Player Matchup

Ymir
Ymir
cadfox
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,286 Elo+
Party 2
Ne Zha
Ne Zha
gengar563
Ne Zha
Level 124
God Stats
2W - 11L
1,364 SR
Queue Stats
91W - 105L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
jfriend94
Sun Wukong
Level 76
God Stats
2W - 1L
1,892 SR
Queue Stats
57W - 62L
1,366 Elo+
Party 2
Team Averages
Level 89
1,585 SR
1,343 Elo+

VS

Team Averages
Level 133
1,533 SR
1,414 Elo+
Bellona
Bellona
AbyssalSquid894
Bellona
Level 146
God Stats
1W - 0L
1,549 SR
Queue Stats
111W - 124L
1,452 Elo+
Party 1
Set
Set
Shinjiwolf74
Set
Level 159
God Stats
3W - 7L
1,394 SR
Queue Stats
225W - 237L
1,420 Elo+
Party 1
Hades
Hades
Zexrd
Hades
Level 94
God Stats
2W - 1L
1,657 SR
Queue Stats
25W - 24L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
cadfox
Ymir
15
5 / 6 / 2
12,390
688
5,751
20,185
20,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
gengar563
Ne Zha
15
0 / 5 / 6
11,100
617
10,356
17,007
7,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
jfriend94
Sun Wukong
15
3 / 8 / 2
11,768
654
8,163
19,164
15,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,437
691
13,596
18,105
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 4 / 10
12,818
712
12,375
13,112
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Zexrd
Hades
17
6 / 2 / 11
13,136
730
19,928
12,536
6,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
19
19
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
7
4
10
3
W
Hades
Zexrd
Hades
6
2
11
5.75
L
Ymir
cadfox
Ymir
5
6
2
1
L
Ne Zha
gengar563
Ne Zha
0
5
6
0.6
L
Sun Wukong
jfriend94
Sun Wukong
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
45,899
56,356
Taken
43,753
43,782
Mitigated
27,754
2,970
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,596
6,702
0
7,156
18,105
14,561
1,432
2,624
15,287
0
53,016
W
12,375
4,498
0
2,764
13,112
6,446
363
1,930
11,182
0
38,443
W
Hades
Zexrd
Hades
19,928
241
2,117
5,106
12,536
6,747
1,110
1,799
10,737
83,621
0
L
Ymir
cadfox
Ymir
5,751
943
0
0
20,185
20,890
30
7,533
12,652
18,150
0
L
Ne Zha
gengar563
Ne Zha
10,356
1,645
0
1,835
17,007
7,253
0
4,923
12,084
0
64,016
L
Sun Wukong
jfriend94
Sun Wukong
8,163
807
0
1,135
19,164
15,639
42
7,671
11,493
0
46,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
38,391
154
Minions Killed
209
0
Camps Cleared
0
975,798
Distance Traveled
942,837
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,437
691
61
3
0
321,099
4
W
Set
12,818
712
48
3
0
306,396
1
W
Hades
13,136
730
100
6
0
315,342
3
L
Ymir
12,390
688
18
1
0
300,738
2
L
Ne Zha
11,100
617
79
4
0
336,399
1
L
Sun Wukong
11,768
654
57
3
0
338,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role