Player Matchup

Cupid
Cupid
Bronze III
Hundorf
Cupid
Bronze III
Level 104
God Stats
47W - 30L
1,689 SR
Queue Stats
133W - 106L
1,553 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
balkaanboy
Aphrodite
Bronze III
Level 90
God Stats
57W - 26L
1,745 SR
Queue Stats
225W - 182L
1,553 MMR
Party 1
Cerberus
Cerberus
Bronze III
nutria0
Cerberus
Bronze III
Level 88
God Stats
20W - 17L
1,644 SR
Queue Stats
121W - 105L
1,553 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,693 SR
1,553 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,691 SR
1,527 MMR
Medusa
Medusa
Bronze III
Schmeat_Me_Out69
Medusa
Bronze III
Level 99
God Stats
20W - 12L
1,658 SR
Queue Stats
364W - 321L
1,513 MMR
Party 2
Hel
Hel
Bronze III
SebivZoro
Hel
Bronze III
Level 154
God Stats
12W - 8L
1,700 SR
Queue Stats
104W - 90L
1,555 MMR
Solo
Ares
Ares
Bronze III
SunnyD_SG
Ares
Bronze III
Level 109
God Stats
4W - 3L
1,714 SR
Queue Stats
454W - 439L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hundorf
Cupid
17
6 / 4 / 5
13,230
662
10,920
21,299
7,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
balkaanboy
Aphrodite
17
3 / 5 / 9
13,002
650
12,572
17,216
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
nutria0
Cerberus
17
3 / 4 / 9
13,920
696
18,443
26,612
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KumbhakarnaPersephoneScyllaDanzaburouHades

VS

Bans
CthulhuChaacCabrakanHerculesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
12,857
643
14,595
16,682
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 5 / 5
12,890
645
17,868
20,746
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
2 / 2 / 10
11,840
592
11,643
17,861
22,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
12
Kills
13
13
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hundorf
Cupid
6
4
5
2.13
L
5
5
8
1.8
L
6
5
5
1.7
L
Ares
2
2
10
3.5
W
Aphrodite
balkaanboy
Aphrodite
3
5
9
1.5
W
Cerberus
nutria0
Cerberus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
44,106
65,127
Taken
55,289
40,834
Mitigated
38,206
30,350
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hundorf
Cupid
10,920
6,138
705
7,278
21,299
7,284
2,807
10,735
10,207
0
91,520
L
14,595
6,860
0
2,153
16,682
7,705
2,468
9,904
6,778
4,344
56,435
L
17,868
1,128
6,586
10,345
20,746
7,586
926
13,311
7,435
74,185
0
L
Ares
11,643
0
0
354
17,861
22,915
306
8,215
9,646
27,979
0
W
Aphrodite
balkaanboy
Aphrodite
12,572
455
8,954
8,048
17,216
8,351
235
9,693
7,282
44,480
0
W
Cerberus
nutria0
Cerberus
18,443
664
0
5,365
26,612
25,199
160
8,865
17,285
63,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
37,587
259
Minions Killed
188
0
Camps Cleared
0
1,098,612
Distance Traveled
952,948
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,230
662
121
6
0
350,456
1
L
Medusa
12,857
643
68
3
0
290,749
3
L
Hel
12,890
645
99
5
0
322,733
0
L
Ares
11,840
592
21
1
0
339,466
4
W
Aphrodite
13,002
650
55
3
0
353,247
2
W
Cerberus
13,920
696
83
4
0
394,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role