Player Matchup

Neith
Neith
Everett4God
Neith
Level 45
God Stats
26W - 28L
1,539 SR
Queue Stats
127W - 127L
1,472 Elo+
Party 2
Cerberus
Cerberus
Shadowskydiver
Cerberus
Level 69
God Stats
24W - 13L
1,593 SR
Queue Stats
381W - 288L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
SovietDwarf
The Morrigan
Level 62
God Stats
5W - 1L
1,721 SR
Queue Stats
268W - 229L
1,566 Elo+
Party 2
Da Ji
Da Ji
TheBruhThatBruhs
Da Ji
Level 92
God Stats
7W - 5L
1,613 SR
Queue Stats
635W - 492L
1,593 Elo+
Party 2
King Arthur
King Arthur
dont1v1me
King Arthur
Level 25
God Stats
4W - 7L
1,277 SR
Queue Stats
40W - 38L
1,409 Elo+
Party 2
Team Averages
Level 59
1,549 SR
1,516 Elo+

VS

Team Averages
Level 46
1,365 SR
1,474 Elo+
Fenrir
Fenrir
Cribzyy
Fenrir
Level 24
God Stats
0W - 1L
1,251 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Darkxspartan13
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Konter212
Heimdallr
Level 17
God Stats
0W - 2L
1,351 SR
Queue Stats
12W - 12L
1,458 Elo+
Party 1
Nike
Nike
Magneto48YT
Nike
Level 82
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 23L
1,407 Elo+
Party 1
Sol
Sol
RIGARRDO
Sol
Level 46
God Stats
30W - 39L
1,420 SR
Queue Stats
137W - 135L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 6
5,778
642
5,681
3,747
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
9
5 / 0 / 3
5,879
653
3,949
5,678
2,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
SovietDwarf
The Morrigan
12
4 / 1 / 2
6,641
738
4,333
4,920
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 1 / 4
5,600
622
5,437
5,492
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
dont1v1me
King Arthur
10
0 / 2 / 0
5,608
623
1,606
4,014
1,748
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cribzyy
Fenrir
10
2 / 3 / 0
5,661
629
2,101
6,660
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 2
4,501
500
2,295
8,540
2,935
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Konter212
Heimdallr
8
2 / 3 / 0
5,016
557
3,540
8,490
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,785
198
0
0
0
9
1 / 4 / 1
5,331
592
2,225
7,638
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cribzyy
Fenrir
2
3
0
0.67
L
0
6
2
0.17
W
3
1
6
6
L
Heimdallr
Konter212
Heimdallr
2
3
0
0.67
L
0
0
0
0
L
1
4
1
0.38
W
Cerberus
5
0
3
6.5
W
The Morrigan
SovietDwarf
The Morrigan
4
1
2
5
W
4
1
4
6
W
King Arthur
dont1v1me
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
10,161
23,851
Taken
31,328
8,748
Mitigated
9,045
5,971
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cribzyy
Fenrir
2,101
386
0
2,022
6,660
2,065
0
1,016
5,574
0
25,520
L
2,295
369
56
377
8,540
2,935
115
656
7,884
12,426
0
W
5,681
3,772
0
1,526
3,747
1,050
785
1,074
2,673
0
24,569
L
Heimdallr
Konter212
Heimdallr
3,540
1,235
0
2,663
8,490
2,171
0
2,297
6,193
0
21,621
L
0
0
0
0
0
0
0
0
0
0
0
L
2,225
212
0
2,683
7,638
1,874
131
3,582
3,862
26,098
0
W
Cerberus
3,949
995
0
1,290
5,678
2,654
259
1,091
4,587
16,072
0
W
The Morrigan
SovietDwarf
The Morrigan
4,333
1,062
0
1,118
4,920
1,605
438
1,473
3,447
38,800
467
W
5,437
1,918
0
1,830
5,492
1,691
0
882
4,610
0
23,931
W
King Arthur
dont1v1me
King Arthur
1,606
191
0
207
4,014
1,748
72
0
4,014
0
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
22,294
258
Minions Killed
189
0
Camps Cleared
0
957,602
Distance Traveled
662,056
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,661
629
67
7
0
185,255
1
L
Cthulhu
4,501
500
24
3
0
155,545
1
W
Neith
5,778
642
46
5
0
163,498
2
L
Heimdallr
5,016
557
44
5
0
165,308
1
L
Nike
1,785
198
0
0
0
0
0
L
Sol
5,331
592
54
6
0
155,948
2
W
Cerberus
5,879
653
23
3
0
222,716
1
W
The Morrigan
6,641
738
81
9
0
179,407
0
W
Da Ji
5,600
622
43
5
0
231,568
2
W
King Arthur
5,608
623
65
7
0
160,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role