Player Matchup

Aphrodite
Aphrodite
Chikörita
Aphrodite
Level 7
God Stats
3W - 1L
1,555 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 3
Ymir
Ymir
Leokii
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 3
Kukulkan
Kukulkan
Scuxxx
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,582 Elo+
Party 3
Neith
Neith
eyemer
Neith
Level 7
God Stats
3W - 2L
1,189 SR
Queue Stats
3W - 4L
1,166 Elo+
Party 1
Artemis
Artemis
rockyRockSt4R
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,042 Elo+
Party 1
Team Averages
Level 19
1,449 SR
1,439 Elo+

VS

Team Averages
Level 15
1,486 SR
1,306 Elo+
Hercules
Hercules
LePeyter
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kali
Kali
Nurgle2020
Kali
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 55L
1,300 Elo+
Party 2
Freya
Freya
YnwBoudin
Freya
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
57W - 57L
1,364 Elo+
Party 2
Arachne
Arachne
glazed454
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,012 Elo+
Solo
Heimdallr
Heimdallr
undeadninja364
Heimdallr
Level 24
God Stats
15W - 16L
1,428 SR
Queue Stats
33W - 32L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chikörita
Aphrodite
19
4 / 2 / 32
11,623
1,057
12,737
11,746
8,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Leokii
Ymir
19
7 / 1 / 27
12,867
1,170
14,030
16,270
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Scuxxx
Kukulkan
19
12 / 1 / 15
11,967
1,088
19,623
5,651
2,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
eyemer
Neith
18
13 / 2 / 16
11,907
1,082
22,157
12,945
6,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
19
6 / 6 / 26
11,925
1,084
29,067
17,698
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LePeyter
Hercules
16
4 / 13 / 4
10,351
941
10,882
31,881
16,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 4
10,394
945
8,290
12,530
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
YnwBoudin
Freya
16
2 / 10 / 7
10,554
959
20,190
25,859
12,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
glazed454
Arachne
15
0 / 14 / 2
9,239
840
11,189
28,248
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
undeadninja364
Heimdallr
15
3 / 3 / 5
10,718
974
7,691
10,325
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
42
Kills
12
12
Deaths
42
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chikörita
Aphrodite
4
2
32
10
L
Hercules
LePeyter
Hercules
4
13
4
0.46
W
Ymir
Leokii
Ymir
7
1
27
20.5
L
3
2
4
2.5
W
Kukulkan
Scuxxx
Kukulkan
12
1
15
19.5
L
Freya
YnwBoudin
Freya
2
10
7
0.55
W
Neith
eyemer
Neith
13
2
16
10.5
L
Arachne
glazed454
Arachne
0
14
2
0.07
W
Artemis
6
6
26
3.17
L
Heimdallr
undeadninja364
Heimdallr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,614
Damage
58,242
64,310
Taken
108,843
41,706
Mitigated
49,312
29,684
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chikörita
Aphrodite
12,737
2,276
9,641
6,355
11,746
8,536
0
6,677
5,069
20,780
0
L
Hercules
LePeyter
Hercules
10,882
6,230
0
4,529
31,881
16,478
0
13,995
17,886
0
23,895
W
Ymir
Leokii
Ymir
14,030
5,116
0
1,141
16,270
15,648
0
4,007
12,263
29,741
0
L
8,290
5,021
0
2,285
12,530
4,662
0
5,190
7,340
0
14,181
W
Kukulkan
Scuxxx
Kukulkan
19,623
4,600
0
605
5,651
2,524
0
2,139
3,512
44,039
0
L
Freya
YnwBoudin
Freya
20,190
7,686
0
6,337
25,859
12,710
0
12,647
12,784
28,645
0
W
Neith
eyemer
Neith
22,157
13,651
0
4,582
12,945
6,785
0
4,521
8,424
0
34,438
L
Arachne
glazed454
Arachne
11,189
7,564
0
3,347
28,248
11,116
0
8,908
19,340
0
29,474
W
Artemis
29,067
21,891
0
7,360
17,698
8,213
0
2,846
14,852
0
47,584
L
Heimdallr
undeadninja364
Heimdallr
7,691
2,987
0
1,933
10,325
4,346
0
5,650
4,675
0
23,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
51,256
192
Minions Killed
123
4
Camps Cleared
4
908,003
Distance Traveled
799,444
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,623
1,057
17
2
1
213,460
1
L
Hercules
10,351
941
27
2
2
179,137
4
W
Ymir
12,867
1,170
42
4
1
203,983
0
L
Kali
10,394
945
9
1
0
175,524
0
W
Kukulkan
11,967
1,088
62
6
2
159,365
0
L
Freya
10,554
959
12
1
1
179,967
0
W
Neith
11,907
1,082
23
2
0
156,294
1
L
Arachne
9,239
840
41
4
0
152,973
0
W
Artemis
11,925
1,084
48
4
0
174,901
2
L
Heimdallr
10,718
974
34
3
1
111,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role