Player Matchup

Neith
Neith
Bluejae319
Neith
Level 16
God Stats
0W - 12L
1,081 SR
Queue Stats
1W - 15L
993 Elo+
Party 1
Vulcan
Vulcan
Galonoth223
Vulcan
Level 117
God Stats
1W - 1L
1,787 SR
Queue Stats
101W - 184L
1,373 Elo+
Party 1
Tyr
Tyr
V8TurtleJuice
Tyr
Level 106
God Stats
2W - 1L
1,806 SR
Queue Stats
88W - 152L
1,408 Elo+
Party 1
Team Averages
Level 80
1,558 SR
1,258 Elo+

VS

Team Averages
Level 48
1,522 SR
1,487 Elo+
Horus
Horus
Ailuu
Horus
Level 29
God Stats
10W - 8L
1,651 SR
Queue Stats
59W - 40L
1,650 Elo+
Solo
Pele
Pele
SirSnai
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,439 Elo+
Solo
Eset
Eset
fireheart49
Eset
Level 108
God Stats
8W - 14L
1,414 SR
Queue Stats
64W - 92L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 3
9,501
559
2,740
8,835
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
13
4 / 6 / 1
10,428
613
11,248
9,197
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 3
9,237
543
2,797
11,070
8,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ailuu
Horus
16
4 / 1 / 9
11,447
673
7,084
9,478
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
SirSnai
Pele
15
7 / 2 / 6
11,649
685
9,764
7,263
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 9
10,917
642
6,818
7,275
2,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
Ailuu
Horus
4
1
9
8.5
L
Neith
1
4
3
0.63
L
Vulcan
4
6
1
0.75
W
Pele
SirSnai
Pele
7
2
6
5
L
1
4
3
0.63
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
23,666
29,102
Taken
24,016
14,414
Mitigated
10,907
2,766
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ailuu
Horus
7,084
3,808
927
2,708
9,478
5,510
1,018
2,507
6,703
0
59,639
L
Neith
2,740
1,118
0
1,156
8,835
2,191
216
1,857
6,978
0
18,058
L
Vulcan
11,248
2,109
0
1,020
9,197
3,287
95
1,603
7,594
47,782
0
W
Pele
SirSnai
Pele
9,764
1,788
0
252
7,263
2,712
1,978
3,713
3,232
0
47,146
L
2,797
559
0
590
11,070
8,936
0
3,358
7,712
0
14,679
W
6,818
664
295
1,654
7,275
2,685
604
4,272
2,785
33,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
34,013
135
Minions Killed
215
0
Camps Cleared
0
750,326
Distance Traveled
865,961
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,447
673
87
5
0
308,156
13
L
Neith
9,501
559
35
2
0
176,486
0
L
Vulcan
10,428
613
74
4
0
263,028
4
W
Pele
11,649
685
69
4
0
319,257
2
L
Tyr
9,237
543
26
2
0
310,812
3
W
Eset
10,917
642
59
3
0
238,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role