Player Matchup

Neith
Neith
Ciani
Neith
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,534 Elo+
Party 1
Horus
Horus
FrostieBalls
Horus
Level 18
God Stats
5W - 0L
1,819 SR
Queue Stats
21W - 22L
1,476 Elo+
Party 1
Ymir
Ymir
TheBlaziking524
Ymir
Level 11
God Stats
2W - 3L
1,503 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Hercules
Hercules
TuddFudder
Hercules
Level 22
God Stats
1W - 1L
1,302 SR
Queue Stats
46W - 36L
1,551 Elo+
Party 1
Anubis
Anubis
moxiea
Anubis
Level 142
God Stats
5W - 1L
1,782 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Team Averages
Level 54
1,581 SR
1,483 Elo+

VS

Team Averages
Level 14
1,585 SR
1,474 Elo+
Ymir
Ymir
LazyRobby
Ymir
Level 6
God Stats
5W - 4L
1,598 SR
Queue Stats
10W - 7L
1,465 Elo+
Party 2
Hercules
Hercules
NobleKetz
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 2
Bellona
Bellona
Sluurrpi
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,459 Elo+
Solo
Zeus
Zeus
bigbongrip333
Zeus
Level 6
God Stats
3W - 1L
1,828 SR
Queue Stats
8W - 3L
1,564 Elo+
Party 2
Susano
Susano
haetaestream
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ciani
Neith
14
10 / 0 / 12
8,946
1,278
13,820
4,057
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 21
8,705
1,244
7,188
6,181
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 18
8,625
1,232
5,568
7,832
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
TuddFudder
Hercules
14
3 / 0 / 22
7,937
1,134
6,210
6,314
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
moxiea
Anubis
15
9 / 0 / 16
9,371
1,339
13,937
4,631
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

409

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 2
7,270
1,039
5,175
17,901
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
NobleKetz
Hercules
11
1 / 8 / 1
6,587
941
3,816
14,519
10,402
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Sluurrpi
Bellona
11
0 / 2 / 3
6,296
899
1,687
6,207
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,531
933
2,868
3,161
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
0 / 12 / 2
6,332
905
7,352
13,616
3,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
13
30
Kills
3
3
Deaths
30
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Ciani
Neith
10
0
12
16
W
5
2
21
7.75
L
Ymir
1
5
2
0.4
L
Hercules
NobleKetz
Hercules
1
8
1
0.19
L
Bellona
Sluurrpi
Bellona
0
2
3
0.75
W
3
1
18
12
W
Hercules
TuddFudder
Hercules
3
0
22
14
L
1
3
2
0.67
L
Susano
0
12
2
0.08
W
Anubis
moxiea
Anubis
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,723
Damage
20,898
29,015
Taken
55,404
22,146
Mitigated
29,118
10,681
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ciani
Neith
13,820
5,962
0
1,357
4,057
1,862
0
955
3,100
0
23,450
W
7,188
3,946
2,059
1,958
6,181
4,772
0
1,477
4,684
0
17,982
L
Ymir
5,175
503
0
340
17,901
10,485
0
6,880
10,950
20,685
0
L
Hercules
NobleKetz
Hercules
3,816
1,590
0
1,345
14,519
10,402
0
4,087
10,282
0
11,081
L
Bellona
Sluurrpi
Bellona
1,687
534
0
199
6,207
3,725
0
2,047
4,137
0
6,211
W
5,568
989
0
645
7,832
6,386
0
2,731
5,012
10,396
0
W
Hercules
TuddFudder
Hercules
6,210
2,484
0
1,890
6,314
6,296
0
1,271
4,953
0
13,728
L
2,868
664
0
0
3,161
763
0
1,099
2,037
5,422
0
L
Susano
7,352
1,510
0
110
13,616
3,743
0
5,392
8,088
0
17,231
W
Anubis
moxiea
Anubis
13,937
1,423
0
2,772
4,631
2,830
0
1,503
3,114
34,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
33,016
130
Minions Killed
72
6
Camps Cleared
3
657,339
Distance Traveled
399,109
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,946
1,278
24
3
1
132,938
0
W
Horus
8,705
1,244
24
3
1
147,967
0
L
Ymir
7,270
1,039
41
6
1
111,502
1
L
Hercules
6,587
941
9
1
0
85,232
2
L
Bellona
6,296
899
8
1
0
63,531
1
W
Ymir
8,625
1,232
7
1
0
105,789
0
W
Hercules
7,937
1,134
14
2
1
150,673
0
L
Zeus
6,531
933
7
1
1
36,636
0
L
Susano
6,332
905
7
1
1
102,208
0
W
Anubis
9,371
1,339
61
9
3
119,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role