Player Matchup

Kali
Kali
Boosterpopo
Kali
Level 129
God Stats
6W - 1L
1,885 SR
Queue Stats
151W - 137L
1,575 Elo+
Party 1
Horus
Horus
BreakawayZero96
Horus
Level 109
God Stats
1W - 1L
1,364 SR
Queue Stats
73W - 68L
1,443 Elo+
Party 2
King Arthur
King Arthur
JesFern22
King Arthur
Level 65
God Stats
31W - 29L
1,574 SR
Queue Stats
159W - 154L
1,479 Elo+
Party 2
Anubis
Anubis
KaCoasta
Anubis
Level 69
God Stats
12W - 5L
1,656 SR
Queue Stats
67W - 72L
1,452 Elo+
Party 2
Artemis
Artemis
Ragnahamkara
Artemis
Level 118
God Stats
1W - 1L
1,550 SR
Queue Stats
21W - 22L
1,544 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,499 Elo+

VS

Team Averages
Level 93
1,555 SR
1,468 Elo+
Set
Set
 
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
CycloneKaze
Bastet
Level 146
God Stats
4W - 1L
1,670 SR
Queue Stats
45W - 61L
1,433 Elo+
Solo
Agni
Agni
Elijah018
Agni
Level 68
God Stats
5W - 5L
1,588 SR
Queue Stats
50W - 37L
1,501 Elo+
Party 4
Medusa
Medusa
PT6M
Medusa
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 12L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
Zhiqy
Jormungandr
Level 101
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 22L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 5
12,659
633
17,257
18,779
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 2
8,831
442
3,190
17,011
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
JesFern22
King Arthur
20
7 / 1 / 5
12,512
626
13,740
12,587
9,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
KaCoasta
Anubis
19
7 / 1 / 5
12,320
616
8,916
11,455
6,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Ragnahamkara
Artemis
16
1 / 6 / 3
9,748
487
5,759
16,679
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
1 / 8 / 1
10,041
502
4,584
15,469
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
15
2 / 5 / 2
10,038
502
6,126
13,549
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
2 / 8 / 1
9,847
492
9,930
13,479
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
PT6M
Medusa
15
6 / 7 / 5
9,568
478
13,416
14,969
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Zhiqy
Jormungandr
14
5 / 3 / 8
9,887
494
13,701
11,677
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
31
Kills
16
16
Deaths
31
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
8
1
0.19
W
15
2
5
8.75
W
1
6
2
0.33
L
Bastet
2
5
2
0.6
L
Agni
2
8
1
0.31
W
King Arthur
JesFern22
King Arthur
7
1
5
9.5
W
Anubis
KaCoasta
Anubis
7
1
5
9.5
L
Medusa
PT6M
Medusa
6
7
5
1.21
W
Artemis
Ragnahamkara
Artemis
1
6
3
0.42
L
Jormungandr
Zhiqy
Jormungandr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
47,757
76,511
Taken
69,143
42,825
Mitigated
35,007
29,189
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,584
1,835
0
2,099
15,469
12,565
0
212
15,257
0
64,934
W
17,257
11,197
0
10,386
18,779
8,898
1,048
4,941
13,583
0
54,368
W
3,190
1,741
1,482
4,291
17,011
11,509
0
6,046
10,820
0
27,254
L
Bastet
6,126
2,049
0
625
13,549
4,911
0
1,580
11,801
0
63,650
L
Agni
9,930
765
44
1,346
13,479
3,510
0
5,699
7,780
55,765
0
W
King Arthur
JesFern22
King Arthur
13,740
3,083
0
1,800
12,587
9,411
2,212
1,157
11,088
3,449
80,186
W
Anubis
KaCoasta
Anubis
8,916
315
0
5,833
11,455
6,404
1,280
5,280
5,849
88,608
0
L
Medusa
PT6M
Medusa
13,416
6,168
0
3,292
14,969
5,314
0
447
14,522
0
48,375
W
Artemis
Ragnahamkara
Artemis
5,759
2,566
0
5,397
16,679
6,603
2,264
5,484
11,147
0
60,475
L
Jormungandr
Zhiqy
Jormungandr
13,701
2,977
0
2,364
11,677
8,707
272
1,559
10,118
42,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,070
Gold Earned
49,381
530
Minions Killed
494
0
Camps Cleared
0
1,810,129
Distance Traveled
1,713,950
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,041
502
151
8
0
312,989
1
W
Kali
12,659
633
99
5
0
412,038
1
W
Horus
8,831
442
36
2
0
367,417
0
L
Bastet
10,038
502
103
5
0
397,096
1
L
Agni
9,847
492
112
6
0
365,438
1
W
King Arthur
12,512
626
143
7
0
360,718
2
W
Anubis
12,320
616
146
7
0
370,255
2
L
Medusa
9,568
478
65
3
0
342,467
4
W
Artemis
9,748
487
106
5
0
299,701
0
L
Jormungandr
9,887
494
63
3
0
295,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role