anubis
Level 48
God Stats
4W - 4L
1,440 SR
Queue Stats
138W - 214L
1,192 Elo+
Party 2
Izanami
Izanami
yordaffe
Izanami
Level 15
God Stats
1W - 3L
1,090 SR
Queue Stats
13W - 26L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calliphon72
Cthulhu
8
0 / 5 / 1
5,017
456
2,508
8,470
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Deceived999
Achilles
7
0 / 4 / 1
4,566
415
2,794
7,244
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MS-KingJo
Ao Kuang
10
2 / 1 / 0
6,215
565
4,537
7,775
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MadClown29
Hercules
9
2 / 2 / 0
5,702
518
2,440
8,595
6,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
scarredhope
Kukulkan
8
0 / 8 / 1
4,955
450
1,834
6,226
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,596
600
3,458
5,455
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
UniLadd
Nemesis
12
4 / 1 / 4
7,008
637
5,188
7,826
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Xdreem
Janus
13
8 / 1 / 1
8,085
735
5,228
3,880
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
4 / 1 / 4
6,195
563
6,686
5,231
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
yordaffe
Izanami
9
1 / 1 / 0
6,039
549
2,681
4,548
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
20
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Calliphon72
Cthulhu
0
5
1
0.1
L
Achilles
Deceived999
Achilles
0
4
1
0.13
L
Ao Kuang
MS-KingJo
Ao Kuang
2
1
0
2
L
Hercules
MadClown29
Hercules
2
2
0
1
W
3
0
6
6
W
Nemesis
UniLadd
Nemesis
4
1
4
6
W
Janus
Xdreem
Janus
8
1
1
8.5
W
Anubis
4
1
4
6
L
Kukulkan
scarredhope
Kukulkan
0
8
1
0.06
W
Izanami
yordaffe
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
23,241
38,310
Taken
26,940
19,884
Mitigated
10,643
8,933
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Calliphon72
Cthulhu
2,508
70
59
846
8,470
2,570
0
5,088
3,382
20,272
0
L
Achilles
Deceived999
Achilles
2,794
709
0
1,123
7,244
6,462
0
4,162
3,082
0
13,101
L
Ao Kuang
MS-KingJo
Ao Kuang
4,537
1,410
0
4,678
7,775
2,072
0
1,015
6,760
28,097
0
L
Hercules
MadClown29
Hercules
2,440
687
0
2,227
8,595
6,619
389
860
7,735
0
17,450
W
3,458
1,121
1,270
981
5,455
3,137
418
2,345
2,960
19,178
0
W
Nemesis
UniLadd
Nemesis
5,188
2,659
0
4,278
7,826
2,447
330
1,521
6,255
0
38,118
W
Janus
Xdreem
Janus
5,228
948
0
0
3,880
1,352
575
2,445
1,435
44,952
0
W
Anubis
6,686
1,142
0
2,180
5,231
2,465
246
2,568
2,513
30,313
0
L
Kukulkan
scarredhope
Kukulkan
1,834
495
0
0
6,226
2,161
0
4,247
1,979
17,525
0
W
Izanami
yordaffe
Izanami
2,681
1,534
0
171
4,548
1,242
1,075
0
4,548
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
33,923
172
Minions Killed
314
0
Camps Cleared
0
949,650
Distance Traveled
1,029,017
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,017
456
27
2
0
196,540
0
L
Achilles
4,566
415
24
2
0
171,857
0
L
Ao Kuang
6,215
565
67
6
0
233,765
0
L
Hercules
5,702
518
25
2
0
168,003
2
W
Yemoja
6,596
600
45
4
0
211,328
0
W
Nemesis
7,008
637
77
7
0
213,627
2
W
Janus
8,085
735
99
9
0
208,126
2
W
Anubis
6,195
563
49
4
0
185,553
0
L
Kukulkan
4,955
450
29
3
0
179,485
1
W
Izanami
6,039
549
44
4
0
210,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role