Player Matchup

Ne Zha
Ne Zha
Brolio
Ne Zha
Level 103
God Stats
6W - 8L
1,448 SR
Queue Stats
84W - 85L
1,427 Elo+
Solo
Thoth
Thoth
DomSketch
Thoth
Level 116
God Stats
1W - 3L
1,250 SR
Queue Stats
89W - 96L
1,373 Elo+
Party 2
Neith
Neith
LilithLissandra
Neith
Level 73
God Stats
3W - 4L
1,723 SR
Queue Stats
101W - 102L
1,570 Elo+
Solo
Ganesha
Ganesha
SugarCrystal101
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
Sycth
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Solo
Team Averages
Level 89
1,484 SR
1,436 Elo+

VS

Team Averages
Level 87
1,515 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Anthouse
Baron Samedi
Level 72
God Stats
2W - 3L
1,743 SR
Queue Stats
58W - 84L
1,459 Elo+
Party 1
Izanami
Izanami
Bombadil97
Izanami
Level 69
God Stats
18W - 22L
1,442 SR
Queue Stats
145W - 214L
1,452 Elo+
Party 1
Fenrir
Fenrir
Harasaki
Fenrir
Level 86
God Stats
5W - 10L
1,278 SR
Queue Stats
428W - 394L
1,569 Elo+
Party 1
Bellona
Bellona
SilentSkree
Bellona
Level 71
God Stats
79W - 44L
1,642 SR
Queue Stats
308W - 242L
1,592 Elo+
Party 1
Sol
Sol
VIIIrless
Sol
Level 139
God Stats
16W - 19L
1,471 SR
Queue Stats
285W - 295L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brolio
Ne Zha
12
1 / 3 / 1
7,393
462
4,236
10,105
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
DomSketch
Thoth
15
1 / 3 / 0
8,706
544
3,506
8,116
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
8,506
532
4,441
6,345
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 2
6,626
414
2,511
13,386
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Sycth
Ah Puch
13
0 / 6 / 1
7,416
464
8,390
13,232
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthouse
Baron Samedi
13
1 / 0 / 5
8,304
519
4,307
6,013
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Bombadil97
Izanami
12
0 / 1 / 0
7,042
440
966
4,090
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Harasaki
Fenrir
16
5 / 1 / 5
9,469
592
7,866
12,317
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
SilentSkree
Bellona
16
9 / 1 / 4
9,962
623
13,759
14,607
9,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 2
9,848
616
5,783
7,890
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
17
17
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anthouse
Baron Samedi
1
0
5
3.5
W
Izanami
Bombadil97
Izanami
0
1
0
0
L
Ne Zha
Brolio
Ne Zha
1
3
1
0.5
L
Thoth
DomSketch
Thoth
1
3
0
0.33
W
Fenrir
Harasaki
Fenrir
5
1
5
7.5
L
1
1
1
1.5
W
Bellona
SilentSkree
Bellona
9
1
4
11
L
0
4
2
0.25
L
Ah Puch
Sycth
Ah Puch
0
6
1
0.08
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
32,681
51,184
Taken
44,917
20,131
Mitigated
28,502
13,866
Healing
21,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anthouse
Baron Samedi
4,307
506
362
3,464
6,013
4,624
0
2,102
3,905
32,043
0
W
Izanami
Bombadil97
Izanami
966
737
0
1,697
4,090
1,164
576
380
3,710
0
32,879
L
Ne Zha
Brolio
Ne Zha
4,236
1,052
0
3,675
10,105
3,612
117
979
9,051
0
41,365
L
Thoth
DomSketch
Thoth
3,506
31
0
2,574
8,116
2,676
0
4,778
3,338
55,330
0
W
Fenrir
Harasaki
Fenrir
7,866
1,859
0
6,214
12,317
10,000
144
6,422
5,259
0
50,249
L
4,441
2,115
0
3,014
6,345
2,260
0
730
5,615
0
59,543
W
Bellona
SilentSkree
Bellona
13,759
7,327
0
3,327
14,607
9,965
0
2,866
11,679
121
78,235
L
2,511
67
0
1,983
13,386
7,470
0
2,964
10,372
18,215
0
L
Ah Puch
Sycth
Ah Puch
8,390
448
0
2,620
13,232
4,113
184
693
12,189
38,967
0
W
5,783
880
0
6,426
7,890
2,749
620
1,933
5,957
77,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
44,625
433
Minions Killed
483
0
Camps Cleared
0
1,471,024
Distance Traveled
1,532,940
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,304
519
58
4
0
311,137
1
W
Izanami
7,042
440
71
4
0
228,655
4
L
Ne Zha
7,393
462
89
6
0
352,018
2
L
Thoth
8,706
544
125
8
0
331,639
6
W
Fenrir
9,469
592
95
6
0
311,611
0
L
Neith
8,506
532
134
8
0
264,382
6
W
Bellona
9,962
623
118
7
0
355,696
7
L
Ganesha
6,626
414
3
0
0
314,191
3
L
Ah Puch
7,416
464
82
5
0
208,794
4
W
Sol
9,848
616
141
9
0
325,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role