Player Matchup

Nox
Nox
Bi11Ny3
Nox
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,447 Elo+
Party 1
Olorun
Olorun
Cozyjay
Olorun
Level 12
God Stats
4W - 4L
1,555 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2
Tyr
Tyr
Nerdzilla25
Tyr
Level 9
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Artio
Artio
R0linoth
Artio
Level 17
God Stats
2W - 3L
1,675 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
syhmbols
Tsukuyomi
Level 17
God Stats
12W - 9L
1,642 SR
Queue Stats
27W - 22L
1,525 Elo+
Party 2
Team Averages
Level 18
1,532 SR
1,471 Elo+

VS

Team Averages
Level 17
1,455 SR
1,447 Elo+
Rama
Rama
 
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AstaYunoNoelle
Sol
Level 21
God Stats
3W - 1L
1,467 SR
Queue Stats
33W - 28L
1,540 Elo+
Solo
Neith
Neith
IcedAbyss
Neith
Level 7
God Stats
2W - 2L
1,518 SR
Queue Stats
4W - 2L
1,599 Elo+
Solo
Danzaburou
Danzaburou
Jampsey
Danzaburou
Level 14
God Stats
4W - 7L
1,312 SR
Queue Stats
7W - 12L
1,222 Elo+
Solo
Kali
Kali
Pojayto
Kali
Level 26
God Stats
17W - 18L
1,478 SR
Queue Stats
56W - 62L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 9 / 5
6,626
414
4,746
8,354
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Cozyjay
Olorun
10
0 / 5 / 6
6,360
398
2,937
7,965
2,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 5
6,773
423
7,369
11,316
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artio
R0linoth
Artio
10
0 / 5 / 7
6,829
427
1,860
11,240
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
syhmbols
Tsukuyomi
16
12 / 1 / 0
9,729
608
12,497
8,548
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 1 / 0
10,686
668
5,193
15,965
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 2
10,785
674
7,523
12,383
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
IcedAbyss
Neith
14
6 / 3 / 6
10,057
629
10,737
12,296
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Jampsey
Danzaburou
13
6 / 4 / 5
9,648
603
6,306
8,500
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Pojayto
Kali
14
3 / 1 / 7
9,594
600
3,928
12,299
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
13
Kills
23
23
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
0
1
W
7
4
2
2
L
Nox
1
9
5
0.39
L
Olorun
Cozyjay
Olorun
0
5
6
0.6
W
Neith
IcedAbyss
Neith
6
3
6
3
W
Danzaburou
Jampsey
Danzaburou
6
4
5
2.13
L
0
3
5
0.83
W
Kali
Pojayto
Kali
3
1
7
6.5
L
Artio
R0linoth
Artio
0
5
7
0.7
L
Tsukuyomi
syhmbols
Tsukuyomi
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
33,687
47,423
Taken
61,443
25,879
Mitigated
20,631
9,493
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,193
4,641
0
12,451
15,965
5,825
2,368
252
15,388
0
95,854
W
7,523
1,978
0
6,046
12,383
4,039
9,064
2,842
9,541
60,993
0
L
Nox
4,746
862
0
250
8,354
2,856
273
4,140
4,214
25,429
0
L
Olorun
Cozyjay
Olorun
2,937
2,321
0
1,837
7,965
2,185
0
0
7,965
26,876
0
W
Neith
IcedAbyss
Neith
10,737
4,596
0
5,751
12,296
3,766
2,262
3,970
8,276
0
49,698
W
Danzaburou
Jampsey
Danzaburou
6,306
2,626
0
1,477
8,500
2,588
3,273
1,038
7,437
0
35,270
L
7,369
2,837
0
4,281
11,316
8,055
192
23
11,293
0
24,297
W
Kali
Pojayto
Kali
3,928
1,886
0
7,348
12,299
4,413
663
1,742
10,532
0
40,148
L
Artio
R0linoth
Artio
1,860
466
232
1,833
11,240
7,506
0
1,598
9,642
10,186
0
L
Tsukuyomi
syhmbols
Tsukuyomi
12,497
3,280
0
1,060
8,548
5,277
0
1,762
6,786
4,416
52,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
50,770
237
Minions Killed
497
0
Camps Cleared
0
1,527,612
Distance Traveled
1,425,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,686
668
148
9
0
256,379
0
W
Sol
10,785
674
136
9
0
263,657
0
L
Nox
6,626
414
45
3
0
284,366
0
L
Olorun
6,360
398
50
3
0
278,046
1
W
Neith
10,057
629
63
4
0
284,659
0
W
Danzaburou
9,648
603
69
4
0
301,398
0
L
Tyr
6,773
423
43
3
0
316,403
0
W
Kali
9,594
600
81
5
0
319,105
0
L
Artio
6,829
427
22
1
0
293,839
0
L
Tsukuyomi
9,729
608
77
5
0
354,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role