Player Matchup

Hel
Hel
Hollowmeet
Hel
Level 68
God Stats
5W - 5L
1,448 SR
Queue Stats
118W - 117L
1,390 Elo+
Solo
Ganesha
Ganesha
Kinbane
Ganesha
Level 44
God Stats
8W - 1L
1,497 SR
Queue Stats
14W - 12L
1,328 Elo+
Solo
King Arthur
King Arthur
TaylorGang0100
King Arthur
Level 36
God Stats
11W - 14L
1,408 SR
Queue Stats
80W - 87L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMontyeCristo
Ah Muzen Cab
Level 96
God Stats
1W - 1L
1,270 SR
Queue Stats
123W - 123L
1,365 Elo+
Solo
Bellona
Bellona
yarGhsoJ
Bellona
Level 43
God Stats
1W - 2L
1,130 SR
Queue Stats
60W - 69L
1,347 Elo+
Solo
Team Averages
Level 57
1,351 SR
1,359 Elo+

VS

Team Averages
Level 86
1,525 SR
1,465 Elo+
Fenrir
Fenrir
Cl2ookz
Fenrir
Level 157
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 9L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
Destinyisgoodgam
Danzaburou
Level 29
God Stats
2W - 3L
1,559 SR
Queue Stats
81W - 29L
1,751 Elo+
Party 1
Chiron
Chiron
Irisairyy
Chiron
Level 82
God Stats
10W - 5L
1,623 SR
Queue Stats
159W - 210L
1,294 Elo+
Solo
Mulan
Mulan
brotherJUICY
Mulan
Level 103
God Stats
5W - 9L
1,309 SR
Queue Stats
343W - 434L
1,383 Elo+
Solo
Discordia
Discordia
farrart03
Discordia
Level 59
God Stats
12W - 10L
1,414 SR
Queue Stats
42W - 41L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 11 / 2
17,535
516
33,892
40,104
25,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Kinbane
Ganesha
20
0 / 7 / 17
15,190
447
17,226
53,425
92,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
TaylorGang0100
King Arthur
20
7 / 14 / 4
16,904
497
31,634
40,529
32,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
TheMontyeCristo
Ah Muzen Cab
20
4 / 4 / 4
15,277
449
14,900
18,464
10,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
yarGhsoJ
Bellona
19
3 / 7 / 7
14,068
414
9,186
27,834
26,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cl2ookz
Fenrir
20
14 / 4 / 11
17,850
525
30,238
36,239
32,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Destinyisgoodgam
Danzaburou
20
14 / 4 / 10
19,322
568
50,570
30,006
13,992
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Irisairyy
Chiron
19
3 / 7 / 13
13,818
406
16,703
28,796
10,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 7 / 10
16,021
471
12,041
27,597
14,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
farrart03
Discordia
20
6 / 8 / 12
16,036
472
36,496
23,302
8,722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
99
29
Kills
43
43
Deaths
30
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cl2ookz
Fenrir
14
4
11
4.88
L
Danzaburou
Destinyisgoodgam
Danzaburou
14
4
10
4.75
W
15
11
2
1.45
L
Chiron
Irisairyy
Chiron
3
7
13
1.36
W
Ganesha
Kinbane
Ganesha
0
7
17
1.21
W
King Arthur
TaylorGang0100
King Arthur
7
14
4
0.64
W
Ah Muzen Cab
TheMontyeCristo
Ah Muzen Cab
4
4
4
1.5
L
6
7
10
1.57
L
Discordia
farrart03
Discordia
6
8
12
1.5
W
Bellona
yarGhsoJ
Bellona
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,838
Damage
146,048
180,356
Taken
145,940
187,092
Mitigated
80,200
62,404
Healing
47,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cl2ookz
Fenrir
30,238
7,978
0
4,750
36,239
32,471
489
12,944
23,013
0
108,924
L
Danzaburou
Destinyisgoodgam
Danzaburou
50,570
24,882
0
15,291
30,006
13,992
6,697
9,842
20,164
0
173,459
W
33,892
268
20,525
17,503
40,104
25,000
1,658
9,039
30,111
95,061
0
L
Chiron
Irisairyy
Chiron
16,703
7,520
476
11,221
28,796
10,686
853
11,757
17,039
0
73,949
W
Ganesha
Kinbane
Ganesha
17,226
1,393
0
2,514
53,425
92,506
465
10,063
40,325
54,642
0
W
King Arthur
TaylorGang0100
King Arthur
31,634
3,175
649
9,678
40,529
32,931
1,104
5,321
35,059
0
132,414
W
Ah Muzen Cab
TheMontyeCristo
Ah Muzen Cab
14,900
7,431
828
6,846
18,464
10,523
6,989
3,650
14,638
0
66,299
L
12,041
600
0
8,562
27,597
14,329
2,268
6,371
21,226
114
87,231
L
Discordia
farrart03
Discordia
36,496
801
1,679
5,728
23,302
8,722
1,632
10,204
13,098
106,749
0
W
Bellona
yarGhsoJ
Bellona
9,186
3,247
1,829
2,032
27,834
26,132
2,912
6,428
21,116
0
48,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,974
Gold Earned
83,047
540
Minions Killed
724
0
Camps Cleared
0
2,471,802
Distance Traveled
2,619,839
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,850
525
124
4
0
573,535
1
L
Danzaburou
19,322
568
217
6
0
527,163
2
W
Hel
17,535
516
154
5
0
569,236
0
L
Chiron
13,818
406
98
3
0
465,701
2
W
Ganesha
15,190
447
16
0
0
596,445
0
W
King Arthur
16,904
497
161
5
0
488,328
1
W
Ah Muzen Cab
15,277
449
101
3
0
267,202
6
L
Mulan
16,021
471
154
5
0
476,858
5
L
Discordia
16,036
472
131
4
0
576,582
3
W
Bellona
14,068
414
108
3
0
550,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role