Player Matchup

Hercules
Hercules
CrookBurger
Hercules
Level 8
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
Merlin
Merlin
Ronald898
Merlin
Level 27
God Stats
2W - 6L
1,385 SR
Queue Stats
31W - 44L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Snopps01
Danzaburou
Level 18
God Stats
2W - 8L
1,439 SR
Queue Stats
11W - 15L
1,397 Elo+
Party 1
Arachne
Arachne
Spotted69
Arachne
Level 65
God Stats
28W - 21L
1,594 SR
Queue Stats
36W - 52L
1,318 Elo+
Party 1
Xing Tian
Xing Tian
swiftwheels
Xing Tian
Level 26
God Stats
2W - 7L
1,349 SR
Queue Stats
24W - 38L
1,325 Elo+
Party 1
Team Averages
Level 29
1,404 SR
1,324 Elo+

VS

Team Averages
Level 20
1,513 SR
1,541 Elo+
Zhong Kui
Zhong Kui
MeRacen
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,579 Elo+
Solo
Yemoja
Yemoja
Mirandaisathug
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Solo
Janus
Janus
RoninElite12
Janus
Level 22
God Stats
2W - 0L
1,436 SR
Queue Stats
45W - 29L
1,701 Elo+
Solo
Heimdallr
Heimdallr
Taco de huevo13
Heimdallr
Level 25
God Stats
2W - 1L
1,596 SR
Queue Stats
78W - 42L
1,664 Elo+
Solo
Osiris
Osiris
goop6377
Osiris
Level 25
God Stats
14W - 10L
1,533 SR
Queue Stats
40W - 50L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrookBurger
Hercules
11
1 / 11 / 1
7,942
361
3,361
19,031
11,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
Ronald898
Merlin
14
1 / 8 / 0
8,957
407
10,322
16,338
7,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Snopps01
Danzaburou
12
1 / 8 / 1
7,766
353
4,649
11,510
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Spotted69
Arachne
12
1 / 10 / 1
8,158
371
9,268
15,397
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
swiftwheels
Xing Tian
12
0 / 6 / 1
8,281
376
5,693
18,347
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeRacen
Zhong Kui
17
6 / 0 / 16
13,522
615
12,751
15,701
10,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 11
11,046
502
2,606
5,467
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 0 / 9
14,475
658
11,751
15,507
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Taco de huevo13
Heimdallr
20
12 / 1 / 14
13,694
622
19,916
23,113
9,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
goop6377
Osiris
18
14 / 2 / 14
13,260
603
19,278
19,344
14,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
107
4
Kills
43
43
Deaths
4
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrookBurger
Hercules
1
11
1
0.14
W
Zhong Kui
MeRacen
Zhong Kui
6
0
16
14
W
3
1
11
8.5
L
Merlin
Ronald898
Merlin
1
8
0
0.13
W
8
0
9
12.5
L
Danzaburou
Snopps01
Danzaburou
1
8
1
0.19
L
Arachne
Spotted69
Arachne
1
10
1
0.15
W
Heimdallr
Taco de huevo13
Heimdallr
12
1
14
19
W
Osiris
goop6377
Osiris
14
2
14
10.5
L
Xing Tian
swiftwheels
Xing Tian
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
66,302
80,623
Taken
79,132
49,837
Mitigated
44,347
9,782
Healing
47,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrookBurger
Hercules
3,361
1,078
0
1,588
19,031
11,622
0
5,060
13,971
0
25,129
W
Zhong Kui
MeRacen
Zhong Kui
12,751
741
994
9,449
15,701
10,829
2,609
3,200
12,501
61,042
0
W
2,606
951
3,458
1,020
5,467
4,327
150
2,155
3,312
16,165
0
L
Merlin
Ronald898
Merlin
10,322
970
0
1,945
16,338
7,059
0
9,150
7,188
55,354
0
W
11,751
1,318
0
7,963
15,507
5,440
1,513
3,804
11,703
121,406
0
L
Danzaburou
Snopps01
Danzaburou
4,649
1,744
465
1,192
11,510
6,193
0
3,873
7,631
3,405
28,790
L
Arachne
Spotted69
Arachne
9,268
6,145
0
1,964
15,397
8,184
0
3,582
11,815
7,588
43,241
W
Heimdallr
Taco de huevo13
Heimdallr
19,916
9,027
0
15,825
23,113
9,370
5,184
5,708
17,405
0
122,944
W
Osiris
goop6377
Osiris
19,278
12,101
862
7,577
19,344
14,381
3,219
4,780
14,564
0
79,007
L
Xing Tian
swiftwheels
Xing Tian
5,693
947
75
2,553
18,347
16,779
0
5,443
12,904
25,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
65,997
297
Minions Killed
589
0
Camps Cleared
0
2,044,784
Distance Traveled
2,065,696
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,942
361
39
2
0
380,995
0
W
Zhong Kui
13,522
615
78
4
0
418,413
2
W
Yemoja
11,046
502
19
1
0
296,984
1
L
Merlin
8,957
407
95
4
0
382,417
1
W
Janus
14,475
658
217
10
0
461,355
0
L
Danzaburou
7,766
353
61
3
0
437,041
1
L
Arachne
8,158
371
72
3
0
446,820
0
W
Heimdallr
13,694
622
176
8
0
409,013
5
W
Osiris
13,260
603
99
5
0
479,931
6
L
Xing Tian
8,281
376
30
1
0
397,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role