Player Matchup

Zhong Kui
Zhong Kui
SumFrys
Zhong Kui
Level 128
God Stats
1W - 4L
1,486 SR
Queue Stats
364W - 374L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Sundownerrr
Danzaburou
Level 69
God Stats
8W - 8L
1,527 SR
Queue Stats
34W - 39L
1,473 Elo+
Party 1
Bacchus
Bacchus
davisdavis17
Bacchus
Level 29
God Stats
4W - 2L
1,532 SR
Queue Stats
30W - 31L
1,466 Elo+
Party 1
Team Averages
Level 75
1,515 SR
1,486 Elo+

VS

Team Averages
Level 26
1,518 SR
1,313 Elo+
Discordia
Discordia
Baers1989
Discordia
Level 26
God Stats
3W - 4L
1,454 SR
Queue Stats
14W - 21L
1,385 Elo+
Solo
Tyr
Tyr
BigOlP3cKr26
Tyr
Level 44
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 25L
894 Elo+
Party 2
Rama
Rama
Hiegh
Rama
Level 9
God Stats
0W - 1L
1,814 SR
Queue Stats
7W - 8L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SumFrys
Zhong Kui
13
5 / 1 / 8
9,396
783
11,117
9,517
7,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sundownerrr
Danzaburou
13
7 / 0 / 3
9,372
781
7,505
5,612
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
davisdavis17
Bacchus
11
1 / 1 / 9
8,025
669
3,641
5,463
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baers1989
Discordia
12
2 / 2 / 0
8,107
676
6,603
7,065
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 1
6,847
571
1,017
10,693
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Hiegh
Rama
9
0 / 5 / 1
7,110
593
3,335
9,485
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Baers1989
Discordia
2
2
0
1
L
0
6
1
0.08
L
Rama
Hiegh
Rama
0
5
1
0.1
W
Zhong Kui
SumFrys
Zhong Kui
5
1
8
9
W
Danzaburou
Sundownerrr
Danzaburou
7
0
3
8.5
W
Bacchus
davisdavis17
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
10,955
20,592
Taken
27,243
13,162
Mitigated
9,369
7,598
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Baers1989
Discordia
6,603
445
0
420
7,065
1,862
0
4,195
2,870
33,569
0
L
1,017
0
0
1,620
10,693
4,955
0
4,914
5,779
407
8,193
L
Rama
Hiegh
Rama
3,335
2,694
0
840
9,485
2,552
0
5,705
3,780
0
29,290
W
Zhong Kui
SumFrys
Zhong Kui
11,117
1,535
0
4,729
9,517
7,255
571
3,447
6,070
43,406
0
W
Danzaburou
Sundownerrr
Danzaburou
7,505
2,205
0
2,122
5,612
2,141
1,196
1,549
4,063
0
35,160
W
Bacchus
davisdavis17
Bacchus
3,641
98
28
719
5,463
3,766
242
2,078
3,385
12,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,793
Gold Earned
22,064
153
Minions Killed
131
0
Camps Cleared
0
713,400
Distance Traveled
616,330
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,107
676
56
5
0
211,044
0
L
Tyr
6,847
571
13
1
0
205,047
3
L
Rama
7,110
593
62
5
0
200,239
3
W
Zhong Kui
9,396
783
81
7
0
235,739
2
W
Danzaburou
9,372
781
55
5
0
244,672
0
W
Bacchus
8,025
669
17
1
0
232,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role