Player Matchup

Zhong Kui
Zhong Kui
GoodSiren
Zhong Kui
Level 42
God Stats
3W - 5L
1,413 SR
Queue Stats
47W - 73L
1,233 Elo+
Party 1
King Arthur
King Arthur
HelloNoKittyWOAH
King Arthur
Level 41
God Stats
7W - 20L
1,246 SR
Queue Stats
47W - 72L
1,228 Elo+
Party 1
Sylvanus
Sylvanus
TURIKIISH
Sylvanus
Level 67
God Stats
10W - 5L
1,707 SR
Queue Stats
24W - 25L
1,471 Elo+
Solo
Cernunnos
Cernunnos
baloodabeaar
Cernunnos
Level 141
God Stats
7W - 18L
1,376 SR
Queue Stats
105W - 120L
1,309 Elo+
Solo
Fenrir
Fenrir
jarjarbinx97
Fenrir
Level 37
God Stats
1W - 2L
1,525 SR
Queue Stats
59W - 68L
1,376 Elo+
Solo
Team Averages
Level 66
1,453 SR
1,323 Elo+

VS

Team Averages
Level 54
1,542 SR
1,406 Elo+
Kukulkan
Kukulkan
DinoGamer9876321
Kukulkan
Level 85
God Stats
12W - 7L
1,619 SR
Queue Stats
268W - 287L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
Fennty
Ne Zha
Level 64
God Stats
3W - 1L
1,530 SR
Queue Stats
26W - 27L
1,385 Elo+
Solo
Bellona
Bellona
SirPluto
Bellona
Level 46
God Stats
7W - 1L
1,770 SR
Queue Stats
8W - 6L
1,478 Elo+
Solo
Xing Tian
Xing Tian
mad_eye903
Xing Tian
Level 29
God Stats
2W - 3L
1,291 SR
Queue Stats
29W - 41L
1,281 Elo+
Party 2
Izanami
Izanami
sexyw1tch
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoodSiren
Zhong Kui
10
1 / 4 / 3
7,130
396
4,606
8,432
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
HelloNoKittyWOAH
King Arthur
7
0 / 2 / 1
5,945
330
798
6,858
2,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
TURIKIISH
Sylvanus
13
2 / 4 / 6
8,517
473
4,784
14,381
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
baloodabeaar
Cernunnos
13
2 / 8 / 3
8,170
454
9,343
19,427
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
6 / 7 / 2
9,182
510
9,835
18,798
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,472
582
15,715
6,594
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Fennty
Ne Zha
17
12 / 3 / 3
11,408
634
13,095
15,904
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SirPluto
Bellona
17
4 / 1 / 5
11,172
621
5,623
10,206
10,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
mad_eye903
Xing Tian
13
0 / 0 / 9
9,288
516
3,306
12,154
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sexyw1tch
Izanami
15
2 / 6 / 7
9,789
544
10,881
17,017
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
24
25
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Ne Zha
Fennty
Ne Zha
12
3
3
4.5
L
Zhong Kui
GoodSiren
Zhong Kui
1
4
3
0.63
L
King Arthur
HelloNoKittyWOAH
King Arthur
0
2
1
0.25
W
Bellona
SirPluto
Bellona
4
1
5
6.5
L
Sylvanus
TURIKIISH
Sylvanus
2
4
6
1.25
L
Cernunnos
baloodabeaar
Cernunnos
2
8
3
0.44
L
Fenrir
6
7
2
1
W
Xing Tian
mad_eye903
Xing Tian
0
0
9
4.5
W
Izanami
sexyw1tch
Izanami
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
48,620
67,896
Taken
61,875
29,796
Mitigated
33,542
14,512
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,715
371
0
282
6,594
2,791
1,438
1,337
5,101
73,996
0
W
Ne Zha
Fennty
Ne Zha
13,095
6,407
279
1,656
15,904
6,536
538
1,331
14,142
0
66,184
L
Zhong Kui
GoodSiren
Zhong Kui
4,606
503
0
2,036
8,432
4,826
0
3,310
5,122
26,259
0
L
King Arthur
HelloNoKittyWOAH
King Arthur
798
169
0
1,090
6,858
2,348
0
1,968
4,890
0
13,484
W
Bellona
SirPluto
Bellona
5,623
2,770
0
2,546
10,206
10,246
2,895
2,090
8,036
5,824
58,165
L
Sylvanus
TURIKIISH
Sylvanus
4,784
1,384
1,015
3,369
14,381
9,262
0
4,830
9,551
20,127
0
L
Cernunnos
baloodabeaar
Cernunnos
9,343
4,144
0
4,964
19,427
6,789
627
4,111
15,316
0
48,877
L
Fenrir
9,835
1,761
0
2,038
18,798
6,571
0
5,346
13,452
0
27,580
W
Xing Tian
mad_eye903
Xing Tian
3,306
450
894
1,730
12,154
8,579
380
1,717
10,437
16,731
0
W
Izanami
sexyw1tch
Izanami
10,881
7,224
0
7,650
17,017
5,390
4,934
2,603
14,370
0
59,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
52,129
229
Minions Killed
483
0
Camps Cleared
0
1,106,757
Distance Traveled
1,746,821
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,472
582
113
6
0
343,545
4
W
Ne Zha
11,408
634
101
6
0
401,234
0
L
Zhong Kui
7,130
396
55
3
0
166,930
2
L
King Arthur
5,945
330
27
2
0
132,740
2
W
Bellona
11,172
621
140
8
0
349,225
3
L
Sylvanus
8,517
473
32
2
0
253,309
5
L
Cernunnos
8,170
454
77
4
0
220,905
2
L
Fenrir
9,182
510
38
2
0
332,873
3
W
Xing Tian
9,288
516
21
1
0
376,046
0
W
Izanami
9,789
544
108
6
0
276,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role