Player Matchup

Anhur
Anhur
BloodiedExile
Anhur
Level 121
God Stats
9W - 2L
1,711 SR
Queue Stats
116W - 106L
1,595 Elo+
Party 2
Awilix
Awilix
ModernAmishMan
Awilix
Level 69
God Stats
9W - 5L
1,638 SR
Queue Stats
79W - 88L
1,535 Elo+
Party 2
Tyr
Tyr
camlo
Tyr
Level 156
God Stats
1W - 1L
1,537 SR
Queue Stats
34W - 31L
1,579 Elo+
Solo
Thoth
Thoth
mute341
Thoth
Level 83
God Stats
1W - 0L
1,612 SR
Queue Stats
52W - 47L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
ridivey
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
1,601 Elo+
Party 2
Team Averages
Level 110
1,600 SR
1,570 Elo+

VS

Team Averages
Level 82
1,655 SR
1,531 Elo+
Sobek
Sobek
BiggStubby
Sobek
Level 60
God Stats
4W - 8L
1,455 SR
Queue Stats
71W - 66L
1,549 Elo+
Party 1
Thanatos
Thanatos
Dave42231
Thanatos
Level 65
God Stats
3W - 4L
1,592 SR
Queue Stats
254W - 272L
1,519 Elo+
Solo
Hel
Hel
Joocybiceps
Hel
Level 88
God Stats
2W - 2L
1,771 SR
Queue Stats
141W - 107L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
Rokinmaster
Guan Yu
Level 60
God Stats
3W - 2L
1,708 SR
Queue Stats
127W - 145L
1,470 Elo+
Solo
Artemis
Artemis
philhiphy
Artemis
Level 139
God Stats
7W - 4L
1,751 SR
Queue Stats
52W - 48L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 3
11,887
540
20,296
21,045
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 6 / 4
13,288
604
11,585
20,512
9,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
camlo
Tyr
20
4 / 0 / 9
12,353
562
17,206
25,085
18,700
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
mute341
Thoth
19
5 / 3 / 9
11,939
543
13,091
11,289
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ridivey
Sylvanus
16
0 / 4 / 16
10,661
485
11,510
21,740
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
0 / 2 / 0
9,707
441
11,933
18,539
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Dave42231
Thanatos
16
5 / 7 / 6
10,307
469
10,417
21,867
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 1
11,416
519
16,771
19,721
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Rokinmaster
Guan Yu
15
3 / 5 / 4
9,741
443
13,708
22,328
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
philhiphy
Artemis
17
6 / 7 / 1
10,681
486
19,031
18,105
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
28
Kills
18
19
Deaths
28
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
0
0
W
9
6
3
1.75
L
Thanatos
Dave42231
Thanatos
5
7
6
1.14
L
4
7
1
0.64
W
10
6
4
2
L
Guan Yu
Rokinmaster
Guan Yu
3
5
4
1
W
Tyr
camlo
Tyr
4
0
9
8.5
W
Thoth
mute341
Thoth
5
3
9
3.17
L
Artemis
philhiphy
Artemis
6
7
1
0.93
W
Sylvanus
ridivey
Sylvanus
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,688
Damage
71,860
99,671
Taken
100,560
54,912
Mitigated
66,242
39,150
Healing
39,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
11,933
837
0
9,641
18,539
23,286
0
1,614
16,925
63,600
0
W
20,296
8,542
0
7,174
21,045
6,066
366
3,532
17,513
0
71,616
L
Thanatos
Dave42231
Thanatos
10,417
3,719
0
10,228
21,867
8,478
0
3,821
18,046
0
74,240
L
16,771
1,778
1,797
7,489
19,721
10,634
0
8,290
11,431
94,507
0
W
11,585
4,783
0
7,409
20,512
9,217
0
3,031
17,431
0
130,883
L
Guan Yu
Rokinmaster
Guan Yu
13,708
3,491
946
4,058
22,328
14,536
0
6,800
15,528
0
40,187
W
Tyr
camlo
Tyr
17,206
2,056
0
9,909
25,085
18,700
0
11,037
12,948
0
81,286
W
Thoth
mute341
Thoth
13,091
209
0
3,248
11,289
4,622
0
5,765
5,499
75,505
0
L
Artemis
philhiphy
Artemis
19,031
9,486
0
5,129
18,105
9,308
938
4,076
14,029
9,014
65,389
W
Sylvanus
ridivey
Sylvanus
11,510
2,337
3,673
7,737
21,740
16,307
93
6,633
15,107
37,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
51,852
605
Minions Killed
565
0
Camps Cleared
0
2,163,402
Distance Traveled
2,043,617
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,707
441
130
6
0
431,789
1
W
Anhur
11,887
540
113
5
0
361,106
1
L
Thanatos
10,307
469
97
4
0
389,454
4
L
Hel
11,416
519
168
8
0
395,285
6
W
Awilix
13,288
604
180
8
0
488,645
9
L
Guan Yu
9,741
443
46
2
0
452,656
8
W
Tyr
12,353
562
135
6
0
500,515
9
W
Thoth
11,939
543
128
6
0
413,982
2
L
Artemis
10,681
486
124
6
0
374,433
3
W
Sylvanus
10,661
485
49
2
0
399,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role