Player Matchup

Fenrir
Fenrir
Gimmy11
Fenrir
Level 27
God Stats
8W - 5L
1,596 SR
Queue Stats
108W - 104L
1,461 Elo+
Solo
Nemesis
Nemesis
SnipesBarret
Nemesis
Level 7
God Stats
3W - 3L
1,337 SR
Queue Stats
5W - 3L
1,259 Elo+
Solo
Anubis
Anubis
Sosipisoski
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,168 Elo+
Party 2
Ymir
Ymir
kazalup
Ymir
Level 17
God Stats
11W - 12L
1,342 SR
Queue Stats
49W - 56L
1,312 Elo+
Party 2
Terra
Terra
shildmaster
Terra
Level 86
God Stats
3W - 2L
1,608 SR
Queue Stats
75W - 65L
1,511 Elo+
Party 2
Team Averages
Level 29
1,477 SR
1,342 Elo+

VS

Team Averages
Level 21
1,454 SR
1,352 Elo+
Merlin
Merlin
MacHaxor
Merlin
Level 30
God Stats
0W - 1L
1,503 SR
Queue Stats
72W - 76L
1,324 Elo+
Solo
Jing Wei
Jing Wei
Momikumo
Jing Wei
Level 35
God Stats
4W - 5L
1,286 SR
Queue Stats
19W - 22L
1,413 Elo+
Party 1
Loki
Loki
Saruhiko54
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
toeshart
Aphrodite
Level 12
God Stats
1W - 2L
1,328 SR
Queue Stats
6W - 10L
1,283 Elo+
Solo
Bellona
Bellona
xXNYCxBLaZiNXx
Bellona
Level 17
God Stats
9W - 4L
1,652 SR
Queue Stats
30W - 38L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gimmy11
Fenrir
18
10 / 2 / 10
12,400
1,127
15,227
12,632
9,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
SnipesBarret
Nemesis
19
5 / 2 / 20
12,341
1,122
13,972
15,879
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
19
10 / 2 / 17
12,906
1,173
17,999
10,330
5,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
kazalup
Ymir
18
3 / 3 / 18
11,143
1,013
14,535
19,922
22,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 1 / 27
11,826
1,075
12,164
15,160
19,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

227

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MacHaxor
Merlin
16
0 / 4 / 1
9,790
890
9,724
12,725
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Momikumo
Jing Wei
16
0 / 3 / 5
9,802
891
10,345
9,315
3,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 3
11,218
1,020
10,722
13,237
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
toeshart
Aphrodite
16
1 / 6 / 5
10,455
950
15,800
17,498
14,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 12 / 4
11,563
1,051
19,212
24,741
15,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
32
Kills
10
10
Deaths
32
92
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gimmy11
Fenrir
10
2
10
7.5
L
Merlin
MacHaxor
Merlin
0
4
1
0.13
L
Jing Wei
Momikumo
Jing Wei
0
3
5
0.83
L
5
7
3
0.93
W
Nemesis
SnipesBarret
Nemesis
5
2
20
7.5
W
Anubis
10
2
17
9.25
W
Ymir
kazalup
Ymir
3
3
18
4
W
4
1
27
17.5
L
Aphrodite
toeshart
Aphrodite
1
6
5
0.58
L
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,897
Damage
65,803
73,923
Taken
77,516
67,891
Mitigated
41,660
24,683
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gimmy11
Fenrir
15,227
6,487
0
1,413
12,632
9,464
0
2,979
9,653
0
23,253
L
Merlin
MacHaxor
Merlin
9,724
1,127
0
129
12,725
4,419
0
6,487
6,238
49,475
0
L
Jing Wei
Momikumo
Jing Wei
10,345
8,471
147
367
9,315
3,375
0
6,307
3,008
0
26,823
L
10,722
2,919
255
519
13,237
3,951
0
7,749
5,488
0
18,878
W
Nemesis
SnipesBarret
Nemesis
13,972
7,579
0
4,325
15,879
10,295
0
4,853
11,026
0
40,494
W
Anubis
17,999
1,199
0
4,388
10,330
5,840
0
4,192
6,138
49,507
0
W
Ymir
kazalup
Ymir
14,535
2,234
0
555
19,922
22,448
0
7,328
12,594
23,532
0
W
12,164
2,174
8,520
5,482
15,160
19,844
0
6,172
8,988
22,187
0
L
Aphrodite
toeshart
Aphrodite
15,800
2,279
3,615
6,220
17,498
14,531
0
10,234
7,264
31,752
0
L
19,212
7,282
0
2,550
24,741
15,384
0
13,921
10,820
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,616
Gold Earned
52,828
204
Minions Killed
209
7
Camps Cleared
8
1,083,962
Distance Traveled
961,363
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,400
1,127
13
1
1
230,844
0
L
Merlin
9,790
890
95
9
0
190,813
0
L
Jing Wei
9,802
891
27
2
0
216,675
0
L
Loki
11,218
1,020
21
2
1
214,066
0
W
Nemesis
12,341
1,122
64
6
2
228,132
1
W
Anubis
12,906
1,173
84
8
2
190,156
0
W
Ymir
11,143
1,013
25
2
0
199,715
1
W
Terra
11,826
1,075
18
2
2
235,115
0
L
Aphrodite
10,455
950
55
5
2
171,900
0
L
Bellona
11,563
1,051
11
1
5
167,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role