Player Matchup

Sol
Sol
Rem1333
Sol
Level 145
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Slasher102503
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
VKS_Demonlashr
Tyr
Level 24
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
saladfingers541
Sylvanus
Level 26
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 55
1,587 SR
1,500 Elo+

VS

Team Averages
Level 53
1,604 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
M4A4Howl
Tsukuyomi
Level 46
God Stats
3W - 0L
1,683 SR
Queue Stats
18W - 14L
1,496 Elo+
Party 1
Hachiman
Hachiman
RKOfromBatman
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,308 Elo+
Solo
Ymir
Ymir
SatrunRains
Ymir
Level 69
God Stats
2W - 0L
1,653 SR
Queue Stats
20W - 21L
1,441 Elo+
Party 1
Chang'e
Chang'e
xxndanielpxx
Chang'e
Level 26
God Stats
2W - 0L
1,579 SR
Queue Stats
12W - 11L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 6 / 5
12,155
810
13,509
18,501
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
19
7 / 5 / 2
12,788
853
15,580
14,903
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 5
10,794
720
8,750
15,425
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
16
1 / 5 / 3
10,962
731
4,664
15,133
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M4A4Howl
Tsukuyomi
20
14 / 5 / 0
14,169
945
18,784
17,682
7,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
RKOfromBatman
Hachiman
17
1 / 4 / 4
11,182
745
6,321
10,249
4,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 9
13,902
927
14,945
22,584
14,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
xxndanielpxx
Chang'e
18
4 / 3 / 7
12,478
832
11,895
13,133
5,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
22
22
Deaths
15
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
M4A4Howl
Tsukuyomi
14
5
0
2.8
W
Hachiman
RKOfromBatman
Hachiman
1
4
4
0.75
L
Sol
5
6
5
1.25
W
3
3
9
2.5
L
Artemis
7
5
2
1.6
L
1
6
5
0.58
L
Sylvanus
1
5
3
0.5
W
Chang'e
xxndanielpxx
Chang'e
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
51,945
63,962
Taken
63,648
45,958
Mitigated
30,788
18,804
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
M4A4Howl
Tsukuyomi
18,784
8,034
0
4,346
17,682
7,412
3,333
7,000
10,557
0
60,646
W
Hachiman
RKOfromBatman
Hachiman
6,321
3,103
0
0
10,249
4,248
2,696
1,133
9,091
0
37,849
L
Sol
13,509
3,478
657
6,602
18,501
7,552
1,133
8,706
9,795
52,253
0
W
14,945
5,083
0
5,566
22,584
14,092
395
8,447
13,961
46,458
0
L
Artemis
15,580
9,429
0
312
14,903
8,884
1,987
6,181
8,722
0
74,794
L
8,750
1,505
0
1,686
15,425
11,721
0
4,986
10,439
0
24,754
L
Sylvanus
4,664
1,085
4,568
4,979
15,133
17,801
434
7,333
7,800
17,067
0
W
Chang'e
xxndanielpxx
Chang'e
11,895
622
2,872
4,551
13,133
5,036
941
2,359
10,774
41,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
51,731
254
Minions Killed
297
10
Camps Cleared
12
851,019
Distance Traveled
1,037,847
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,169
945
74
5
2
323,126
0
W
Hachiman
11,182
745
65
4
4
199,411
2
L
Sol
12,155
810
76
5
4
224,068
0
W
Ymir
13,902
927
78
5
4
254,862
0
L
Artemis
12,788
853
121
8
2
201,290
2
L
Tyr
10,794
720
40
3
2
215,560
0
L
Sylvanus
10,962
731
17
1
2
210,101
3
W
Chang'e
12,478
832
80
5
2
260,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role