Player Matchup

The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Brinkio9832
Ah Muzen Cab
Bronze III
Level 79
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 16L
1,457 MMR
Solo
Ymir
Ymir
Bronze III
SiN210
Ymir
Bronze III
Level 154
God Stats
2W - 1L
1,922 SR
Queue Stats
206W - 200L
1,451 MMR
Party 3
Arachne
Arachne
Bronze III
nonsensemadness
Arachne
Bronze III
Level 159
God Stats
6W - 5L
1,573 SR
Queue Stats
692W - 738L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,567 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,582 SR
1,465 MMR
Janus
Janus
Bronze III
EvA Zenith
Janus
Bronze III
Level 151
God Stats
3W - 3L
1,497 SR
Queue Stats
101W - 111L
1,457 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Vatdo
Sun Wukong
Bronze III
Level 107
God Stats
6W - 3L
1,676 SR
Queue Stats
467W - 426L
1,457 MMR
Party 1
Apollo
Apollo
Bronze III
YUP ITS DURK
Apollo
Bronze III
Level 129
God Stats
4W - 3L
1,719 SR
Queue Stats
101W - 107L
1,498 MMR
Party 1
Geb
Geb
Bronze III
goldyarts
Geb
Bronze III
Level 107
God Stats
15W - 14L
1,504 SR
Queue Stats
20W - 25L
1,457 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
roger100pe
Ratatoskr
Bronze III
Level 139
God Stats
2W - 3L
1,516 SR
Queue Stats
242W - 241L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 2 / 2
8,213
548
8,087
6,889
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
 
Bellona
11
1 / 7 / 0
6,628
442
5,574
11,983
9,517
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Brinkio9832
Ah Muzen Cab
10
0 / 4 / 3
6,219
415
6,792
10,165
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
SiN210
Ymir
10
2 / 3 / 2
7,069
471
5,430
13,878
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 7 / 0
6,745
450
3,970
13,832
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Bans
NikeTsukuyomiCu ChulainnCthulhuBakasura

VS

Bans
PersephoneCabrakanIzanamiKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 1 / 8
9,014
601
9,793
7,386
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Vatdo
Sun Wukong
17
10 / 1 / 2
10,098
673
12,026
14,259
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
12
1 / 1 / 3
7,463
498
5,387
9,133
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 5
7,035
469
4,940
13,035
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
roger100pe
Ratatoskr
14
6 / 3 / 3
8,620
575
6,002
10,632
3,676
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
23
23
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
2
1.5
L
Bellona
 
Bellona
1
7
0
0.14
L
Ah Muzen Cab
Brinkio9832
Ah Muzen Cab
0
4
3
0.38
W
Janus
5
1
8
9
L
Ymir
SiN210
Ymir
2
3
2
1
W
Sun Wukong
Vatdo
Sun Wukong
10
1
2
11
W
Apollo
1
1
3
2.5
W
1
1
5
3.5
L
2
7
0
0.29
W
Ratatoskr
roger100pe
Ratatoskr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
38,148
56,747
Taken
54,445
28,772
Mitigated
26,501
13,769
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,087
1,431
0
1,550
6,889
2,425
0
3,220
3,669
50,480
1,634
L
Bellona
 
Bellona
5,574
2,771
0
880
11,983
9,517
0
732
11,251
0
28,050
L
Ah Muzen Cab
Brinkio9832
Ah Muzen Cab
6,792
3,174
0
3,450
10,165
3,096
620
2,918
7,247
0
29,853
W
Janus
9,793
467
0
750
7,386
2,314
132
3,518
3,642
57,124
0
L
Ymir
SiN210
Ymir
5,430
526
770
2,382
13,878
9,126
132
5,689
8,189
22,374
0
W
Sun Wukong
Vatdo
Sun Wukong
12,026
4,142
0
4,862
14,259
11,001
836
0
13,884
0
60,441
W
Apollo
5,387
4,253
0
3,014
9,133
3,379
0
2,321
6,744
0
47,762
W
4,940
412
300
6,024
13,035
6,131
0
3,972
8,981
24,484
0
L
3,970
2,665
0
4,737
13,832
4,608
0
2,174
11,658
0
36,508
W
Ratatoskr
roger100pe
Ratatoskr
6,002
1,344
0
3,812
10,632
3,676
0
1,946
8,576
0
55,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
42,230
320
Minions Killed
470
0
Camps Cleared
0
1,323,902
Distance Traveled
1,449,447
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,213
548
101
7
0
266,676
3
L
Bellona
6,628
442
59
4
0
262,100
1
L
Ah Muzen Cab
6,219
415
57
4
0
243,401
0
W
Janus
9,014
601
109
7
0
297,290
0
L
Ymir
7,069
471
43
3
0
289,894
1
W
Sun Wukong
10,098
673
128
9
0
299,647
0
W
Apollo
7,463
498
94
6
0
265,090
4
W
Geb
7,035
469
31
2
0
245,372
4
L
Arachne
6,745
450
60
4
0
261,831
0
W
Ratatoskr
8,620
575
108
7
0
342,048
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role