Player Matchup

Scylla
Scylla
Cahhti
Scylla
Level 120
God Stats
0W - 1L
1,375 SR
Queue Stats
74W - 75L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Gluwie
Cthulhu
Level 78
God Stats
5W - 5L
1,493 SR
Queue Stats
62W - 56L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jadronn
Ah Muzen Cab
Level 129
God Stats
1W - 4L
1,431 SR
Queue Stats
207W - 191L
1,541 Elo+
Party 1
Mercury
Mercury
Smokistt
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 124L
1,560 Elo+
Party 1
King Arthur
King Arthur
druz
King Arthur
Level 101
God Stats
4W - 4L
1,504 SR
Queue Stats
318W - 293L
1,496 Elo+
Party 1
Team Averages
Level 98
1,461 SR
1,552 Elo+

VS

Team Averages
Level 121
1,636 SR
1,591 Elo+
Nu Wa
Nu Wa
Baitorade
Nu Wa
Level 141
God Stats
2W - 0L
1,557 SR
Queue Stats
32W - 29L
1,653 Elo+
Party 2
Danzaburou
Danzaburou
FreYVortex
Danzaburou
Level 122
God Stats
6W - 1L
1,668 SR
Queue Stats
27W - 25L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,694 SR
Queue Stats
378W - 347L
1,630 Elo+
Solo
Sobek
Sobek
Saizey
Sobek
Level 108
God Stats
6W - 4L
1,636 SR
Queue Stats
31W - 32L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
skeetman993
Ah Puch
Level 148
God Stats
137W - 108L
1,627 SR
Queue Stats
432W - 402L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cahhti
Scylla
18
1 / 10 / 1
11,153
465
8,396
18,655
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Gluwie
Cthulhu
17
2 / 6 / 4
10,769
449
19,606
28,705
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Jadronn
Ah Muzen Cab
17
4 / 4 / 2
11,031
460
14,779
20,203
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Smokistt
Mercury
18
0 / 8 / 1
10,484
437
4,097
20,244
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
druz
King Arthur
17
2 / 7 / 1
10,809
450
15,110
27,383
20,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baitorade
Nu Wa
20
15 / 0 / 11
15,810
659
29,617
14,506
6,150
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FreYVortex
Danzaburou
20
12 / 2 / 11
15,760
657
23,842
23,837
12,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
20
1 / 4 / 4
13,007
542
10,332
16,962
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Saizey
Sobek
17
2 / 2 / 10
11,332
472
8,138
20,972
18,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
skeetman993
Ah Puch
19
3 / 2 / 9
13,127
547
14,633
19,654
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
33
35
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Baitorade
Nu Wa
15
0
11
20.5
L
Scylla
Cahhti
Scylla
1
10
1
0.15
W
Danzaburou
FreYVortex
Danzaburou
12
2
11
8.75
L
Cthulhu
Gluwie
Cthulhu
2
6
4
0.67
L
Ah Muzen Cab
Jadronn
Ah Muzen Cab
4
4
2
1.25
W
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
1
4
4
0.75
W
Sobek
Saizey
Sobek
2
2
10
3.5
L
Mercury
Smokistt
Mercury
0
8
1
0.06
L
King Arthur
druz
King Arthur
2
7
1
0.36
W
Ah Puch
skeetman993
Ah Puch
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,988
Damage
86,562
115,190
Taken
95,931
65,198
Mitigated
61,754
19,688
Healing
49,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Baitorade
Nu Wa
29,617
6,040
680
5,558
14,506
6,150
3,499
5,014
9,316
112,121
0
L
Scylla
Cahhti
Scylla
8,396
169
0
1,932
18,655
5,646
0
11,185
7,062
79,278
0
W
Danzaburou
FreYVortex
Danzaburou
23,842
14,006
0
14,438
23,837
12,612
7,326
6,056
17,673
0
118,845
L
Cthulhu
Gluwie
Cthulhu
19,606
761
252
6,216
28,705
24,265
0
10,575
17,603
70,187
0
L
Ah Muzen Cab
Jadronn
Ah Muzen Cab
14,779
5,693
0
8,248
20,203
6,824
342
6,546
13,408
0
82,468
W
Ah Muzen Cab
Kramortimer_17
Ah Muzen Cab
10,332
2,576
0
7,993
16,962
6,646
931
5,880
11,014
0
101,898
W
Sobek
Saizey
Sobek
8,138
338
978
7,409
20,972
18,758
1,069
9,298
11,594
33,892
0
L
Mercury
Smokistt
Mercury
4,097
861
0
718
20,244
8,309
0
7,150
12,871
0
99,114
L
King Arthur
druz
King Arthur
15,110
1,563
0
2,322
27,383
20,154
0
14,705
11,858
780
75,782
W
Ah Puch
skeetman993
Ah Puch
14,633
855
0
12,425
19,654
17,588
1,803
4,948
14,416
79,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,246
Gold Earned
69,036
690
Minions Killed
689
0
Camps Cleared
0
2,161,315
Distance Traveled
2,252,945
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,810
659
151
6
0
510,127
3
L
Scylla
11,153
465
155
6
0
412,662
2
W
Danzaburou
15,760
657
161
7
0
464,848
0
L
Cthulhu
10,769
449
78
3
0
455,849
6
L
Ah Muzen Cab
11,031
460
163
7
0
432,935
1
W
Ah Muzen Cab
13,007
542
170
7
0
419,501
1
W
Sobek
11,332
472
57
2
0
512,331
7
L
Mercury
10,484
437
147
6
0
480,760
2
L
King Arthur
10,809
450
147
6
0
379,109
1
W
Ah Puch
13,127
547
150
6
0
346,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role