Player Matchup

Cthulhu
Cthulhu
GorgonsGaze
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 1
King Arthur
King Arthur
Hideyoshi14All
King Arthur
Level 122
God Stats
17W - 13L
1,624 SR
Queue Stats
173W - 172L
1,509 Elo+
Solo
Skadi
Skadi
Maccy_Tobaccy
Skadi
Level 59
God Stats
0W - 1L
1,259 SR
Queue Stats
130W - 221L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
TheHentaiCaptain
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 1
Merlin
Merlin
doomsoldier889
Merlin
Level 115
God Stats
0W - 3L
1,407 SR
Queue Stats
78W - 94L
1,433 Elo+
Solo
Team Averages
Level 69
1,458 SR
1,512 Elo+

VS

Team Averages
Level 51
1,511 SR
1,404 Elo+
King Arthur
King Arthur
Centhrron
King Arthur
Level 53
God Stats
2W - 5L
1,304 SR
Queue Stats
42W - 79L
1,390 Elo+
Solo
Nemesis
Nemesis
Crimsonprince95
Nemesis
Level 26
God Stats
9W - 8L
1,401 SR
Queue Stats
27W - 36L
1,280 Elo+
Party 2
Hun Batz
Hun Batz
DIVINE00
Hun Batz
Level 154
God Stats
12W - 2L
1,684 SR
Queue Stats
230W - 115L
1,606 Elo+
Solo
Apollo
Apollo
ShavedDragon484
Apollo
Level 14
God Stats
4W - 0L
1,651 SR
Queue Stats
7W - 5L
1,216 Elo+
Party 2
Ra
Ra
vLegends
Ra
Level 10
God Stats
2W - 1L
1,516 SR
Queue Stats
7W - 6L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GorgonsGaze
Cthulhu
7
0 / 5 / 0
4,862
442
2,911
8,503
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Hideyoshi14All
King Arthur
10
2 / 4 / 0
6,210
565
6,250
11,771
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,848
441
2,333
5,218
1,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
5
1 / 5 / 0
4,496
409
1,866
6,012
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
5,914
538
2,244
4,377
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Centhrron
King Arthur
11
3 / 1 / 1
6,687
608
7,941
10,918
5,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 3
6,737
612
4,738
6,420
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
DIVINE00
Hun Batz
12
3 / 0 / 4
6,898
627
2,819
6,348
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 5
5,621
511
4,099
4,089
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 2
7,063
642
3,638
4,103
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
18
19
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Centhrron
King Arthur
3
1
1
3.5
W
7
0
3
8.5
W
Hun Batz
DIVINE00
Hun Batz
3
0
4
5
L
Cthulhu
GorgonsGaze
Cthulhu
0
5
0
0
L
King Arthur
Hideyoshi14All
King Arthur
2
4
0
0.5
L
0
4
0
0
W
2
2
5
2.25
L
Baba Yaga
1
5
0
0.2
L
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
23,235
35,881
Taken
31,878
16,146
Mitigated
13,420
8,517
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Centhrron
King Arthur
7,941
1,297
0
4,560
10,918
5,098
0
1,007
9,421
0
34,994
W
4,738
2,467
0
2,096
6,420
3,671
0
2,027
4,393
2,689
23,133
W
Hun Batz
DIVINE00
Hun Batz
2,819
1,204
0
4,155
6,348
2,157
577
794
5,554
0
41,687
L
Cthulhu
GorgonsGaze
Cthulhu
2,911
274
0
314
8,503
3,765
50
537
7,966
14,434
0
L
King Arthur
Hideyoshi14All
King Arthur
6,250
1,079
0
5,951
11,771
8,630
0
1,388
10,383
0
32,040
L
2,333
644
0
630
5,218
1,042
115
165
5,053
0
24,300
W
4,099
2,268
0
415
4,089
1,121
461
1,433
2,631
0
19,554
L
Baba Yaga
1,866
290
0
880
6,012
1,354
0
660
5,352
12,683
0
L
2,244
129
0
742
4,377
1,355
120
1,234
3,143
37,465
0
W
3,638
207
753
2,221
4,103
1,373
485
1,760
2,343
45,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
33,006
232
Minions Killed
359
0
Camps Cleared
0
951,089
Distance Traveled
1,128,243
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,687
608
82
7
0
212,964
0
W
Nemesis
6,737
612
54
5
0
236,495
1
W
Hun Batz
6,898
627
87
8
0
237,309
3
L
Cthulhu
4,862
442
28
3
0
210,858
3
L
King Arthur
6,210
565
65
6
0
174,088
4
L
Skadi
4,848
441
36
3
0
187,399
0
W
Apollo
5,621
511
37
3
0
206,905
0
L
Baba Yaga
4,496
409
25
2
0
186,294
0
L
Merlin
5,914
538
78
7
0
192,450
6
W
Ra
7,063
642
99
9
0
234,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role