Player Matchup

Tsukuyomi
Tsukuyomi
DIABL0313_6
Tsukuyomi
Level 153
God Stats
12W - 12L
1,580 SR
Queue Stats
481W - 445L
1,593 Elo+
Solo
Horus
Horus
Mootjunior25
Horus
Level 145
God Stats
5W - 4L
1,617 SR
Queue Stats
238W - 200L
1,585 Elo+
Solo
Janus
Janus
Sam Salinast
Janus
Level 116
God Stats
40W - 44L
1,574 SR
Queue Stats
594W - 511L
1,582 Elo+
Solo
Cernunnos
Cernunnos
THE ZOMB1E K1NG
Cernunnos
Level 145
God Stats
19W - 21L
1,564 SR
Queue Stats
581W - 540L
1,542 Elo+
Solo
Mulan
Mulan
TheToughSquid
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,567 SR
1,561 Elo+

VS

Team Averages
Level 123
1,531 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alright So
Chaac
Level 154
God Stats
2W - 1L
1,601 SR
Queue Stats
61W - 66L
1,601 Elo+
Party 1
Neith
Neith
Optify storm
Neith
Level 108
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 7L
1,538 Elo+
Party 1
Khepri
Khepri
PKS Beyond
Khepri
Level 102
God Stats
5W - 3L
1,591 SR
Queue Stats
134W - 90L
1,546 Elo+
Solo
Pele
Pele
Qjec
Pele
Level 93
God Stats
5W - 1L
1,254 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIABL0313_6
Tsukuyomi
18
6 / 2 / 0
10,847
571
6,935
12,475
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 3
8,443
444
4,715
21,410
11,273
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 4
8,264
435
5,335
13,409
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
THE ZOMB1E K1NG
Cernunnos
14
1 / 6 / 4
8,885
468
9,612
19,013
9,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 5 / 2
5,709
300
0
5,857
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 7
10,393
547
22,454
8,352
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
6 / 1 / 7
9,804
516
8,126
11,433
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 7
9,142
481
6,942
7,439
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
PKS Beyond
Khepri
13
1 / 1 / 10
8,868
467
6,439
11,720
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Qjec
Pele
16
9 / 4 / 1
10,680
562
8,725
14,823
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
21
21
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
7
2.5
W
Chaac
6
1
7
9.5
L
Tsukuyomi
DIABL0313_6
Tsukuyomi
6
2
0
3
L
3
4
3
1.13
W
1
4
7
1.13
W
Khepri
PKS Beyond
Khepri
1
1
10
6
W
Pele
Qjec
Pele
9
4
1
2.38
L
0
4
4
0.5
L
Cernunnos
THE ZOMB1E K1NG
Cernunnos
1
6
4
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
52,686
72,164
Taken
53,767
31,742
Mitigated
29,390
18,049
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,454
4,275
298
2,305
8,352
3,206
7,163
2,106
6,246
80,663
0
W
Chaac
8,126
1,059
0
5,546
11,433
8,959
1,613
1,335
10,098
0
36,691
L
Tsukuyomi
DIABL0313_6
Tsukuyomi
6,935
1,414
0
5,472
12,475
5,327
1,031
1,469
10,751
0
85,033
L
4,715
2,468
2,055
4,544
21,410
11,273
22
7,932
13,100
0
34,174
W
6,942
3,289
0
2,273
7,439
2,521
2,253
473
6,966
0
51,037
W
Khepri
PKS Beyond
Khepri
6,439
608
0
1,199
11,720
9,685
317
1,322
10,398
23,891
0
W
Pele
Qjec
Pele
8,725
1,311
0
3,377
14,823
5,019
1,333
1,409
11,710
0
67,547
L
5,335
350
0
1,724
13,409
3,267
38
8,092
4,665
49,871
0
L
Cernunnos
THE ZOMB1E K1NG
Cernunnos
9,612
4,643
0
4,254
19,013
9,929
200
6,512
12,301
7,899
56,863
L
0
0
0
0
5,857
1,946
0
3,437
2,091
0
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
48,887
436
Minions Killed
421
0
Camps Cleared
0
1,290,441
Distance Traveled
1,801,286
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,393
547
133
7
0
343,127
2
W
Chaac
9,804
516
69
4
0
348,513
3
L
Tsukuyomi
10,847
571
160
8
0
368,783
0
L
Horus
8,443
444
41
2
0
347,772
6
W
Neith
9,142
481
92
5
0
320,954
1
W
Khepri
8,868
467
24
1
0
377,455
6
W
Pele
10,680
562
103
5
0
411,237
2
L
Janus
8,264
435
115
6
0
266,270
0
L
Cernunnos
8,885
468
120
6
0
281,149
1
L
Mulan
5,709
300
0
0
0
26,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role