Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CryingOkami
Apollo
Level 147
God Stats
4W - 1L
1,589 SR
Queue Stats
190W - 174L
1,537 Elo+
Party 2
Kali
Kali
KSmachine
Kali
Level 158
God Stats
1W - 1L
1,345 SR
Queue Stats
427W - 411L
1,544 Elo+
Party 1
Ymir
Ymir
SaMbA93
Ymir
Level 17
God Stats
10W - 6L
1,648 SR
Queue Stats
28W - 22L
1,597 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,535 Elo+

VS

Team Averages
Level 93
1,505 SR
1,485 Elo+
Set
Set
DankMemeBoii
Set
Level 83
God Stats
10W - 7L
1,643 SR
Queue Stats
124W - 113L
1,492 Elo+
Party 3
Xing Tian
Xing Tian
Sassy_Totoro
Xing Tian
Level 107
God Stats
8W - 12L
1,454 SR
Queue Stats
239W - 227L
1,524 Elo+
Solo
Thoth
Thoth
Titianogbeast
Thoth
Level 114
God Stats
2W - 2L
1,439 SR
Queue Stats
299W - 304L
1,478 Elo+
Party 3
Izanami
Izanami
chillgrizz
Izanami
Level 123
God Stats
6W - 2L
1,592 SR
Queue Stats
132W - 127L
1,539 Elo+
Party 3
King Arthur
King Arthur
yungmerc
King Arthur
Level 40
God Stats
3W - 7L
1,399 SR
Queue Stats
115W - 106L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 1 / 2
8,468
605
7,997
8,217
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
12
4 / 3 / 1
7,888
563
3,745
9,519
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
13
2 / 0 / 6
7,658
547
5,908
8,039
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
13
0 / 1 / 0
7,567
541
4,102
10,136
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
SaMbA93
Ymir
12
6 / 0 / 1
7,532
538
5,817
8,404
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,663
476
4,437
10,630
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Sassy_Totoro
Xing Tian
7
0 / 1 / 0
5,348
382
2,504
5,794
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 4 / 1
7,280
520
7,324
8,241
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
chillgrizz
Izanami
10
0 / 5 / 0
6,253
447
4,815
9,717
2,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
yungmerc
King Arthur
10
1 / 5 / 0
6,270
448
4,986
8,734
4,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
2
6
W
The Morrigan
 
The Morrigan
4
3
1
1.5
W
Apollo
2
0
6
5
L
1
3
2
0.67
W
Kali
0
1
0
0
W
Ymir
SaMbA93
Ymir
6
0
1
6.5
L
Xing Tian
Sassy_Totoro
Xing Tian
0
1
0
0
L
3
4
1
0.88
L
Izanami
chillgrizz
Izanami
0
5
0
0
L
King Arthur
yungmerc
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
24,066
44,315
Taken
43,116
21,386
Mitigated
17,693
18,015
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,997
3,836
0
3,390
8,217
8,025
546
448
7,736
8,287
53,681
W
The Morrigan
 
The Morrigan
3,745
317
0
2,929
9,519
2,668
691
5,387
3,743
33,830
0
W
Apollo
5,908
3,346
0
5,108
8,039
2,576
0
331
7,708
0
55,515
L
4,437
1,901
0
3,859
10,630
3,977
0
1,655
8,931
0
39,587
W
Kali
4,102
1,876
0
5,552
10,136
3,347
0
1,352
8,706
0
53,523
W
Ymir
SaMbA93
Ymir
5,817
1,115
0
1,036
8,404
4,770
231
1,800
6,577
24,201
0
L
Xing Tian
Sassy_Totoro
Xing Tian
2,504
226
477
1,833
5,794
3,604
0
1,447
4,347
10,601
0
L
7,324
181
0
290
8,241
2,621
0
3,139
4,798
42,983
0
L
Izanami
chillgrizz
Izanami
4,815
2,742
0
2,037
9,717
2,835
565
2,499
7,218
0
43,788
L
King Arthur
yungmerc
King Arthur
4,986
940
0
0
8,734
4,656
0
1,438
7,274
0
21,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
31,814
431
Minions Killed
287
0
Camps Cleared
0
1,362,644
Distance Traveled
1,258,881
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,468
605
117
8
0
276,132
3
W
The Morrigan
7,888
563
71
5
0
238,850
0
W
Apollo
7,658
547
90
6
0
242,927
1
L
Set
6,663
476
69
5
0
284,500
6
W
Kali
7,567
541
121
9
0
310,647
1
W
Ymir
7,532
538
32
2
0
294,088
5
L
Xing Tian
5,348
382
13
1
0
230,688
3
L
Thoth
7,280
520
87
6
0
252,673
4
L
Izanami
6,253
447
85
6
0
221,638
6
L
King Arthur
6,270
448
33
2
0
269,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role