Player Matchup

Baron Samedi
Baron Samedi
Akselerayshun
Baron Samedi
Level 49
God Stats
17W - 7L
1,777 SR
Queue Stats
229W - 136L
1,770 Elo+
Party 2
Sylvanus
Sylvanus
Guyman12
Sylvanus
Level 25
God Stats
4W - 1L
1,842 SR
Queue Stats
87W - 19L
1,846 Elo+
Party 2
Hou Yi
Hou Yi
SonOfBiscuit83
Hou Yi
Level 59
God Stats
22W - 8L
1,712 SR
Queue Stats
177W - 109L
1,753 Elo+
Party 2
Team Averages
Level 44
1,777 SR
1,790 Elo+

VS

Team Averages
Level 69
1,635 SR
1,451 Elo+
Artemis
Artemis
AIRES78
Artemis
Level 8
God Stats
3W - 3L
1,756 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 1
Sol
Sol
NYC SMOOVEE
Sol
Level 101
God Stats
0W - 1L
1,384 SR
Queue Stats
50W - 32L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
doughboy0410
Ne Zha
Level 99
God Stats
1W - 1L
1,764 SR
Queue Stats
69W - 71L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akselerayshun
Baron Samedi
14
4 / 0 / 9
11,922
627
9,032
7,854
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Guyman12
Sylvanus
17
4 / 1 / 14
13,155
692
11,574
17,586
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 2 / 8
13,403
705
13,455
12,370
6,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIRES78
Artemis
13
0 / 6 / 1
10,071
530
6,048
11,554
3,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 1
11,268
593
10,948
12,771
4,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
13
2 / 10 / 1
11,163
588
12,056
16,494
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIRES78
Artemis
0
6
1
0.08
W
Baron Samedi
Akselerayshun
Baron Samedi
4
0
9
8.5
W
Sylvanus
Guyman12
Sylvanus
4
1
14
11
L
1
3
1
0.5
W
10
2
8
7
L
Ne Zha
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
29,052
37,810
Taken
40,819
34,763
Mitigated
14,124
20,550
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIRES78
Artemis
6,048
3,096
0
849
11,554
3,655
0
5,842
5,448
0
26,543
W
Baron Samedi
Akselerayshun
Baron Samedi
9,032
839
1,014
2,662
7,854
5,695
950
1,850
6,004
43,744
0
W
Sylvanus
Guyman12
Sylvanus
11,574
1,375
3,935
8,897
17,586
22,252
136
6,214
11,372
39,692
0
L
10,948
2,554
0
6,433
12,771
4,146
95
5,914
6,697
79,052
0
W
13,455
8,459
0
4,042
12,370
6,816
1,617
2,922
9,448
0
64,550
L
Ne Zha
12,056
3,836
0
2,607
16,494
6,323
486
8,295
7,981
0
39,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
32,502
196
Minions Killed
186
0
Camps Cleared
0
787,522
Distance Traveled
848,535
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,071
530
43
2
0
267,268
0
W
Baron Samedi
11,922
627
52
3
0
161,455
1
W
Sylvanus
13,155
692
49
3
0
304,856
5
L
Sol
11,268
593
105
6
0
305,291
5
W
Hou Yi
13,403
705
95
5
0
321,211
2
L
Ne Zha
11,163
588
38
2
0
275,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role