Player Matchup

Thor
Thor
MeZ Famine
Thor
Level 144
God Stats
0W - 1L
1,219 SR
Queue Stats
109W - 112L
1,566 Elo+
Party 1
Sobek
Sobek
MeZDarkness
Sobek
Level 123
God Stats
0W - 1L
1,359 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
MezCarbon
Danzaburou
Level 127
God Stats
1W - 2L
1,571 SR
Queue Stats
58W - 66L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
MezCzar
Erlang Shen
Level 102
God Stats
0W - 1L
1,708 SR
Queue Stats
73W - 72L
1,505 Elo+
Party 1
Chronos
Chronos
TEXASRANGERS301
Chronos
Level 52
God Stats
0W - 3L
1,166 SR
Queue Stats
106W - 139L
1,336 Elo+
Solo
Team Averages
Level 110
1,405 SR
1,481 Elo+

VS

Team Averages
Level 93
1,569 SR
1,484 Elo+
Hel
Hel
DragonMarauder
Hel
Level 75
God Stats
1W - 0L
1,370 SR
Queue Stats
118W - 84L
1,534 Elo+
Solo
Cupid
Cupid
Supershadplayz
Cupid
Level 70
God Stats
18W - 9L
1,605 SR
Queue Stats
296W - 344L
1,401 Elo+
Solo
Sylvanus
Sylvanus
Weptauto1
Sylvanus
Level 68
God Stats
6W - 8L
1,456 SR
Queue Stats
112W - 141L
1,325 Elo+
Solo
Bastet
Bastet
Zxeyl
Bastet
Level 93
God Stats
5W - 0L
1,824 SR
Queue Stats
83W - 65L
1,568 Elo+
Solo
Nox
Nox
savcho
Nox
Level 157
God Stats
38W - 32L
1,591 SR
Queue Stats
108W - 108L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,383
524
7,310
10,156
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 6
7,076
442
4,690
13,828
9,462
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MezCarbon
Danzaburou
11
0 / 5 / 6
6,972
436
7,709
10,548
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MezCzar
Erlang Shen
13
4 / 4 / 0
7,998
500
7,783
14,059
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
6,592
412
5,073
11,680
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
8,783
549
10,304
10,235
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 8
8,932
558
7,619
10,788
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Weptauto1
Sylvanus
12
2 / 4 / 9
7,440
465
6,002
14,515
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Zxeyl
Bastet
16
11 / 1 / 7
10,140
634
11,907
11,730
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
savcho
Nox
14
4 / 2 / 8
9,171
573
7,878
8,136
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
23
24
Deaths
10
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
5
3
1
1.83
L
1
5
6
0.8
L
Danzaburou
MezCarbon
Danzaburou
0
5
6
0.6
L
Erlang Shen
MezCzar
Erlang Shen
4
4
0
1
W
1
0
8
5
L
0
7
4
0.29
W
Sylvanus
Weptauto1
Sylvanus
2
4
9
1.63
W
Bastet
Zxeyl
Bastet
11
1
7
14.5
W
Nox
savcho
Nox
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,565
Damage
43,710
60,271
Taken
55,404
28,239
Mitigated
26,460
13,672
Healing
28,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,304
320
3,178
3,880
10,235
4,136
281
3,722
6,513
44,872
0
L
7,310
1,465
0
2,831
10,156
3,528
825
2,060
8,096
0
38,652
L
4,690
220
0
2,653
13,828
9,462
84
6,661
7,167
13,695
0
L
Danzaburou
MezCarbon
Danzaburou
7,709
3,141
0
2,328
10,548
3,703
893
5,169
5,379
0
37,466
L
Erlang Shen
MezCzar
Erlang Shen
7,783
3,853
0
3,790
14,059
8,046
1,423
6,120
7,939
15
41,502
W
7,619
4,621
361
6,433
10,788
4,358
500
1,733
9,055
0
63,386
L
5,073
1,367
0
2,070
11,680
3,500
626
4,349
7,331
32,089
0
W
Sylvanus
Weptauto1
Sylvanus
6,002
2,628
2,991
4,671
14,515
10,360
228
2,514
12,001
31,817
0
W
Bastet
Zxeyl
Bastet
11,907
2,734
0
4,840
11,730
4,331
17
1,044
10,686
0
59,180
W
Nox
savcho
Nox
7,878
743
0
1,913
8,136
3,275
278
760
7,376
46,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
44,466
292
Minions Killed
419
0
Camps Cleared
0
1,435,002
Distance Traveled
1,494,757
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,783
549
67
4
0
299,517
4
L
Thor
8,383
524
76
5
0
302,895
1
L
Sobek
7,076
442
14
1
0
310,805
5
L
Danzaburou
6,972
436
73
5
0
268,929
1
L
Erlang Shen
7,998
500
81
5
0
261,977
0
W
Cupid
8,932
558
115
7
0
294,814
7
L
Chronos
6,592
412
48
3
0
290,396
0
W
Sylvanus
7,440
465
50
3
0
263,039
1
W
Bastet
10,140
634
86
5
0
358,720
11
W
Nox
9,171
573
101
6
0
278,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role