Player Matchup

Anubis
Anubis
Bronze III
BielLoco420
Anubis
Bronze III
Level 155
God Stats
5W - 5L
1,731 SR
Queue Stats
256W - 282L
1,505 MMR
Solo
Terra
Terra
Bronze III
God of Fae
Terra
Bronze III
Level 156
God Stats
4W - 2L
1,928 SR
Queue Stats
135W - 114L
1,504 MMR
Solo
Neith
Neith
Silver II
Kaasah
Neith
Silver II
Level 108
God Stats
16W - 25L
1,451 SR
Queue Stats
177W - 217L
1,508 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,703 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,627 SR
1,596 MMR
Chaac
Chaac
Bronze III
DarkVortex98
Chaac
Bronze III
Level 91
God Stats
48W - 30L
1,659 SR
Queue Stats
117W - 126L
1,266 MMR
Party 1
Scylla
Scylla
Bronze III
Hittin Licks498
Scylla
Bronze III
Level 89
God Stats
10W - 9L
1,602 SR
Queue Stats
57W - 59L
1,968 MMR
Solo
Fenrir
Fenrir
Bronze III
xXzEr0_aPpErAnCe
Fenrir
Bronze III
Level 116
God Stats
23W - 13L
1,620 SR
Queue Stats
334W - 336L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 9 / 5
14,209
618
11,448
19,677
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
17
2 / 4 / 9
15,367
668
16,192
23,759
25,318
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Kaasah
Neith
18
5 / 8 / 5
14,157
616
16,189
19,031
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuAphroditeBacchusKumbhakarnaZeus

VS

Bans
YmirHeraCabrakanPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
14,217
618
13,705
20,057
15,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 2 / 8
16,589
721
23,956
14,964
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 4 / 9
15,961
694
12,708
20,778
22,721
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
11
Kills
21
21
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
9
5
0.72
W
1
5
16
1.8
L
Terra
2
4
9
1.63
W
10
2
8
7
L
Neith
Kaasah
Neith
5
8
5
0.94
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
50,369
62,467
Taken
55,799
41,127
Mitigated
43,696
15,280
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,448
0
0
5,580
19,677
8,571
0
8,504
11,123
87,330
0
W
13,705
674
0
6,596
20,057
15,536
421
8,383
11,337
0
65,931
L
Terra
16,192
2,013
2,640
5,248
23,759
25,318
266
8,861
14,576
47,998
0
W
23,956
1,616
0
3,450
14,964
5,439
849
8,188
6,530
102,735
0
L
Neith
Kaasah
Neith
16,189
6,271
0
1,812
19,031
7,238
774
7,557
11,349
0
83,520
W
12,708
2,514
753
4,358
20,778
22,721
724
10,171
10,220
0
45,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
46,767
255
Minions Killed
250
0
Camps Cleared
0
1,104,311
Distance Traveled
1,311,340
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,209
618
99
4
0
334,194
5
W
Chaac
14,217
618
67
3
0
415,478
3
L
Terra
15,367
668
50
2
0
427,993
5
W
Scylla
16,589
721
130
6
0
453,704
2
L
Neith
14,157
616
106
5
0
342,124
4
W
Fenrir
15,961
694
53
2
0
442,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role