Player Matchup

Nu Wa
Nu Wa
QueenofPandora
Nu Wa
Level 11
God Stats
7W - 3L
1,597 SR
Queue Stats
9W - 5L
1,536 Elo+
Solo
Serqet
Serqet
Teqress
Serqet
Level 11
God Stats
5W - 2L
1,753 SR
Queue Stats
6W - 4L
1,672 Elo+
Solo
The Morrigan
The Morrigan
Wolfzuv
The Morrigan
Level 29
God Stats
2W - 3L
1,506 SR
Queue Stats
92W - 63L
1,557 Elo+
Party 1
Ullr
Ullr
alatre0n
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,110 Elo+
Party 1
Ymir
Ymir
buyue
Ymir
Level 27
God Stats
3W - 1L
1,829 SR
Queue Stats
54W - 48L
1,473 Elo+
Solo
Team Averages
Level 18
1,637 SR
1,470 Elo+

VS

Team Averages
Level 25
1,423 SR
1,488 Elo+
Ra
Ra
BrendonR
Ra
Level 23
God Stats
3W - 7L
1,255 SR
Queue Stats
27W - 32L
1,371 Elo+
Party 2
Izanami
Izanami
DomesticCabbage
Izanami
Level 27
God Stats
7W - 9L
1,488 SR
Queue Stats
68W - 57L
1,510 Elo+
Solo
Bastet
Bastet
Generaltellya
Bastet
Level 29
God Stats
2W - 1L
1,288 SR
Queue Stats
90W - 74L
1,571 Elo+
Solo
King Arthur
King Arthur
ItsRychu2U
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,702 Elo+
Solo
Geb
Geb
PossumOrb
Geb
Level 29
God Stats
7W - 4L
1,584 SR
Queue Stats
98W - 115L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,297
450
4,145
4,708
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Teqress
Serqet
6
1 / 2 / 0
5,191
371
1,617
3,707
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Wolfzuv
The Morrigan
13
0 / 3 / 0
7,275
520
1,777
7,024
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
11
0 / 3 / 3
5,916
423
2,493
7,458
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
buyue
Ymir
11
3 / 5 / 2
6,662
476
5,890
10,959
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,180
584
3,457
4,685
1,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 0 / 2
8,958
640
7,798
6,294
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 1
9,211
658
4,930
8,128
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ItsRychu2U
King Arthur
15
3 / 0 / 2
8,843
632
5,519
8,495
4,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 4
7,327
523
2,885
9,598
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
5
0
2
6
W
6
1
1
6.5
W
King Arthur
ItsRychu2U
King Arthur
3
0
2
4
W
0
4
4
0.5
L
3
2
1
1.75
L
Serqet
Teqress
Serqet
1
2
0
0.5
L
The Morrigan
Wolfzuv
The Morrigan
0
3
0
0
L
Ullr
0
3
3
0.5
L
Ymir
buyue
Ymir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
24,589
33,856
Taken
37,200
12,510
Mitigated
15,954
5,297
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
841
347
737
4,685
1,813
1,071
2,508
2,032
44,317
0
W
7,798
3,958
0
4,008
6,294
2,391
2,237
1,707
4,587
0
69,419
W
4,930
1,737
0
750
8,128
2,937
363
1,981
6,147
0
68,675
W
King Arthur
ItsRychu2U
King Arthur
5,519
1,055
0
2,968
8,495
4,136
0
1,921
6,574
0
59,385
W
2,885
300
0
810
9,598
4,677
257
3,695
5,903
18,290
0
L
4,145
1,228
0
0
4,708
1,127
0
526
4,182
34,201
0
L
Serqet
Teqress
Serqet
1,617
385
0
270
3,707
939
0
163
3,496
0
13,704
L
The Morrigan
Wolfzuv
The Morrigan
1,777
465
0
1,269
7,024
3,665
0
0
6,850
49,727
0
L
Ullr
2,493
1,827
0
2,332
7,458
2,153
0
1,288
6,170
0
29,626
L
Ymir
buyue
Ymir
5,890
264
0
1,426
10,959
4,626
0
3,991
6,642
28,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
42,519
298
Minions Killed
512
0
Camps Cleared
0
1,102,907
Distance Traveled
1,380,522
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,180
584
104
7
0
264,439
2
W
Izanami
8,958
640
151
11
0
250,484
2
W
Bastet
9,211
658
119
9
0
291,892
1
W
King Arthur
8,843
632
117
8
0
306,292
4
W
Geb
7,327
523
21
2
0
267,415
0
L
Nu Wa
6,297
450
61
4
0
258,803
1
L
Serqet
5,191
371
31
2
0
141,667
1
L
The Morrigan
7,275
520
105
8
0
229,309
2
L
Ullr
5,916
423
57
4
0
244,171
1
L
Ymir
6,662
476
44
3
0
228,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role