Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BoshidoBlu
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DareBear_04
Chang'e
Level 109
God Stats
13W - 5L
1,584 SR
Queue Stats
317W - 323L
1,507 Elo+
Solo
Ganesha
Ganesha
Ravelord Yolo
Ganesha
Level 68
God Stats
30W - 16L
1,636 SR
Queue Stats
131W - 123L
1,540 Elo+
Solo
Da Ji
Da Ji
yoerk00
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,463 Elo+
Solo
Team Averages
Level 96
1,544 SR
1,502 Elo+

VS

Team Averages
Level 95
1,490 SR
1,525 Elo+
Xbalanque
Xbalanque
Noq-Out
Xbalanque
Level 117
God Stats
8W - 6L
1,550 SR
Queue Stats
88W - 106L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
SeaAntonio117
Danzaburou
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,538 Elo+
Solo
Sol
Sol
UniverseEnder
Sol
Level 107
God Stats
16W - 16L
1,484 SR
Queue Stats
175W - 178L
1,494 Elo+
Party 1
Chaac
Chaac
XStorm MaidenX
Chaac
Level 65
God Stats
3W - 10L
1,382 SR
Queue Stats
119W - 116L
1,497 Elo+
Solo
Merlin
Merlin
ooSoulReaper
Merlin
Level 108
God Stats
4W - 2L
1,536 SR
Queue Stats
12W - 9L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 1 / 2
10,150
1,128
13,323
9,747
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 6
8,594
955
13,442
4,033
1,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
DareBear_04
Chang'e
14
0 / 1 / 7
8,189
910
5,135
5,981
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 0 / 8
9,528
1,059
6,067
9,901
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
yoerk00
Da Ji
14
3 / 1 / 3
8,621
958
5,754
7,215
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

311

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Noq-Out
Xbalanque
13
0 / 3 / 0
7,520
836
6,810
9,192
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
SeaAntonio117
Danzaburou
13
0 / 3 / 1
7,585
843
3,066
5,769
1,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 3
8,041
893
8,833
8,800
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 2
8,151
906
6,721
18,769
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
2 / 2 / 0
8,257
917
6,461
3,938
1,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
12
Kills
3
3
Deaths
12
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
2
8
W
2
0
6
5
W
Chang'e
DareBear_04
Chang'e
0
1
7
3.5
L
Xbalanque
Noq-Out
Xbalanque
0
3
0
0
W
Ganesha
0
0
8
4
L
Danzaburou
SeaAntonio117
Danzaburou
0
3
1
0.17
L
0
2
3
0.75
L
1
2
2
1
L
Merlin
2
2
0
1
W
Da Ji
yoerk00
Da Ji
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
31,891
36,877
Taken
46,468
21,607
Mitigated
24,612
13,019
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,323
5,157
0
3,026
9,747
4,162
0
5,083
4,539
0
33,821
W
13,442
1,289
0
287
4,033
1,465
0
873
3,160
27,530
0
W
Chang'e
DareBear_04
Chang'e
5,135
234
4,281
3,855
5,981
2,695
0
2,602
3,329
19,724
0
L
Xbalanque
Noq-Out
Xbalanque
6,810
1,298
0
431
9,192
2,976
0
5,005
4,187
0
17,340
W
Ganesha
6,067
255
0
1,570
9,901
9,945
0
4,972
4,879
17,815
0
L
Danzaburou
SeaAntonio117
Danzaburou
3,066
944
0
331
5,769
1,668
0
3,567
2,202
0
11,598
L
8,833
3,002
0
2,793
8,800
2,786
0
4,223
4,577
23,351
0
L
6,721
659
489
4,502
18,769
15,727
0
11,472
7,297
0
20,832
L
Merlin
6,461
324
0
0
3,938
1,455
0
377
3,561
25,361
0
W
Da Ji
yoerk00
Da Ji
5,754
1,080
0
0
7,215
3,340
0
1,764
5,236
0
14,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
39,554
166
Minions Killed
159
8
Camps Cleared
4
755,534
Distance Traveled
659,566
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,150
1,128
47
5
3
140,243
0
W
Zeus
8,594
955
37
4
3
153,295
0
W
Chang'e
8,189
910
47
5
1
142,008
1
L
Xbalanque
7,520
836
22
2
2
143,730
0
W
Ganesha
9,528
1,059
0
0
0
174,479
1
L
Danzaburou
7,585
843
22
2
2
117,751
0
L
Sol
8,041
893
36
4
0
133,881
0
L
Chaac
8,151
906
21
2
0
172,035
0
L
Merlin
8,257
917
58
6
0
92,169
0
W
Da Ji
8,621
958
35
4
1
145,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role