Player Matchup

Sol
Sol
Gimpabomb
Sol
Level 74
God Stats
2W - 0L
1,739 SR
Queue Stats
139W - 165L
1,448 Elo+
Party 1
Set
Set
Goonrdr102
Set
Level 45
God Stats
1W - 1L
1,631 SR
Queue Stats
31W - 40L
1,397 Elo+
Party 1
Ganesha
Ganesha
ReacoVasan
Ganesha
Level 78
God Stats
2W - 3L
1,448 SR
Queue Stats
40W - 55L
1,334 Elo+
Party 1
Neith
Neith
Sbenen
Neith
Level 76
God Stats
11W - 9L
1,498 SR
Queue Stats
271W - 285L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
chowdernator
Sun Wukong
Level 128
God Stats
2W - 2L
1,539 SR
Queue Stats
19W - 28L
1,387 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,403 Elo+

VS

Team Averages
Level 68
1,387 SR
1,370 Elo+
Scylla
Scylla
Akkouwu
Scylla
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
6W - 9L
1,282 Elo+
Party 2
Thor
Thor
DSXD Cactus
Thor
Level 85
God Stats
1W - 2L
1,493 SR
Queue Stats
274W - 338L
1,330 Elo+
Party 2
Artio
Artio
Jauk69
Artio
Level 56
God Stats
8W - 10L
1,474 SR
Queue Stats
130W - 134L
1,366 Elo+
Party 2
Hachiman
Hachiman
QtedenNewton
Hachiman
Level 50
God Stats
5W - 10L
1,381 SR
Queue Stats
149W - 175L
1,385 Elo+
Party 2
Serqet
Serqet
WaifuGuru
Serqet
Level 140
God Stats
1W - 2L
1,357 SR
Queue Stats
451W - 465L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,687
511
10,022
6,226
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 3
8,633
508
5,689
9,927
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ReacoVasan
Ganesha
14
0 / 0 / 9
9,107
536
7,217
12,611
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Sbenen
Neith
15
6 / 2 / 5
9,778
575
11,025
8,882
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
chowdernator
Sun Wukong
15
7 / 1 / 1
9,910
583
8,648
10,953
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akkouwu
Scylla
14
4 / 5 / 1
8,657
509
6,967
10,397
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 0
8,393
494
5,391
15,056
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Jauk69
Artio
8
0 / 3 / 1
6,680
393
3,323
14,812
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
QtedenNewton
Hachiman
11
0 / 5 / 1
6,928
408
4,700
11,484
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
WaifuGuru
Serqet
14
2 / 5 / 1
8,683
511
4,629
10,591
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
7
7
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akkouwu
Scylla
4
5
1
0.9
L
1
2
0
0.5
W
4
1
3
5.5
W
3
3
3
1.5
L
Artio
Jauk69
Artio
0
3
1
0.17
L
Hachiman
QtedenNewton
Hachiman
0
5
1
0.1
W
Ganesha
ReacoVasan
Ganesha
0
0
9
4.5
W
Neith
Sbenen
Neith
6
2
5
4.25
L
Serqet
WaifuGuru
Serqet
2
5
1
0.5
W
Sun Wukong
chowdernator
Sun Wukong
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
25,010
48,599
Taken
62,340
31,260
Mitigated
28,522
14,921
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akkouwu
Scylla
6,967
864
0
2,297
10,397
2,845
170
2,645
7,677
40,139
0
L
5,391
925
0
4,536
15,056
5,472
0
1,706
13,325
0
74,007
W
10,022
3,432
0
2,488
6,226
3,186
1,320
1,618
4,608
49,051
0
W
5,689
2,457
0
1,267
9,927
6,579
945
1,877
7,927
6,152
48,682
L
Artio
Jauk69
Artio
3,323
137
1,364
4,045
14,812
10,385
0
7,483
7,304
14,031
0
L
Hachiman
QtedenNewton
Hachiman
4,700
1,466
0
3,177
11,484
3,262
0
5,577
5,879
0
31,481
W
Ganesha
ReacoVasan
Ganesha
7,217
494
0
4,221
12,611
9,349
379
2,699
9,912
38,008
0
W
Neith
Sbenen
Neith
11,025
4,999
0
2,725
8,882
3,370
1,309
3,430
5,452
0
55,276
L
Serqet
WaifuGuru
Serqet
4,629
1,260
0
2,678
10,591
6,558
0
87
10,129
4,065
37,769
W
Sun Wukong
chowdernator
Sun Wukong
8,648
1,781
0
4,220
10,953
8,776
1,153
823
9,476
0
44,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
39,341
419
Minions Killed
364
0
Camps Cleared
0
1,605,604
Distance Traveled
1,536,080
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,657
509
71
4
0
298,906
2
L
Thor
8,393
494
122
7
0
334,173
0
W
Sol
8,687
511
129
8
0
298,484
2
W
Set
8,633
508
82
5
0
331,106
3
L
Artio
6,680
393
12
1
0
339,148
6
L
Hachiman
6,928
408
57
3
0
296,284
0
W
Ganesha
9,107
536
12
1
0
343,762
2
W
Neith
9,778
575
108
6
0
299,263
4
L
Serqet
8,683
511
102
6
0
267,569
2
W
Sun Wukong
9,910
583
88
5
0
332,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role