Player Matchup

Medusa
Medusa
cadfox
Medusa
Level 67
God Stats
2W - 3L
1,517 SR
Queue Stats
24W - 30L
1,295 Elo+
Party 1
Nemesis
Nemesis
gengar563
Nemesis
Level 124
God Stats
0W - 1L
1,305 SR
Queue Stats
91W - 105L
1,386 Elo+
Party 1
Athena
Athena
jfriend94
Athena
Level 76
God Stats
2W - 4L
1,446 SR
Queue Stats
57W - 62L
1,376 Elo+
Party 1
Team Averages
Level 89
1,423 SR
1,352 Elo+

VS

Team Averages
Level 106
1,513 SR
1,409 Elo+
Neith
Neith
Cuncio
Neith
Level 90
God Stats
4W - 2L
1,503 SR
Queue Stats
36W - 39L
1,397 Elo+
Party 2
Chaac
Chaac
Kaerh
Chaac
Level 108
God Stats
5W - 7L
1,457 SR
Queue Stats
76W - 103L
1,414 Elo+
Party 2
Chang'e
Chang'e
SteelyDanIII
Chang'e
Level 119
God Stats
7W - 4L
1,579 SR
Queue Stats
177W - 206L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
cadfox
Medusa
17
7 / 1 / 7
12,911
717
19,857
12,179
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
gengar563
Nemesis
15
6 / 8 / 9
12,621
701
13,857
18,529
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
jfriend94
Athena
15
3 / 4 / 9
11,432
635
6,750
22,095
22,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuncio
Neith
15
4 / 7 / 8
13,071
726
13,545
15,532
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Kaerh
Chaac
16
3 / 4 / 9
12,249
681
10,740
23,891
12,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
SteelyDanIII
Chang'e
14
6 / 5 / 7
12,529
696
15,473
18,237
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
16
Kills
13
13
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Cuncio
Neith
4
7
8
1.14
W
Chaac
Kaerh
Chaac
3
4
9
1.88
W
Chang'e
SteelyDanIII
Chang'e
6
5
7
1.9
L
Medusa
cadfox
Medusa
7
1
7
10.5
L
Nemesis
gengar563
Nemesis
6
8
9
1.31
L
Athena
jfriend94
Athena
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,464
Damage
39,758
52,803
Taken
57,660
36,292
Mitigated
24,695
5,379
Healing
25,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cuncio
Neith
13,545
8,238
0
1,941
15,532
5,735
1,572
1,567
13,847
0
47,223
W
Chaac
Kaerh
Chaac
10,740
2,279
0
7,584
23,891
12,966
413
2,725
21,028
0
53,707
W
Chang'e
SteelyDanIII
Chang'e
15,473
3,035
6,441
9,881
18,237
5,994
1,428
3,011
15,042
40,838
0
L
Medusa
cadfox
Medusa
19,857
9,228
382
1,267
12,179
5,264
852
1,782
10,249
0
59,323
L
Nemesis
gengar563
Nemesis
13,857
5,759
0
3,730
18,529
8,862
552
7,428
10,682
0
55,674
L
Athena
jfriend94
Athena
6,750
3,292
0
0
22,095
22,166
259
5,355
16,232
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
37,849
172
Minions Killed
171
0
Camps Cleared
0
976,405
Distance Traveled
895,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,071
726
64
4
0
227,187
2
W
Chaac
12,249
681
62
3
0
348,346
1
W
Chang'e
12,529
696
45
3
0
319,838
1
L
Medusa
12,911
717
74
4
0
313,363
0
L
Nemesis
12,621
701
60
3
0
322,589
1
L
Athena
11,432
635
38
2
0
340,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role