Player Matchup

Eset
Eset
Charaas
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heneetti
Yemoja
Level 128
God Stats
1W - 2L
1,406 SR
Queue Stats
202W - 167L
1,582 Elo+
Solo
Hun Batz
Hun Batz
PanGeeMun
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SKI1LED
Anhur
Level 158
God Stats
4W - 0L
1,567 SR
Queue Stats
39W - 26L
1,548 Elo+
Solo
Osiris
Osiris
ZukoDotaPlayer
Osiris
Level 43
God Stats
4W - 3L
1,570 SR
Queue Stats
21W - 18L
1,468 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,520 Elo+

VS

Team Averages
Level 105
1,429 SR
1,496 Elo+
Olorun
Olorun
EpicRoyalHu
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ioke98
Bastet
Level 28
God Stats
0W - 3L
1,185 SR
Queue Stats
50W - 65L
1,400 Elo+
Party 1
Yemoja
Yemoja
Rei0kami
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
TazerND
Artio
Level 122
God Stats
0W - 4L
1,143 SR
Queue Stats
424W - 370L
1,574 Elo+
Solo
Medusa
Medusa
xXMonckeyXx
Medusa
Level 148
God Stats
4W - 1L
1,818 SR
Queue Stats
127W - 126L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Charaas
Eset
11
3 / 3 / 2
6,271
570
5,567
6,824
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Heneetti
Yemoja
9
0 / 1 / 8
5,993
545
4,316
6,667
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
PanGeeMun
Hun Batz
10
2 / 2 / 5
6,078
553
2,535
6,711
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
SKI1LED
Anhur
11
4 / 1 / 1
6,424
584
8,892
8,466
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 2 / 0
6,891
626
7,548
6,762
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 3 / 0
6,576
598
6,855
8,905
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Ioke98
Bastet
10
2 / 2 / 2
6,154
559
3,121
7,037
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Rei0kami
Yemoja
7
0 / 2 / 3
4,994
454
1,661
5,413
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
TazerND
Artio
11
2 / 2 / 2
6,590
599
5,307
11,552
6,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
10
3 / 3 / 1
6,103
555
6,568
8,457
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
9
9
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Charaas
Eset
3
3
2
1.33
L
Olorun
2
3
0
0.67
W
Yemoja
Heneetti
Yemoja
0
1
8
4
L
Bastet
Ioke98
Bastet
2
2
2
1.5
W
Hun Batz
PanGeeMun
Hun Batz
2
2
5
2.25
L
Yemoja
Rei0kami
Yemoja
0
2
3
0.75
W
Anhur
SKI1LED
Anhur
4
1
1
4.5
L
Artio
TazerND
Artio
2
2
2
1.5
W
3
2
0
1.5
L
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
23,512
35,430
Taken
41,364
15,606
Mitigated
15,005
14,848
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Charaas
Eset
5,567
253
171
2,197
6,824
2,224
0
3,858
2,966
35,097
0
L
Olorun
6,855
3,266
0
3,634
8,905
3,021
1,834
4,781
3,846
41,225
0
W
Yemoja
Heneetti
Yemoja
4,316
937
1,483
2,378
6,667
4,209
0
2,988
3,679
11,156
0
L
Bastet
Ioke98
Bastet
3,121
1,456
0
2,663
7,037
2,077
0
1,491
5,502
0
29,872
W
Hun Batz
PanGeeMun
Hun Batz
2,535
560
0
2,283
6,711
2,101
0
1,667
5,044
0
29,330
L
Yemoja
Rei0kami
Yemoja
1,661
506
731
1,349
5,413
1,751
0
2,192
3,187
9,008
0
W
Anhur
SKI1LED
Anhur
8,892
5,536
0
3,784
8,466
2,404
0
1,943
6,523
0
33,733
L
Artio
TazerND
Artio
5,307
1,058
132
5,114
11,552
6,732
0
1,073
10,479
30,201
0
W
7,548
2,825
0
2,552
6,762
4,668
584
3,367
3,395
4,651
32,552
L
Medusa
6,568
2,652
0
3,595
8,457
1,424
0
1,038
7,415
0
32,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
30,417
298
Minions Killed
282
0
Camps Cleared
0
1,046,351
Distance Traveled
1,022,489
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,271
570
71
6
0
205,543
4
L
Olorun
6,576
598
87
8
0
180,636
1
W
Yemoja
5,993
545
9
1
0
191,607
4
L
Bastet
6,154
559
61
6
0
239,251
0
W
Hun Batz
6,078
553
70
6
0
224,861
0
L
Yemoja
4,994
454
15
1
0
190,235
0
W
Anhur
6,424
584
69
6
0
207,883
3
L
Artio
6,590
599
65
6
0
214,306
3
W
Osiris
6,891
626
79
7
0
216,457
5
L
Medusa
6,103
555
54
5
0
198,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role