Player Matchup

Bellona
Bellona
Bronze III
Fosta13
Bellona
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
JPirro
Cupid
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
ThisMyLane
Bakasura
Bronze III
Level 108
God Stats
9W - 4L
1,756 SR
Queue Stats
90W - 65L
1,449 MMR
Solo
Chang'e
Chang'e
Silver III
TooTasty
Chang'e
Silver III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 218L
1,446 MMR
Solo
Ares
Ares
Silver III
fersa0988
Ares
Silver III
Level 156
God Stats
6W - 7L
1,396 SR
Queue Stats
482W - 488L
1,413 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,530 SR
1,461 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,641 SR
1,444 MMR
Cu Chulainn
Cu Chulainn
Bronze III
AsapKeat7
Cu Chulainn
Bronze III
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
27W - 41L
1,413 MMR
Solo
Awilix
Awilix
Bronze III
BadRivenMain
Awilix
Bronze III
Level 35
God Stats
0W - 2L
1,584 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Zeus
Zeus
Bronze III
IIWeissSchnee
Zeus
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
Nerotistical
Cerberus
Silver IV
Level 56
God Stats
0W - 2L
1,639 SR
Queue Stats
89W - 93L
1,416 MMR
Solo
Rama
Rama
Bronze III
Vynlendus
Rama
Bronze III
Level 107
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 3L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fosta13
Bellona
16
2 / 5 / 5
10,675
593
11,673
15,469
14,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
JPirro
Cupid
16
3 / 4 / 9
10,552
586
4,903
7,509
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ThisMyLane
Bakasura
20
11 / 2 / 5
12,837
713
13,824
14,683
9,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TooTasty
Chang'e
19
9 / 1 / 4
12,285
683
15,691
11,843
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
6 / 4 / 10
9,903
550
8,900
15,576
10,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
LokiDanzaburouHeimdallrYemojaTsukuyomi

VS

Bans
NemesisSun WukongCthulhuCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsapKeat7
Cu Chulainn
15
1 / 5 / 6
9,057
503
9,738
14,816
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
16
5 / 5 / 4
9,907
550
5,604
15,344
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 10 / 2
9,140
508
6,180
15,025
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nerotistical
Cerberus
15
6 / 6 / 4
9,174
510
9,216
16,750
13,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
2 / 6 / 2
10,196
566
5,015
12,340
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
31
Kills
16
16
Deaths
32
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AsapKeat7
Cu Chulainn
1
5
6
0.8
L
Awilix
5
5
4
1.4
W
Bellona
Fosta13
Bellona
2
5
5
0.9
L
2
10
2
0.3
W
Cupid
JPirro
Cupid
3
4
9
1.88
L
Cerberus
Nerotistical
Cerberus
6
6
4
1.33
W
Bakasura
ThisMyLane
Bakasura
11
2
5
6.75
W
Chang'e
TooTasty
Chang'e
9
1
4
11
L
Rama
2
6
2
0.5
W
Ares
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,991
Damage
35,753
65,080
Taken
74,275
41,982
Mitigated
39,589
25,655
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AsapKeat7
Cu Chulainn
9,738
2,913
0
3,631
14,816
12,260
374
2,766
11,733
3,772
47,818
L
Awilix
5,604
1,618
0
3,196
15,344
5,351
0
4,528
10,067
0
63,884
W
Bellona
Fosta13
Bellona
11,673
3,877
0
3,227
15,469
14,675
414
3,029
12,440
4,936
53,826
L
6,180
883
0
2,103
15,025
4,676
0
7,947
5,646
43,636
0
W
Cupid
JPirro
Cupid
4,903
2,757
0
1,581
7,509
2,993
3,246
3,628
3,881
5,501
51,739
L
Cerberus
Nerotistical
Cerberus
9,216
598
0
2,948
16,750
13,228
632
6,992
8,893
32,278
0
W
Bakasura
ThisMyLane
Bakasura
13,824
7,599
0
7,073
14,683
9,708
3,075
4,049
10,634
10,491
85,304
W
Chang'e
TooTasty
Chang'e
15,691
902
2,563
7,942
11,843
4,366
471
4,574
7,269
93,537
0
L
Rama
5,015
3,699
0
2,722
12,340
4,074
1,336
4,745
7,081
0
68,789
W
Ares
8,900
822
353
2,916
15,576
10,240
435
3,465
12,111
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
47,474
596
Minions Killed
500
0
Camps Cleared
0
1,818,949
Distance Traveled
1,661,324
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,057
503
105
6
0
327,974
3
L
Awilix
9,907
550
110
6
0
380,716
3
W
Bellona
10,675
593
124
7
0
324,777
6
L
Zeus
9,140
508
88
5
0
292,149
3
W
Cupid
10,552
586
118
7
0
345,212
6
L
Cerberus
9,174
510
45
3
0
348,242
4
W
Bakasura
12,837
713
168
9
0
393,822
5
W
Chang'e
12,285
683
153
9
0
385,080
4
L
Rama
10,196
566
152
8
0
312,243
1
W
Ares
9,903
550
33
2
0
370,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role