Player Matchup

Danzaburou
Danzaburou
Actiionnz
Danzaburou
Level 159
God Stats
14W - 7L
1,787 SR
Queue Stats
142W - 120L
1,685 Elo+
Party 3
Erlang Shen
Erlang Shen
JD--Black
Erlang Shen
Level 144
God Stats
7W - 1L
1,581 SR
Queue Stats
90W - 78L
1,684 Elo+
Party 3
Nike
Nike
Supertony1805x
Nike
Level 126
God Stats
12W - 11L
1,532 SR
Queue Stats
24W - 17L
1,618 Elo+
Party 3
Apollo
Apollo
iZooWee
Apollo
Level 158
God Stats
3W - 2L
1,613 SR
Queue Stats
137W - 120L
1,681 Elo+
Party 3
Olorun
Olorun
uniqueUS
Olorun
Level 16
God Stats
1W - 1L
1,383 SR
Queue Stats
13W - 4L
1,686 Elo+
Party 3
Team Averages
Level 121
1,579 SR
1,671 Elo+

VS

Team Averages
Level 87
1,549 SR
1,506 Elo+
Yemoja
Yemoja
AceTitan6359058
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 2
Kali
Kali
DoubtfullCape832
Kali
Level 125
God Stats
0W - 2L
1,656 SR
Queue Stats
83W - 76L
1,515 Elo+
Party 2
Hera
Hera
ItzJanky
Hera
Level 138
God Stats
8W - 3L
1,799 SR
Queue Stats
208W - 142L
1,603 Elo+
Party 1
Apollo
Apollo
Oldguygamr
Apollo
Level 128
God Stats
39W - 49L
1,488 SR
Queue Stats
812W - 884L
1,376 Elo+
Party 1
Nike
Nike
Warmapplpie
Nike
Level 16
God Stats
0W - 3L
1,303 SR
Queue Stats
8W - 6L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Actiionnz
Danzaburou
17
5 / 2 / 3
10,608
624
7,940
11,558
4,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
JD--Black
Erlang Shen
16
4 / 2 / 2
9,910
583
14,060
10,926
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 10
8,846
520
6,786
9,683
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
iZooWee
Apollo
18
7 / 2 / 7
10,615
624
10,574
12,691
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
uniqueUS
Olorun
15
7 / 0 / 3
9,326
549
7,581
7,100
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,141
420
2,476
10,722
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 5 / 2
7,502
441
5,954
11,707
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
17
3 / 4 / 2
10,105
594
12,119
9,167
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Oldguygamr
Apollo
13
2 / 6 / 0
7,957
468
3,136
12,975
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 3
8,196
482
6,237
17,566
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
5
6
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Danzaburou
Actiionnz
Danzaburou
5
2
3
3.25
L
0
5
2
0.2
L
Hera
3
4
2
1
W
Erlang Shen
JD--Black
Erlang Shen
4
2
2
2.5
L
Apollo
Oldguygamr
Apollo
2
6
0
0.33
W
2
0
10
7
L
0
5
3
0.3
W
Apollo
iZooWee
Apollo
7
2
7
5.25
W
Olorun
uniqueUS
Olorun
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
29,922
51,958
Taken
62,137
28,168
Mitigated
33,424
21,070
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,476
619
664
1,254
10,722
4,754
466
4,135
6,587
30,151
0
W
Danzaburou
Actiionnz
Danzaburou
7,940
2,856
0
4,254
11,558
4,808
572
6,365
4,979
0
72,967
L
5,954
2,532
0
1,422
11,707
7,590
0
1,072
10,635
9,288
41,362
L
Hera
12,119
4,428
0
314
9,167
4,015
0
0
9,167
80,396
0
W
Erlang Shen
JD--Black
Erlang Shen
14,060
8,444
0
4,618
10,926
8,622
1,674
353
10,223
5,951
57,383
L
Apollo
Oldguygamr
Apollo
3,136
1,897
0
3,951
12,975
3,891
726
2,512
10,463
0
27,402
W
6,786
512
0
3,890
9,683
7,087
0
1,778
7,895
0
27,176
L
6,237
2,004
0
5,149
17,566
13,174
236
1,101
16,465
0
46,372
W
Apollo
iZooWee
Apollo
10,574
5,216
0
2,690
12,691
4,936
3,911
4,888
7,646
0
81,749
W
Olorun
uniqueUS
Olorun
7,581
4,290
232
5,386
7,100
2,715
1,174
1,780
5,284
48,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
40,901
513
Minions Killed
435
0
Camps Cleared
0
1,526,331
Distance Traveled
1,435,638
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,141
420
63
4
0
276,754
0
W
Danzaburou
10,608
624
137
8
0
270,283
3
L
Kali
7,502
441
90
5
0
323,686
0
L
Hera
10,105
594
159
9
0
299,373
3
W
Erlang Shen
9,910
583
110
6
0
310,465
1
L
Apollo
7,957
468
42
2
0
285,165
2
W
Nike
8,846
520
26
2
0
287,305
2
L
Nike
8,196
482
81
5
0
250,660
2
W
Apollo
10,615
624
137
8
0
341,336
0
W
Olorun
9,326
549
103
6
0
316,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role